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PostPosted: Wed May 22, 2013 2:21 pm 
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http://kotaku.com/mainstream-media-reac ... -509243303

Like I said, I don't get the hatred.

I *know* it'll play games, and I *know* the games will be awesome. That's what its supposed to do. We can take it as read.

Show me what else it can do.

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 Post subject: Re: Xbox One
PostPosted: Wed May 22, 2013 2:31 pm 
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Wow, I guess I slept through all of that negative press.

Most of the complaining I saw was just haters hating. Cherry picking the negative things, some of which are still in question, and ignoring or dismissing the "good" (see this thread re: blu-ray players that "probably wont", that article that implies that cable/satellite integration is pointless because "most people aren't in the US" ...really?)

I guess I don't understand why people who have already made up their mind that it sucks keep hammering out their points about why it's so terrible.

We get it already. You don't like it.


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PostPosted: Wed May 22, 2013 2:33 pm 
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For me, the DRM-validation features (I bought the game; I own it; now kindly **** off forever), the roadblocks to used, shared and rented games (see previous comment), and the requirement that I put a Net-connected camera/microphone in my home (that ****'ll be hacked in no time) are all pretty infuriating. Only the last of those things is really specific to the XB1, of course. The first two are just manifestations of the general asshattery of our current copyright laws.


Last edited by RangerDave on Wed May 22, 2013 2:35 pm, edited 2 times in total.

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 Post subject: Re: Xbox One
PostPosted: Wed May 22, 2013 2:34 pm 
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Man, I'm a game renter, I play through most games and never put them back in. It looks like they're locking down both 360 and PS4 to limit game usage to a single console. Guess my days of console gaming are over.


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PostPosted: Wed May 22, 2013 2:40 pm 
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RangerDave wrote:
The first two are just manifestations of the general asshattery of our current copyright laws.
Copyright law driven primarily by the RIAA and MPAA.

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PostPosted: Wed May 22, 2013 2:46 pm 
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RangerDave wrote:
(that ****'ll be hacked in no time)


I don't see why the Kinect would be any more hackable than anything else on your network. When is the last time you legitimately heard of a single person being hacked? I'm not talking about email password phishing, I mean someone literally broke into their network/devices. I don't know that I can say I've ever seen it happen.


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PostPosted: Wed May 22, 2013 2:49 pm 
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I am A-OK with abolishment of the used game market (basically, anything that puts Gamestop out of business and benefits the game developers).

More troubling is the destruction of the rental market, which (given increasing publisher strangleholds on review releases) is the last bastion for ensuring the consumer receives a quality purchase. I would more accepting of this if Microsoft institutes a policy of requiring developers to offer demos of all games being sold for the platform.


Last edited by FarSky on Wed May 22, 2013 2:50 pm, edited 1 time in total.

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PostPosted: Wed May 22, 2013 2:50 pm 
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Lenas wrote:
RangerDave wrote:
(that ****'ll be hacked in no time)


I don't see why the Kinect would be any more hackable than anything else on your network. When is the last time you legitimately heard of a single person being hacked? I'm not talking about email password phishing, I mean someone literally broke into their network/devices. I don't know that I can say I've ever seen it happen.


I would also wager that there are other controls put in place to prevent actually hacking the camera and mic on the kinect. Something like not even allowing it to be accessed from the outside world or whatever.

Seriously though, if someone wants to hack my kinect so they can see a black and white IR image of me jackin it at 3am, more power to em.

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PostPosted: Wed May 22, 2013 2:52 pm 
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FarSky wrote:
I am A-OK with abolishment of the used game market (basically, anything that puts Gamestop out of business and benefits the game developers).

More troubling is the destruction of the rental market, which (given increasing publisher strangleholds on review releases) is the last bastion for ensuring the consumer receives a quality purchase. I would more accepting of this if Microsoft institutes a policy of requiring developers to offer demos of all games being sold for the platform.


I forsee a demo market flourishing under this. Buy a demo for a couple of hundred microsoft points or whatever, and if you buy the game, those points are converted to some sort of DLC doodads or whatever.

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PostPosted: Wed May 22, 2013 2:54 pm 
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Ugh no. Sorry. You don't get to sell me your demo...you need to sell me on your demo.


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 Post subject: Re: Xbox One
PostPosted: Wed May 22, 2013 2:56 pm 
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Microsoft requires that all XBL titles on Windows Phone come with free trials, perhaps they will institute a similar policy here.

