Midgen wrote:
So DE, the case of the mysterious experience gain is solved.
Jemi explained that 30 AAs is the most you can have banked. After that exp reverts back to normal exp regardless of the setting.
This must have happened just as I burned Lesson, because I went from 42% into 52 to 15% into 53 really really fast...
Anyway, the problem has been solved. Raz is back to level 52, and there is a pile of corpses under the golem at the DE city in Overthere ;p
I spent 10 more AA buying potion belt and bandolier slots (useful!).. so I have 10 more AA's to play with until I have to stop playing him or risk dinging back over to 53 again.
Aye. I personally leveled a few % into 53, as the next tier of DoN vendors opens up then.... But it's a simple single kill from the city guards for me to be back at 52.
I've checked a few times and have yet to see Vox or Naggy up.... Has anyone else had any luck?
We might need to have a guild chat at some point about how long we want to wait, and specifically what we want from them- if it's just nostalgia, or if we actually need drops. From what I recall, all the drops from Nag/Vox also drop off of their Kunark counterparts.
Talendor in Skyfire Mountains drops everything Nagfen does, and
Gorenaire in the Dreadlands drops everything Vox does.
I'm fine with staying around 52 nearly indefinitely (I can just swap to alts to level), but it might be worth chatting about.
If we wanted a more long-term stopping point, 55 gives us all tons of AAs to buy, and we can start tackling Velious and Kunark raids/high end content as well as Fear/Hate/Sky for our Epic 1.0s.
Might be an interesting idea to lock at 55-59 (depending on what we all want) until everyone has their 1.0/Velious Quest armor or somesuch. Give us a good goal to work towards in addition to the level; make sure we get to play in some of the content.
I know I want my Class BP off of Trak!