I'm on Tunare and would be happy to help anyone level up a toon. Ranger-boy can do some crazy things these days.
As for getting started again (new or returning) I would recommend getting level appropriate Defiant gear from the bazaar (low stuff is rediculously cheap) or get some help farming some.
As for where to go, there are things called Hot Zones (may or may not be new to you). These zones receive a bonus experience modifier to encourage people to come to the zones. They are distributed in five level increments, and there is an NPC outside of the Guild Lobby (in the Plane of Knowledge, the archway that is south of and a mirror image of the PoK bazaar entrance).
The NPC also gives a quest task for that hot zone. This task like many others inserted throughout the game now usually yields bonus EXP for completion or money or an item (armor or quest piece) or faction or a form of alternate currency (or a mix of some or all of the them).
Most of the Time the Guild Lobby is the place to go for buffs now. Buff timers do not count down in the guild lobby or guild hall, but detrimental effects do. You do eat food as normal in the guild lobby/hall, but if you are in trader mode in the bazaar you do not consume food/drink. You do not need to be in a guild to go into the guild lobby. There is a Magus in the guild Lobby that can send you to any of the wayfarer camps.
The guild hall does require you to be in a guild, but also includes normal bankers, guild bankers, guild tribute master, a "pool" that increases mana and HP regen (this was installed before the rest timer was in effect) and most importantly the guild portal (gnome merchant by the portal pool/cave sells stones, buy stone from him then hand to him to activat ethe portal, the portal stays active until it is change with naother stone or the guild hall [which is an instance zone] despawn which resets it to none).
You now have a gold swirling ball by your name window. This indicates your rest mode the modes are:
gold swirl = rest mode = regen HP + mana + endurance at 3.3% per tick.
crossed swords = combat mode = you are on the agro list of a mob
hour glass = you were on an agro list, but now cleared (died forgot you, whatever) this is the cool down timer which is a grey bar on the same box counting down 30 seconds for normal mobs five minutes for raid mobs, once the hour glass is gone you go into rest mode)
drop of poison = some detrimental effect is on you. You cannot go into rest mode while the effect is active, effect can be poison, disease, curse, corruption etc... effects. Malo and tashani lines no longer count a detrimental (they do drop your resists, but do not prevent you from going into rest mode).
skull and crossbones = death/rez effects = you cannot go into rest mode until they fade.
Potions! The alchemy vendors in POK and lots of bazaar folks sell all sorts of useful potions now, which include haste, mana regen, heal, heal over time, run speed, damage shields etc... they do have a long recast timer so are not effective for heals so much.
Mercaneries. You can hire a healer or a tank. There are NPCs all over POK with the different races, the race you buy from is the race you get (hire a gnome from the gnome merchants). They have an upfront inital cost and then a maintenance fee every 15 minutes. If you do not have money they dismiss themselves and you have to buy again (gets costly!). If you dismiss them you have to buy them again. What you want to do is SUSPEND them, and they will "disappear" and can be recalled when you need them. You cannot summon them if you are in combat.
I think that is pretty much all the critical stuff. Again, if you want a hand and are on or come to Tunare (Eci), I'll be glad to lend a hand.
_________________ Gorse
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