The Glade 4.0

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PostPosted: Tue Feb 07, 2012 11:36 am 
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I don't think Hawken has gotten a thread here. It's a mech game from a small indie developer that looks like it would really love to capture the Battletech crowd.

Trailer follows, but they just made two big announcements. First, they'll be using a Free to Play model. Secondly, beta signups are open. They're doing some kind of referral tracking, with some vague bonus for getting 3 signups via your referral link. My link is here, and if we want to track how many people have used it, we can start on somebody else's after (and I'll edit it in to change it to somebody else's). Non-referral link is here if you don't want to be referred.



I'm intrigued, but not 100% sold. I like my mechs to have that meaty weight and heft to them, that sense that they're ponderous walking tanks rather than the anime M.O. of agile, nimble robots. This seems to want to pay homage to the former, while riding the pace and speed of the latter, and I'm not sure whether I'll like where it lands.

Edit: Okay, I got my 3, and so let's send referrals towards Vindicarre's reservation until he gets his 3, then I'll swap this link to Neksar's, etc.

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Last edited by Kaffis Mark V on Tue Feb 07, 2012 8:19 pm, edited 2 times in total.

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PostPosted: Tue Feb 07, 2012 12:42 pm 
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Ah, aha. The referral bonus is callsign reservation.

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"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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PostPosted: Tue Feb 07, 2012 12:43 pm 
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+1 to your referral link, Mine is here in the event you get the 3 you need.

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PostPosted: Tue Feb 07, 2012 1:00 pm 
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Noli me calcare
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That makes two, and here's mine.

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PostPosted: Tue Feb 07, 2012 1:18 pm 
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You're up to 3 from me. Here's mine.

It is true -- I am unaware of how to make a hyperlink that says 'mine' on it. :)

EDIT: But now I am not unaware. Neat.


Last edited by Neksar on Tue Feb 07, 2012 3:04 pm, edited 1 time in total.

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PostPosted: Tue Feb 07, 2012 1:31 pm 
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Just "quote" Shel's or mine (heheh) and it'll be there to see.

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PostPosted: Tue Feb 07, 2012 1:38 pm 
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Vindicarre wrote:
Just "quote" Shel's or mine (heheh) and it'll be there to see.

Lol, Vindi.

Okay, I'm torn. I reserved my callsign (woot), but now they're teasing higher tiers in the future. At this point, it's probably a marketing gimmick with no planned rewards yet, but... alright, fine. I'll edit in Shel's.

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"Aaaah! Emotions are weird!" - Amdee
"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


Last edited by Kaffis Mark V on Tue Feb 07, 2012 1:45 pm, edited 1 time in total.

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PostPosted: Tue Feb 07, 2012 1:45 pm 
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Neksar wrote:
You're up to 3 from me. Here's mine: mine

It is true -- I am unaware of how to make a hyperlink that says 'mine' on it. :)

Fixed.

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"Aaaah! Emotions are weird!" - Amdee
"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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PostPosted: Tue Feb 07, 2012 6:04 pm 
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Kaffis Mark V wrote:
Okay, I'm torn. I reserved my callsign (woot), but now they're teasing higher tiers in the future. At this point, it's probably a marketing gimmick with no planned rewards yet, but... alright, fine. I'll edit in Shel's.
I don't think I need any more "perks" than to have my callsign reserved. I've got 2 recruits already - soon as I get my 3rd, feel free to go back to your own recruitment link :)

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PostPosted: Tue Feb 07, 2012 6:42 pm 
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This sounds interesting.

Ok, I used Shel's link, and here is mine.


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PostPosted: Tue Feb 07, 2012 8:20 pm 
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Nah, Vindi's up. I kept mine in there, anyways. ;)

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"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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PostPosted: Tue Feb 07, 2012 9:54 pm 
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Mech's that size shouldn't move that fast. From the objects around them, you were looking at a bunch of 55+ ton mechs.

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PostPosted: Tue Feb 07, 2012 10:22 pm 
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Raell wrote:
Mech's that size shouldn't move that fast. From the objects around them, you were looking at a bunch of 55+ ton mechs.

Rule of Cool is in full effect.


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PostPosted: Tue Feb 07, 2012 11:55 pm 
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Raell wrote:
Mech's that size shouldn't move that fast. From the objects around them, you were looking at a bunch of 55+ ton mechs.

I generally agree with you, which is why I'm hesitant to just declare this the second coming of Mech games. At the same time, the sound effects and animations have some weight to them, unlike (as a contrasting reference) those in... that game I just forgot the name of again, that Neksar just posted a thread about this evening.

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"Aaaah! Emotions are weird!" - Amdee
"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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PostPosted: Wed Feb 08, 2012 1:05 am 
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I think the thing that killed me the most about it. When old boy was in 3rd person view and it looked like his Mech was ducking.

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PostPosted: Sat Feb 11, 2012 11:57 am 
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I'm in
https://playhawken.com/?ref=1pdtppj1

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PostPosted: Tue Oct 02, 2012 5:14 am 
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Alpha 2 - I'm in.

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