The Glade 4.0

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 Post subject: 4/26 4.1
PostPosted: Mon Apr 25, 2011 9:49 pm 
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According to mmo-champion 4.1 hits tomorrow on live. Lots of new stuff going in apparently.


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PostPosted: Mon Apr 25, 2011 9:53 pm 
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Grrr... Eat your oatmeal!!
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are they adding fun back in?

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PostPosted: Tue Apr 26, 2011 1:31 am 
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ZG and ZA look like incredible fun, actually. I'll be running the piss out of them before and after my raid tomorrow.

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PostPosted: Tue Apr 26, 2011 11:02 am 
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darksiege wrote:
are they adding fun back in?


LOL


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PostPosted: Tue Apr 26, 2011 11:21 pm 
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I got nothin.
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Fun was determined to be OP in Arena, so they had to remove it.

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PostPosted: Wed Apr 27, 2011 1:10 am 
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Aside from some pretty shitty bugs(this is honestly the worst I've seen for a content patch in a very long time), Heroic ZA and ZG are fun as hell. I got a shiny new ring. But the **** in ZA wouldn't drop my shoulders, bracers or helm to get me to full epic status.

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PostPosted: Thu Apr 28, 2011 1:16 pm 
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Good thing I'm busy visiting friends this weekend, give em time to work out all the bugs.


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PostPosted: Mon May 02, 2011 9:59 am 
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Both the new ZA and ZG are very fun, but only with a competent group. I would not pug either of these. You actually need to know what you're doing and work as a team to be successful. But super fun encounters.


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PostPosted: Mon May 02, 2011 12:36 pm 
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So I have questions of academic interest.

How many of you were aware this update was supposed to enable IPv6 support?

How many of you found the option to enable IPv6 transport?

How many of you have attempted to enable IPv6 transport?

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PostPosted: Mon May 02, 2011 12:40 pm 
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Great questions...

Of those responding, how many of you have ISP's that are supporting IPv6 natively (vs Teredo tunnels or whatever) ?

Follow up for those who answer 'yes'... Did you notice any improvement?


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PostPosted: Mon May 02, 2011 12:47 pm 
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shuyung wrote:
So I have questions of academic interest.

How many of you were aware this update was supposed to enable IPv6 support?

How many of you found the option to enable IPv6 transport?

How many of you have attempted to enable IPv6 transport?


I seem to recall seeing that listed in the beta notes, so I was aware.

I found the option to enable it, it's very easy to find.

I have not attempted to enable it, frankly I'm not educated enough atm on what it does to know if it would benefit me. I don't really have any difficulties with WoW from a network standpoint, so I've been mostly going with, "if it ain't broke, don't fix it."


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PostPosted: Thu May 05, 2011 12:16 pm 
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So other than Aizle, nobody else had any idea?
Has anybody else looked at it since being made aware in this thread?

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PostPosted: Thu May 05, 2011 12:31 pm 
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Location: The battlefield. As always.
I was aware, but discarded it because METC isn't particularly big on early adoption.

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