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PostPosted: Wed Feb 12, 2014 12:16 pm 
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WMH today announced they are planning on unveiling the Dogfighting Module at PAX East this year (That's the weekend of April 12th), with release to the public "following shortly." (I think that was how they phrased it)

In related news, this week they're firing up the backend server infrastructure that will power the dogfighting module (and eventually the persistent universe!) and bringing that online to start testing and working with it internally.

That's pretty exciting and big news. Also, it's good to have a date, even if it's still a little fuzzy.

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PostPosted: Wed Feb 12, 2014 12:54 pm 
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Well looks like I gotta buy that new machine sooner than later.

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PostPosted: Wed Feb 12, 2014 3:42 pm 
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pbp Hack
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Pardon me if I don't hold my breath, but its nice to have an idea.

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PostPosted: Wed Feb 12, 2014 7:38 pm 
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Rorinthas wrote:
Pardon me if I don't hold my breath, but its nice to have an idea.

Things slip in the video game industry. The leeway to slip instead of being forced to market to fit publicity and marketing promises and target dates is one of the reasons we like getting away from publishers, right?

But having a target date to slip from is still much more informative than not.

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"Aaaah! Emotions are weird!" - Amdee
"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


Last edited by Kaffis Mark V on Wed Feb 12, 2014 7:45 pm, edited 1 time in total.

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PostPosted: Wed Feb 12, 2014 7:42 pm 
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I know. I'm sure its all for the best too.

Sent from my GT-P3113 using Tapatalk

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