The Glade 4.0

"Turn the lights down, the party just got wilder."
It is currently Fri Nov 22, 2024 5:02 am

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 21 posts ] 

Which do you prefer for background music in games?
Always-on background music 21%  21%  [ 4 ]
Location-specific background music 58%  58%  [ 11 ]
Combat-only background music 0%  0%  [ 0 ]
No background music 21%  21%  [ 4 ]
Total votes : 19
Author Message
PostPosted: Mon Jul 29, 2013 1:43 pm 
Offline

Joined: Tue Jan 26, 2010 10:36 am
Posts: 3083
Just curious what you folks prefer with respect to background music in games. Note that I'm talking about background music that's built into the game design itself, not music you might choose to listen to from your own collection/playlist while playing a game.


Top
 Profile  
Reply with quote  
PostPosted: Mon Jul 29, 2013 1:52 pm 
Offline
I am here, click me!
User avatar

Joined: Wed Sep 02, 2009 8:00 pm
Posts: 3676
The only time I use background music is when I am playing an MMO during dailies, dungeons and raids. I never use music outside of those times and will use what is included in the game.

_________________
Los Angeles Kings 2014 Stanley Cup Champions

"I love this **** team right here."
-Jonathan Quick


Top
 Profile  
Reply with quote  
PostPosted: Mon Jul 29, 2013 2:06 pm 
Offline
Web Ninja
User avatar

Joined: Wed Sep 02, 2009 8:32 pm
Posts: 8248
Location: The Tunt Mansion
Didn't vote, missing option for game-specific music.

Normally I turn music/sfx down, dialogue up. If it's an MMO with combat music I always turn that off because it's so repetitive.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jul 29, 2013 4:25 pm 
Offline
The artist formerly known as Raber
User avatar

Joined: Thu Sep 03, 2009 6:18 pm
Posts: 618
Location: WA state
I will start out most games with the music on, but at some point (after hearing everything enough times) I will mute it from there on out.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jul 29, 2013 5:04 pm 
Offline
User avatar

Joined: Wed Sep 02, 2009 7:59 pm
Posts: 9412
If a game features constant music, I crank that down to maybe 20% of its default volume. Low enough that I don't focus on it or notice it, so I won't get utterly sick of it.

If a game features music that cues off places, people, or other contextual events in an interesting way, I'll leave it up, though. That gets repetitive much less quickly.

_________________
"Aaaah! Emotions are weird!" - Amdee
"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jul 29, 2013 6:35 pm 
Offline
User avatar

Joined: Thu Sep 03, 2009 3:08 am
Posts: 6465
Location: The Lab
Similar to Kaffis, if music is part of the game experience (ala Everquest), I tend to turn it down a tad, so it blends into the background.

For repetitious things like running dailies, or reputation grinding, I'll just play real music over the top of it.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jul 29, 2013 6:48 pm 
Offline
pbp Hack
User avatar

Joined: Wed Sep 02, 2009 8:45 pm
Posts: 7585
Music is an iconic part of video game heritage and the experience.

I normally leave it alone.. sometimes I'll turn the dialog on if I'm watching tv or listening to something else in the background.

I like area/scene specific music though. Combat music does get repetitive sometimes.

I can also understand the dislike of some music in non-narrative games like MMOs

_________________
I prefer to think of them as "Fighting evil in another dimension"


Top
 Profile  
Reply with quote  
PostPosted: Mon Jul 29, 2013 6:50 pm 
Offline
Near Ground
User avatar

Joined: Wed Sep 02, 2009 10:38 pm
Posts: 6782
Location: Chattanooga, TN
EverQuest is one of the few times I turned off music, because it was so horribly implemented (seriously, play a rogue and experience the sonic dissonance of action-triggered combat music). Otherwise, I hate not having the music on, or replacing it with external stuff.


