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 Post subject: Re: Dragon Age 2
PostPosted: Sun May 08, 2011 5:04 pm 
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Numbuk wrote:
Dalantia wrote:
Your options are hero, practical, sarcastic, or selfish. Dragon Age's grayness, and Hawke's ability only to influence instead of commandeer, means you're not going to be the depraved and destructive flavor. Both games are similar to Mass Effect in that regard.


Damn.


To be fair, Bioware does "Evil" so badly i'd rather them not have it in the game. KotOR didn't give you a choice between Lightside and Darkside. It gave you a choice between Lightside and *******.

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PostPosted: Fri Jul 08, 2011 3:06 pm 
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Has some DLC coming later this month. Have to say, looks pretty impressive.


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PostPosted: Fri Jul 08, 2011 11:19 pm 
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I have been waiting for something. It is about time.

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PostPosted: Sat Jul 16, 2011 11:46 pm 
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So I've been out of gaming for a while now. Saw this title and I'm tempted to try it out, but my PC's so outdated I'd have to invest in a new rig first. Before I do that though, I wanted to get an impression of this title. Kinda skimmed the first page or so and then I got lazy and jumped to the last 2 pages :p

Is this one worth playing or should I look for a better game to get mess around with?


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PostPosted: Sun Jul 17, 2011 12:47 am 
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I thought DA2 was great. I'm pretty sure you'll get lots more feedback here...

But lets get down to business...

/bonk (or is it re-bonk? -bale sounds familiar - balerion? just a lurker?)


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PostPosted: Sun Jul 17, 2011 1:42 am 
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yep, balerion :p

it's been a helluva long time


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 Post subject: Re:
PostPosted: Sun Jul 17, 2011 1:43 am 
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bale wrote:
So I've been out of gaming for a while now. Saw this title and I'm tempted to try it out, but my PC's so outdated I'd have to invest in a new rig first. Before I do that though, I wanted to get an impression of this title. Kinda skimmed the first page or so and then I got lazy and jumped to the last 2 pages :p

Is this one worth playing or should I look for a better game to get mess around with?


I personally felt it was better than Origins. It is a lot less cliche, plus the characters are much better than Origins characters. Really, the writing is better overall. There are flaws, of course...what with the reusing areas and trying to pass them off as different, but it's not as big of a deal as some people make it out to be.

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PostPosted: Sun Jul 17, 2011 3:04 am 
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Once you get past the idea of only playing one character, you are Hawk, no one else, ever. The game is good. I have started and finished three and a half times now.

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 Post subject: Re: Dragon Age 2
PostPosted: Sun Jul 17, 2011 11:08 pm 
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The things I liked about it:

- Your character speaks his own lines a la Mass Effect
- The interaction with your party and inter-party banter seems a bit deeper than the previous
- Decent overarching plot
- The combat system flows a little better than previous titles and feels more MMO-ish

Things I didn't like about it:

- I hope you like city you arrive in. You're about to spend 90% of the game there.
- The plot, while good, was a little bit of a letdown. From what others said earlier in the thread about feeling like they are "changing" the world," you learn it's kind of a bunch of hooey. No matter what choices you make or whom you side with, you end up fighting the exact same battles and the story ends the same way.
- I didn't like how 95% of all equipment you find was custom made for your character and your character alone. If you enjoy outfitting your NPC party members in unique ways, you will be disappointed.
- "Crafting" isn't all that cool.
-Very limited party selection. Generally the case with bioware games, but even moreso here. One of your choices is actually only usable for 1/4 of the game and then disappears.


It is fun and worth a play. And it's definitely different than Dragon Age: Origins. But I enjoyed DA:O more. That game I could not wait to get through and I immediately started another character after completing it. This game though, it began to feel like a chore after a while. I even got to the final boss and stopped playing for a few weeks. That's how disengaged I was. I only went back to the game to beat it after someone posted the link the to DLC coming out. Different strokes for different folks.

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PostPosted: Tue Jul 26, 2011 5:30 pm 
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Dragon Age 2: Legacy came out today. It's a 10 dollar mini-expansion pack and absolutely worth playing.

The level design, environments, and encounters are a million times better than the main game. It's basically what DA2 could have/should have been.

0 waves of Ninjas.