In other news, the Xbox lead claims that only 5% of gamers use backwards compatibility features, explaining why it isn't really a priority: http://www.theverge.com/2013/5/22/43562 ... -backwards


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PostPosted: Wed May 22, 2013 2:59 pm 
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Same with Xbox Live Arcade games, if I'm remembering correctly, but they've never required it before for retail games.


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PostPosted: Wed May 22, 2013 3:07 pm 
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Lenas wrote:
RangerDave wrote:
(that ****'ll be hacked in no time)


I don't see why the Kinect would be any more hackable than anything else on your network. When is the last time you legitimately heard of a single person being hacked? I'm not talking about email password phishing, I mean someone literally broke into their network/devices. I don't know that I can say I've ever seen it happen.

Well, the Sony PSN breach a year or two ago comes to mind. Link that kind of risk to a camera in my house, and I get the heebie-jeebies. To be honest, I've recently developed a slightly paranoid view of this kind of "peeping tom" **** after reading this article on arsTechnica:

"See! That **** keeps popping up on my **** computer!" says a blond woman as she leans back on a couch, bottle-feeding a baby on her lap.

The woman is visible from thousands of miles away on a hacker's computer. The hacker has infected her machine with a remote administration tool (RAT) that gives him access to the woman's screen, to her webcam, to her files, to her microphone. He watches her and the baby through a small control window open on his Windows PC, then he decides to have a little fun. He enters a series of shock and pornographic websites and watches them appear on the woman's computer.

..."I think someone hacked into our computer," says a young man.

Far away, the hacker opens his "Fun Manager" control panel, which provides a host of tools for messing with his RAT victims. He can hide their Windows "Start" button or the taskbar or the clock or the desktop, badly confusing many casual Windows users. He can have their computer speak to them. Instead, he settles for popping open the remote computer's optical drive.

..."Whoa!... the DVD thing just opened," says the young man.

The hacker sends the pair a message that reads "achoo!" and the young man laughs in astonishment. "Disconnect from the Internet," he says. "Your laptop's going to go kaboom next."

The video freezes, the mayhem lasting for slightly more than one minute. Copies of the incident aren't hard to find. They're on YouTube, along with thousands of other videos showing RAT controller (or "ratters," as they will be called here) taunting, pranking, or toying with victims.

...

Welcome to the weird world of the ratters....RAT tools aren't new; the hacker group Cult of the Dead Cow famously released an early one called BackOrifice at the Defcon hacker convention in 1998. The lead author, who went by the alias Sir Dystic, called BackOrifice a tool designed for "remote tech support aid and employee monitoring and administering [of a Windows network]." But the Cult of the Dead Cow press release made clear that BackOrifice was meant to expose "Microsoft's Swiss cheese approach to security." Compared to today's tools, BackOrifice was primitive. It could handle the basics, though: logging keystrokes, restarting the target machine, transferring files between computers, and snapping screenshots of the target computer.

Today, a cottage industry exists to build sophisticated RAT tools with names like DarkComet and BlackShades and to install and administer them on dozens or even hundreds of remote computers. When anti-malware vendors began to detect and clean these programs from infected computers, the RAT community built "crypters" to disguise the target code further. Today, serious ratters seek software that is currently "FUD"—fully undetectable.

Building an army of slaves isn't particularly complicated; ratters simply need to trick their targets into running a file. This is commonly done by seeding file-sharing networks with infected files and naming them after popular songs or movies, or through even more creative methods. "I seem to get a lot of female slaves by spreading Sims 3 with a [RAT] server on torrent sites," wrote one poster. Another turned to social media, where "I've been able to message random hot girls on facebook (0 mutual friends) and infect (usually become friends with them too); with the right words anything is possible."

...Calling most of these guys "hackers" does a real disservice to hackers everywhere; only minimal technical skill is now required to deploy a RAT and acquire slaves. Once infected, all the common RAT software provides a control panel view in which one can see all current slaves, their locations, and the status of their machines. With a few clicks, the operator can start watching the screen or webcam of any slave currently online.


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 Post subject: Re:
PostPosted: Wed May 22, 2013 3:12 pm 
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FarSky wrote:
I am A-OK with abolishment of the used game market (basically, anything that puts Gamestop out of business and benefits the game developers).

I don't get this. I mean, how strange would it sound if I said, "I'm A-OK with abolishment of the used car market (basically, anything that puts used car dealers out of business and benefits Ford and Toyota)"?


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 Post subject: Re: Re:
PostPosted: Wed May 22, 2013 3:16 pm 
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RangerDave wrote:
FarSky wrote:
I am A-OK with abolishment of the used game market (basically, anything that puts Gamestop out of business and benefits the game developers).