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Mon Jul 29, 2013 7:03 pm 
Offline
Sensitive Ponytail Guy
User avatar

Joined: Fri Sep 04, 2009 10:18 pm
Posts: 2765
Ulfynn wrote:
I will start out most games with the music on, but at some point (after hearing everything enough times) I will mute it from there on out.
+1

_________________
Go back to zero, take a pill, and get well ~ Lemmy Kilmister


Top
 Profile  
Reply with quote  
PostPosted: Mon Jul 29, 2013 7:04 pm 
Offline
Web Ninja
User avatar

Joined: Wed Sep 02, 2009 8:32 pm
Posts: 8248
Location: The Tunt Mansion
FarSky wrote:
EverQuest is one of the few times I turned off music, because it was so horribly implemented


EQ combat music is terrible, but the environment music was amazing. How dare you sir.

Spoiler:


Top
 Profile  
Reply with quote  
PostPosted: Mon Jul 29, 2013 7:11 pm 
Offline
Near Ground
User avatar

Joined: Wed Sep 02, 2009 10:38 pm
Posts: 6782
Location: Chattanooga, TN
Oh, I don't mean the music was bad. It was very well done, and in many cases downright beautiful. But the mechanics of implementing it were atrocious.


Top
 Profile  
Reply with quote  
PostPosted: Tue Jul 30, 2013 8:46 am 
Offline
Deuce Master

Joined: Thu Sep 03, 2009 9:45 am
Posts: 3099
Lenas wrote:
Didn't vote, missing option for game-specific music.

Normally I turn music/sfx down, dialogue up. If it's an MMO with combat music I always turn that off because it's so repetitive.

+1

_________________
The Dude abides.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 30, 2013 9:01 am 
Offline
Oberon's Playground
User avatar

Joined: Thu Sep 03, 2009 9:11 am
Posts: 9449
Location: Your Dreams
Everquest's combat music sucked, but Everquest's location music absolutely rocked more than anything, right from the introduction screen and onward, even in all it's synthesized, crap-MIDI glory. 989's composers were spectacular. I still remember those songs and they still give my chills.

The Docks
Kelethin
Sailing
The Karanas

_________________
Well Ali Baba had them forty thieves, Scheherezade had a thousand tales
But master you in luck 'cause up your sleeves you got a brand of magic never fails...
...Mister Aladdin, sir, What will your pleasure be?
Let me take your order, Jot it down -You ain't never had a friend like me

█ ♣ █


Top
 Profile  
Reply with quote  
PostPosted: Tue Jul 30, 2013 11:33 am 
Offline
User avatar

Joined: Sat Sep 05, 2009 2:40 am
Posts: 3188
I'll give most video game music a chance. When done/composed well, a game's music is half of the experience. Red Dead Redemption is a great example of this.

The entire score of RDR was composed at 130 beats per minute (similar to a horse's gallop), so that it all flowed together perfectly depending on what the player was doing. It could go from a slow, peaceful, relaxing harmonica to a pounding horse chase without being jarring. And then add the fact that every single instrument was period to the game, it adds even more flavor. The first time I got into Mexico the music was even more powerful (if you've played it, you'll know what I'm talking about if not, maybe I'll spoiler it below). It was the first time I've seen game feel truly cinematic

I'll only start to mute the music (or turn it down really low) when I've heard it to the point of being sick of it. Though I will admit that threshold is difficult to achieve (Warcraft did it, not many others have). I'll also turn it down when it affects me understanding dialogue, especially outside of cutscenes.

Oddly enough I must have played EQ without the music on. None of that music sounds familiar to me, and my brain remembers music pretty well. I remember the login screen music, but that's it. I do remember listening to my own music while playing that game. Probably due to how ungodly boring camping was and how even worse all the downtime between fights were. Even worse when you had to stare at your inventory screen (ie: can't see ANY of the game world) while regenerating mana. Boy that sure was a brilliant mechanic. Kudos to the man who came up with it.



