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PostPosted: Fri Mar 09, 2012 8:03 am 
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Is the multiplayer portion an online option only? Can the multiplayer game be played locally?

I have no intention of ever bothering to have Xbox live again and would hate to have to miss out on the full potential of this game when I eventually decide to get it because I hate the online Xbox community.

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PostPosted: Fri Mar 09, 2012 8:20 am 
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Müs wrote:
Some Fridge Logic: (Regarding the Ending)
Spoiler:
According to the Arrival DLC, a Mass Relay blowing up wipes that system the **** out right? I mean, that was the big thing in that DLC. We blow up that mass relay, and it wipes out the Batarian colony/homeworld thingy.

So, does it not stand to reason that in any ending where the Mass Relays are destroyed... it actually has a *worse* outcome than letting the reapers do their thing? Any system with a Mass Relay is likely scythed clean of life now. Earth, (which got blown the **** up in the end I got anyway), Tuchanka, Thessia, The Turian, Salarian, Volus homeworlds...etc...

Also, why the hell was the Normandy in a Relay at the end? Where were they going? Shep is inside the Citadel figuring out which color of destruction he wants, and when he chooses red or blue, the Normandy is racing like hell to go *somewhere*? Last I checked, they were fighting the reapers above Earth.

In addition, your crew is all in London at the end. You talk to all of them on the way to the pillar of lightness. So... how do they get back on the Normandy so it can go like hell somewhere and get stranded who knows where forever?

Also, laying all that aside for the moment.. Your crew, being marooned *somewhere* suitable... Maybe a dozen crewmembers or so (there never were a lot of crew on the SR-2) left to die a slow death from starvation, exposure, or whatever.

Going back to the destruction of the Mass Relays. The largest fleet ever assembled, Turian, Quarian, Asari...etc. Thousands of ships are all now *stranded* in Sol space. Assuming they survive the immense destructive force of the Relay exploding and the Crucible firing.

I mean... did noone at BW even stop to think about *any* of this ****?


Spoiler:
There are options that stop the reapers without destroying the Mass Relays. Anyway, the sentient races already understand Mass Effect drives. Nothing will prevent them from developing their own Mass Relay tech and starting fresh.

Most of your other points I already wondered about. If you're going to destroy all the mass relays, i think you just wiped out every single system with a mass relay.

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PostPosted: Fri Mar 09, 2012 8:31 am 
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Yes Khross, your choices are all completely irrelevant and meaningless, even the 3 ending ones!

It's an absolutely amazing game right up to that point. It's 99.99% pure goodness and awesome, and then in that last little bit they slap you in the face.

SPOILERIFIC:

Spoiler:
These are the 3 "best" endings:

Synthesis: Shepard gets absorbed into the green lifestream, Reapers leave Earth, all the relays explode with the green beam, Normandy crashes, Joker's eyes get all green-glowy, plants have Synthesis veins.

Control: Shepard gets vaporized into the blue stream, Reapers leave Earth, all the relays explode with the blue beam, Normandy crashes, people/plants look normal.

Destroy: Shepard gets blown away by the explosion, Reapers blow up, all the relays explode with the red beam, Normandy crashes, people/plants look normal. Extra scene added on with a vague/implied shot of Shepard still being alive - you see a body with N7 armor laying in a pile of rubble and gasp for air as they seemingly regain consciousness. Also, there's no EDI in this version, because you killed her by destroying all Synthetic life, you **** *******.

You do not get answers. You do not get closure. You do not get an epilogue. You are not shown the results of your work and choices over 3 lengthy games. None of what you have done matters at all.


I would give the game a perfect 10 if not for the last bit and I've never consider any of the thousands of games I have played a 10. I enjoyed it that much, but man, what a kick in the balls from Bioware.


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PostPosted: Fri Mar 09, 2012 9:10 am 
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...

I don't now ...

I've been holding off on this series until it was finished, because it looked like branching option paths, morality, and such were going to matter ...

We've been told they matter and were going to matter more than ever in 3 ...

And it feels EA-ified ...

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PostPosted: Fri Mar 09, 2012 9:26 am 
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Sean wrote:
Spoiler:
These are the 3 "best" endings:

Synthesis: Shepard gets absorbed into the green lifestream, Reapers leave Earth, all the relays explode with the green beam, Normandy crashes, Joker's eyes get all green-glowy, plants have Synthesis veins.

