The Glade 4.0

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PostPosted: Thu Jan 12, 2012 11:57 am 
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Any major changes in 1.1?


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PostPosted: Thu Jan 12, 2012 12:01 pm 
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Location: The United States of DESU
Added enchantments to Bows
New Golden Apple recipe (Uses gold nuggets instead of gold blocks)
56 new language translations, including fictional ones such as Pirate
Slightly smoothed color transitions between biomes
Reduced brewing time to 20 seconds
Added Spawn Eggs to creative (the colors of the eggs even look like the mobs)
Added world type options (currently only super-flat and default)
Removed collision box from ladders
Sheep eat Grass, converting them to Dirt, and regain their Wool again
Fixed collision box on fence gates
Walking on Crops no longer tramples them

Bug fixes:

Fixed "Sniper Duel" achievement
Fixed Powered Rail Non-Depowering Bug
Fixed Powered Rail Failure-to-Update on Placement Bug

edit: decaying leaves can drop apples now, on the original design trees (not the white or the dark brown trees)

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PostPosted: Sat Mar 24, 2012 10:21 pm 
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Spoiler:
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Stathol, Mookhow, Bunnyluvins, and myself after finishing the Super Hostile Minecraft map "The Sea of Flames"

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PostPosted: Sun Mar 25, 2012 10:04 pm 
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Crimsonsun wrote:
Spoiler:
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Stathol, Mookhow, Bunnyluvins, and myself after finishing the Super Hostile Minecraft map "The Sea of Flames"


^_^ I had so much fun playing with you guys! This was the first custom map I've ever played with a group. I hope we can find a really good one to play next. Any suggestions?

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PostPosted: Mon May 28, 2012 1:37 pm 
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Anyone still playing on the Gladecraft server? I just started playing some over the weekend, but now it seems like it's no longer running.


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PostPosted: Mon May 28, 2012 4:42 pm 
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Amanar wrote:
Anyone still playing on the Gladecraft server? I just started playing some over the weekend, but now it seems like it's no longer running.


We had moved it around a while ago after getting some wonky connection issues. I will poke Mook and see whats going on...

or he will read this thread himself before I talk to him

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PostPosted: Tue May 29, 2012 9:44 am 
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I've been having router issues in my house (router got fried in a thunderstorm), so the gladecraft server has been up and down a lot. AFAIK it should be running at the moment, but I can double check. And nobody's been playing on it for a while.

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PostPosted: Mon Jun 04, 2012 8:57 pm 
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Some amazing Minecraft timelapses from creative mode build teams:





I want to know how they coordinate all that effort to make such elaborate, believable designs.

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PostPosted: Wed Aug 01, 2012 10:46 am 
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The new 1.3 patch is out, and with it, I have started a new world (#8 if you're keeping count). I have also upgraded the server to Hard difficulty, so be careful. Creepers in particular have been buffed so that a point blank creeper blast will insta-kill you in iron armor.

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PostPosted: Wed Aug 01, 2012 12:38 pm 
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Cool, I've been waiting for 1.3 to come out to play some more. I might try out the server again, although the Hard difficulty scares me a little...


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PostPosted: Fri Aug 03, 2012 11:49 am 
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Location: Maze of twisty little passages, all alike
I found a jungle temple. Also, cats.

The temple was not very exciting: just a short hallway with two tripwires rigged to arrow dispensers. On the plus side, I got a few diamonds and some gold out of it. And I learned that tripwires exist.

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PostPosted: Fri Aug 03, 2012 12:51 pm 
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I found a jungle temple last night, and a desert pyramid the night before. They're neat to find.

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PostPosted: Fri Aug 03, 2012 9:10 pm 
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I searched for how long and didnt find either of them? You guys suck :P

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PostPosted: Sat Aug 04, 2012 8:58 am 
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I discovered that today's date (20120804), used as a Minecraft seed, spawns you in front of a jungle temple.

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PostPosted: Sat Sep 08, 2012 6:37 pm 
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If people are still interested, I started a Tekkit server, its different than the one Mookhow was running.

Let me know if you want the address

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