I don't get this. I mean, how strange would it sound if I said, "I'm A-OK with abolishment of the used car market (basically, anything that puts used car dealers out of business and benefits Ford and Toyota)"?

Fine, for an opinion. Not sure what the qualm is.


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PostPosted: Wed May 22, 2013 3:19 pm 
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Yeah, I'm not saying your view is wrong, FarSky; just foreign to me.


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PostPosted: Wed May 22, 2013 3:21 pm 
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I find concern over camera security kind of silly. It's easily solvable with a simple cover.

Microphone's are a slightly different matter, but that problem is also solvable.

The risk is similar to that of the laptop that has integrated cam/mic.

As a matter of habit, I tape over the camera and microphone on every laptop I own/use, just because it's a simple thing to do and is 99% foolproof.

Another option would be a third party on/off switch to disable the hardware.. or, you know, unplug the damn thing when you aren't using it.

Yes, it makes it slightly less convenient, but that's kinda how security works..


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 Post subject: Re: Xbox One
PostPosted: Wed May 22, 2013 3:21 pm 
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I hate them as a company and as a business model. I would cheer the market telling them to shove off.


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 Post subject: Re: Xbox One
PostPosted: Wed May 22, 2013 3:28 pm 
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FarSky is caught between both sides of the IP battle raging in the United States and the rest of the developed world. At some level, artists (or content producers if you want to be less elitist) should be compensated for their work. GameStop makes a business of limiting artist profits in lieu of their own. GameStop WILL sell you a used game as new. GameStop WILL push you to buy tie-ins that favor their profits over more games. GameStop will give you every incentive to buy used games over new games, including breaking open 80% of their new stock to sell as used on LAUNCH day for certain titles.

So, I can unequivocably say, GameStop is predatory and should die in the balefires of Rush Limbaugh's colon.

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 Post subject: Re: Xbox One
PostPosted: Wed May 22, 2013 3:31 pm 
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Midgen:
Can't unplug it, the X1 is going to require the kinect be plugged in at all times.

Dave:
There's a big difference between a community-organized large scale moral crusade against a corporation, and a small-time hacker trying to take over people's webcams. I doubt the kinect will have any actual connection to the internet, it's all going to be handled by the Xbox One's networking interface. When's the last time you heard about someone's Xbox getting hacked?? Yeah, never.


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PostPosted: Wed May 22, 2013 5:06 pm 
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FarSky wrote:
I am A-OK with abolishment of the used game market (basically, anything that puts Gamestop out of business and benefits the game developers).

More troubling is the destruction of the rental market, which (given increasing publisher strangleholds on review releases) is the last bastion for ensuring the consumer receives a quality purchase. I would more accepting of this if Microsoft institutes a policy of requiring developers to offer demos of all games being sold for the platform.

It is kind of funny because one of the major reasons independent developers claim they hate the MS XBLA because they have strict controls around testing and game quality.

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PostPosted: Wed May 22, 2013 5:10 pm 
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No one has to shop at Gamestop. Gamestop doesn't have to sell XBoxes if they are going to put them out of business. You can never download a console.

The gaming industry needs to get it's **** together. A good game can sell really well, but if the devs spent too much money they can still be disappointed.

The latest Tomb Raider did really well, but they were expecting like double the sales, so they consider it a failure. RE6 was also expected to sell a lot, but that game was awful. They had silly expectations. Dark souls was pretty cheap to make by comparison and sold a lot. They made money. I dunno, it seems like many fail at the business side of things.

No one releases details on how funds are spent, so it's hard to tell where they are dropping the ball the most, but I think it's obvious that something needs to change. Costs are too high and the economy is not great.

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PostPosted: Wed May 22, 2013 6:07 pm 
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Dammit Wwen take your common sense and pragmatism somewhere else, this is the interwebs where we must RAGE!!!

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PostPosted: Wed May 22, 2013 6:14 pm 
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Wwen wrote:
No one has to shop at Gamestop. Gamestop doesn't have to sell XBoxes if they are going to put them out of business.


I don't shop there, but I'll still take any opportunity I can to stab the Gamestop heart.

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OnLive and Gaikai would like to have a word with you :)


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 Post subject: Re: Xbox One
PostPosted: Thu May 23, 2013 2:21 am 
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Lenas wrote:
Midgen:
Can't unplug it, the X1 is going to require the kinect be plugged in at all times.


Wait.. what? Why would the kinect need to be plugged in when I'm not using it?


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