This evening's drawing was time-consuming, but fun.
To begin, I posed my hand under a piece of glass and drew it (with one eye closed) on the glass with a wet-erase marker. This is a scan of one I did earlier in the day, but not the one I used for the rest of the exercise. I'll probably scan that tomorrow (no time -- got to get up early to go answer jury summons...):
Because you're literally just tracing what you see, this can be done really fast. I think the picture above took perhaps 2 minutes.
The next part of the exercise involves "toning" a piece of drawing paper. Basically this means giving it a light coating of graphite and buffing it in to give the paper a uniform medium gray tone. After that, I was supposed to draw crosshairs in the center of the paper to match the ones on the glass and copy a few key geometry points onto the paper from the drawing on the glass. After this, I was to set the glass drawing aside, re-pose my hand in the same position, and draw it from life, using the glass drawing as a sort of supplementary references and to help check proportions.
I guess I'm bad at following directions. I wanted to press myself with a little more challenge, so I didn't transfer any points in advance, and didn't bother to even look at the glass drawing again. I just drew directly from my hand and tried to check the proportions the old-fashioned way.
Several hours later -- I completely lost track of time. Perhaps three? -- I had drawn this:
I really like the result, and I really enjoyed doing this in spite of being unbelievably tired when I started. Especially considering that I was interrupted twice during the process and had to completely re-pose my hand (yeah, have fun matching that exact pose even once), I think it turned out remarkably consistent. Looking at it now at a distance, the proportions seem pretty accurate to me. The only thing I spot is that the angle of the left line of my wrist is pointed just a bit too far inward. It ought to intersect my palm in line with the outer edge of my index finger. I'll probably correct that tomorrow.
Really once I had the countours (outlines, more or less) drawn and had sketch approximate boundaries of hard shadows, I didn't even bother posing my hand anymore. Most of the shading I just did by combination of memory and invention, with the occasional examination of my palm to see where the creases were, and what the fine texture looked like. I mostly just just kind of thought like, "okay, so there's this crease that runs over this way. What would that look like if my hand were held like that? Which part would be bright or in shadow if it were lit up from over there?" I didn't really think of it in words like that, but that was more or less the process.
I think I learned a lot about using the medium from this drawing. I liked starting from a toned base like that. It reminds me of the "digital light painting" technique I used when I was trying to recreate the "Dragan" effect in Photoshop (turning
this into
this): painting with light and shadow to reveal shape and even exaggerate the sense of depth. If you compare this drawing to my first hand study, this one feels a lot more three-dimensional because of the higher dynamic range.
Oh, and I have no idea what that thingy in the corner is. Or even why I drew it. I had no intention of doing so. But when I finished the drawing I just felt suddenly compelled to draw it. Go figure.