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 Post subject: Re:
PostPosted: Tue Jul 26, 2011 11:06 pm 
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Sean wrote:
Dragon Age 2: Legacy came out today. It's a 10 dollar mini-expansion pack and absolutely worth playing.

The level design, environments, and encounters are a million times better than the main game. It's basically what DA2 could have/should have been.

0 waves of Ninjas.


How many hours of gameplay is it supposed to add?

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 Post subject: Dragon Age 2
PostPosted: Tue Jul 26, 2011 11:19 pm 
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Phe loved it.


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 Post subject: Re: Re:
PostPosted: Wed Jul 27, 2011 12:22 am 
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Numbuk wrote:
Sean wrote:
Dragon Age 2: Legacy came out today. It's a 10 dollar mini-expansion pack and absolutely worth playing.

The level design, environments, and encounters are a million times better than the main game. It's basically what DA2 could have/should have been.

0 waves of Ninjas.


How many hours of gameplay is it supposed to add?


I completed it in 3-ish. Definitely worth 10 bucks to me.


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PostPosted: Sun Jul 31, 2011 7:45 pm 
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That was better than Lair of the Shadow Broker. Quite possibly the best DLC I've ever played.

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PostPosted: Sun Aug 14, 2011 3:47 am 
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I did something I almost never do. I started a new game as a female...it is interesting.

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PostPosted: Tue Aug 16, 2011 12:39 pm 
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Everyone has to play a mangina sometime.

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PostPosted: Tue Aug 16, 2011 1:52 pm 
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Corolinth wrote:
Everyone has to play a mangina sometime.


My time has yet to come, apparently.

But, I did play through this game as "evil" on the first run-through and that was a first for me. So, who knows?

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PostPosted: Fri Oct 28, 2011 6:08 pm 
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I just played this game again, this time with Legacy and Mark of the Assassin.

I simply don't get people who think it was a step down from DA:O. Every time I play it i find more stuff I missed the first time. The level of depth is incredible, the characterization is awesome, the story is wonderful, and the gameplay is a lot of fun too.

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But master you in luck 'cause up your sleeves you got a brand of magic never fails...
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Let me take your order, Jot it down -You ain't never had a friend like me

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PostPosted: Fri Oct 28, 2011 7:59 pm 
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/\ This.


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PostPosted: Sun Oct 30, 2011 8:49 am 
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Okay, it took me more than one playthrough to finally come to a final decision on Anders/Justice vs. Sebastian Vael.

Spoiler:
I found killing the Grand Cleric Elthina by bombing the chantry to be reprehensible, from the start. On more than one playthrough I gave in to Sebastian's whining and had Anders executed. But on analyzing it, this is not the right decision, for several reasons.

(1) First and foremost, Anders is right. His methods may not be the most effective, but he is right, on all points. The Templars created the blood magic/abomination problem in Kirkwall by Meredith's iron grip. The mages had no choice, no recourse. Forced into a corner, it was their only option. (Not that blood magic is inherently wrong or evil in the game, either. It just puts the mage using it in greater peril of losing themselves to possession.) There is no question that the problems in the Kirkwall Gallows are the Templars fault...and one person alone could have solved them - Grand Cleric Elthina. While her devotion, her compassion, and her moderation are commendable, she chose to ignore a problem where she had the authority to resolve it. Stronger leadership could have fixed this from the beginning. Killing her no doubt would turn the populace against mages, so Anders probably did his cause more harm than good, but in the end, he did strike right where the entire blame lies: With the Chantry.

(2) Sebastian Vael is a vengeful prick. He is all about revenge from the moment you first encounter him. He's a hypocritical bible-thumping ******* who obviously didn't understand the Grand Cleric he wants to avenge. "Death is never justice," she told him at the beginning of Act 2. Right or wrong, that was the view of Grand Cleric Elthina. He dishonors the life of the woman by demanding Anders' head for killing her. Would she have asked for Anders' head if the situation was reversed?