Spoiler:
The game is about a cowboy in the twilight of the Old West. Industrial Revolution is creeping in and slowly killing off his kind. He in particular used to run with a very bad crowd until he got married and settled down and had a family. However, the government has gotten involved by holding his wife and child hostage until he brings his old gang members to justice. Every step he takes seems to bring him further and further from seeing his family again. Particularly, when his chase leads him out of the country and into Mexico. When that happens, the moment you find a horse to ride to your destination, all of the game's sounds softens and this song kicks in. It was unexpected, especially since up until this point the whole game's music had been instrumental.

It was simple and yet very effective. It was not a cutscene, as you had full control of the game as normal. But with the beautiful scenery, and the lyrics driving home the main character's predicament, it was quite moving and powerful.


This was the song (minus the in-game quotes, of course)

_________________
Les Zombis et les Loups-Garous!


Last edited by Numbuk on Tue Jul 30, 2013 11:55 am, edited 1 time in total.

Top
 Profile  
Reply with quote  
PostPosted: Tue Jul 30, 2013 11:35 am 
Offline
Web Ninja
User avatar

Joined: Wed Sep 02, 2009 8:32 pm
Posts: 8248
Location: The Tunt Mansion
Mechanic was fine, interface sucked. Once the XML interface was created and you could open your spell book without it being fullscreen, there was no problem.


Top
 Profile  
Reply with quote  
PostPosted: Tue Jul 30, 2013 11:57 am 
Offline
User avatar

Joined: Sat Sep 05, 2009 2:40 am
Posts: 3188
Lenas wrote:
Mechanic was fine, interface sucked. Once the XML interface was created and you could open your spell book without it being fullscreen, there was no problem.


It was marginally better. At least you could see the world around you while you twiddled your thumbs for five f-ing minutes. I used to practice my guitar while getting mana back. That's how much downtime there was.

_________________
Les Zombis et les Loups-Garous!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jul 31, 2013 7:08 am 
Offline
User avatar

Joined: Wed Feb 03, 2010 8:20 am
Posts: 1037
This is something I get really nerdy over. I'm a huge fan of video game music, and have been since they started putting music into video games. As a kid, I spent most of my time (when I wasn't programming) arranging and performing music from video games into various formats (.MID and tracker music, pre-MP3 days). My first job at the age of 12 was composing some music for a small Windows 3.1 gaming company*.

Even now, video game music is about all I'll play on the piano.

*Found through BBS friends of BBS friends. Also did some coding on one of the games. They never sent me a check, and never went to production as far as I know.

_________________
Image Image Image Image Image


Top
 Profile  
Reply with quote  
PostPosted: Wed Jul 31, 2013 11:02 pm 
Offline
User avatar

Joined: Sat Sep 05, 2009 2:40 am
Posts: 3188
I admit to having an account on Overclocked Remix that is over 13 years old.

_________________
Les Zombis et les Loups-Garous!


Top
 Profile  
Reply with quote  
PostPosted: Thu Aug 01, 2013 1:35 am 
Offline
User avatar

Joined: Thu Feb 04, 2010 2:08 am
Posts: 906
In EQ I really liked the music, and even put up with the combat music. This was before the use of vent or some other voice service, and we were typing to communicate.

In WoW, I generally listen to the background location music if playing solo. Especially for the first time in an area. Other than that, I turn it all off because I use ventrilo to communicate with others.

I seemed to enjoy EQ's music best of the two. Of course, EQ was a magical time as my first real gaming experience.


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Wed Oct 02, 2013 1:48 pm 
Offline
User avatar

Joined: Wed Feb 03, 2010 8:20 am
Posts: 1037
Vladimirr wrote:
Even now, video game music is about all I'll play on the piano.


I'll just leave this here:


_________________
Image Image Image Image Image


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Oct 05, 2013 9:44 am 
Offline
Consummate Professional
User avatar

Joined: Mon Sep 07, 2009 9:23 am
Posts: 920
Location: The battlefield. As always.
Most of my music is video game soundtracks.

Ar Tonelico 4 lyfe

_________________
Image

Grenade 3 Sports Drink. It's fire in the hole.. Your hole!


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 21 posts ] 

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 30 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group