(3) Over two Dragon Age games, I've pardoned far worse than Anders. Zevran and Leliana were assassins. Sten murdered an entire family. Jowan was a blood mage assassin. One one playthrough of DAO I even let Loghain live. I helped Morrigan escape this world with her old-god-souled child. We saved the life of Flemmeth. Hawke spent a year committing attrocities for Meeran's Red Irons. Isabela's actions cost how many lives in Kirkwall? I never killed Bartrand. Merrill...well, I don't find anything she was trying to do wrong. (I was very disappointed when we couldn't fix the Eluvian.) Dragon Age seems to very much focus on Redemption. So here we have Anders/Justice, who committed a justifiable attrocity with dubious wisdom, in an entirely righteous cause, a man and spirit of virtue who has distinguished himself with both the Hero of Fereldan and the Champion of Kirkwall. Who am I to condemn his actions, let alone execute him?

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Well Ali Baba had them forty thieves, Scheherezade had a thousand tales
But master you in luck 'cause up your sleeves you got a brand of magic never fails...
...Mister Aladdin, sir, What will your pleasure be?
Let me take your order, Jot it down -You ain't never had a friend like me

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PostPosted: Sun Oct 30, 2011 10:09 am 
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The problem with DO's stories is that everything is too middle ground. Without any points of light to cast shadows, the plot just becomes a gray mess. The Mages are hard to care about, because everyone succumbs to becoming an abomination or sacrifices people or something horrible. At least there are a few templar that try to help the mages. All the mages end up being dicks. If at least a few held out...

They try to have everything with their plot. They want B-magic to be neutral really, after all you don't have to sacrifice children to power your spells, but they constantly show blood mages doing horrible **** like that. But then when you fight blood mages, they never really seem that tough... It's a huge disconnect. When one of them "resorts to blood magic" I should be "Oh ****, a blood mage!" It's more like "yawn, another blood mage."

If you're willing to fill in the plot holes for Bioware, be my guest. You kind of have to if you want to enjoy the plot on any level. It's better than most games, but it needs work. YMMV.

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PostPosted: Sun Oct 30, 2011 10:28 am 
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Wwen wrote:
They want B-magic to be neutral really, after all you don't have to sacrifice children to power your spells, but they constantly show blood mages doing horrible **** like that. But then when you fight blood mages, they never really seem that tough... It's a huge disconnect. When one of them "resorts to blood magic" I should be "Oh ****, a blood mage!" It's more like "yawn, another blood mage."


Merrill.

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But master you in luck 'cause up your sleeves you got a brand of magic never fails...
...Mister Aladdin, sir, What will your pleasure be?
Let me take your order, Jot it down -You ain't never had a friend like me

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PostPosted: Sun Oct 30, 2011 11:39 am 
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Blood magic can't be any more powerful than any other options the PC mage has at his or her disposal, because if at any time there is a mechanical disparity, it has to be in favor of the "good" guys. This has the unfortunate side-effect that blood magic seems lackluster compared to the supposed sacrifice you make for it. If AD&D hadn't taught teenagers to sell their souls to the Devil back in the '80s, things might be different.

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PostPosted: Sun Oct 30, 2011 2:21 pm 
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Corolinth wrote:
Blood magic can't be any more powerful than any other options the PC mage has at his or her disposal, because if at any time there is a mechanical disparity, it has to be in favor of the "good" guys. This has the unfortunate side-effect that blood magic seems lackluster compared to the supposed sacrifice you make for it. If AD&D hadn't taught teenagers to sell their souls to the Devil back in the '80s, things might be different.



Blood Magic is frighteningly powerful as a PC option, actually, if you get all the blood-magic boosting items you can. The primary reason is you can ignore the "Willpower" statistic, leaving it as low as possible, boosting constitution instead. "Sustained" magical powers lock out a percentage of your mana, so having more mana doesn't help with them. You can keep 100% of your mana reserved for various sustaind abilities (blood magic being the main one), and have a huge hit point pool for spellcasting with. Merrill is by far the most powerful of your companions because of this, even after the blood magic item nerf.

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Well Ali Baba had them forty thieves, Scheherezade had a thousand tales
But master you in luck 'cause up your sleeves you got a brand of magic never fails...
...Mister Aladdin, sir, What will your pleasure be?
Let me take your order, Jot it down -You ain't never had a friend like me

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 Post subject: Re:
PostPosted: Sun Oct 30, 2011 3:32 pm 
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Quote:

If you're willing to fill in the plot holes for Bioware, be my guest. You kind of have to if you want to enjoy the plot on any level. It's better than most games, but it needs work. YMMV.


I dunno... I think this is the first Bioware game whose plot holes annoyed me so badly I couldn't make it through act 2.


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