Control: Shepard gets vaporized into the blue stream, Reapers leave Earth, all the relays explode with the blue beam, Normandy crashes, people/plants look normal.

Destroy: Shepard gets blown away by the explosion, Reapers blow up, all the relays explode with the red beam, Normandy crashes, people/plants look normal. Extra scene added on with a vague/implied shot of Shepard still being alive - you see a body with N7 armor laying in a pile of rubble and gasp for air as they seemingly regain consciousness. Also, there's no EDI in this version, because you killed her by destroying all Synthetic life, you **** *******.

You do not get answers. You do not get closure. You do not get an epilogue. You are not shown the results of your work and choices over 3 lengthy games. None of what you have done matters at all.



Spoiler:
Apparently there's a version of the "Control" ending with a "vague/implied shot of Shepard still being alive" as well.


Very weak, nontheless.

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PostPosted: Fri Mar 09, 2012 9:29 am 
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I doubt it has anything to do with EA. That is 100% the fault of Bioware's writers and producers. Disregarding choice mattering, bad writing is bad writing and that's no one's fault but a writer's.


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PostPosted: Fri Mar 09, 2012 9:36 am 
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Talya wrote:
Spoiler:
Apparently there's a version of the "Control" ending with a "vague/implied shot of Shepard still being alive" as well.


Very weak, nontheless.


Spoiler:
Not that I've seen. That's also kind of impossible since you see him die very clearly. There's also only 2 versions of control.

http://www.ign.com/wikis/mass-effect-3/Endings

Synthesis: Only one version.

Control: 2 versions - Earth Destroyed or Earth Saved

Destroy: 3.5 versions - Earth Destroyed, Earth Devastated, Earth Saved, Earth Saved + Shepard Implied Alive

And they're all pretty much identical regardless!


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PostPosted: Fri Mar 09, 2012 10:07 am 
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Hahahah.

From the ME3 forums--

First, the setup.
Phydeaux314 wrote:
From Michael Gamble's (producer for ME3) twitter account: "Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll [sic] - hold onto your copy of me3 forever."

So, something is coming. We don't know what.

But... I'm willing to have faith. This game, aside from the ending, has probably been the best one I've ever played, up there with titles like Half-Life 2 and Portal 2. This is word that we've not been abandoned, and for me at least, that is all I need.

/salute

We eagerly await more information, and for what it's worth... I sympathize. It must be rough seeing all the people come here and and say "THIS IS SO AMAZING BUT THE ENDING RUINS IT FOR ME" when you know you have plans.

KainrycKarr wrote:
Aaaaaand here comes the $10 DLC for the "real" ending.

Sad part is....I'll buy it...


Now, the punchline...
Slyborg wrote:
Isn't it illegal to pay for a "happy ending"?

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PostPosted: Fri Mar 09, 2012 10:18 am 
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PostPosted: Fri Mar 09, 2012 10:24 am 
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These endings are like someone took the most hated parts of the endings of The Matrix Revolution, Battlestar Galactica (reimagined), and Deus Ex, and said to themselves, 'I bet if we took all these endings that everyone hated, and stuck them together, it'd be so awesome!'

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PostPosted: Fri Mar 09, 2012 10:51 am 
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Foamy wrote:
Is the multiplayer portion an online option only? Can the multiplayer game be played locally?

I have no intention of ever bothering to have Xbox live again and would hate to have to miss out on the full potential of this game when I eventually decide to get it because I hate the online Xbox community.


Hello? Is this thing on?

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PostPosted: Fri Mar 09, 2012 10:52 am 
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It's online only. It's also really fun and I have yet to run into anyone really annoying on it.


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PostPosted: Fri Mar 09, 2012 11:00 am 
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Sean wrote:
It's online only. It's also really fun and I have yet to run into anyone really annoying on it.


Sucks that the better endings can only be achieved by playing multiplayer online. I have let my gold membership lapse for the reasons I mentioned above. Since I have no reason to want to pay to play anymore, I will miss out on the best ending because of this.

I hope the story/ending stands alone and doesn't leave me with a feeling of missing something because I don't pay to play online.

Of course, this will be quite a ways down the road for me. I am almost done ME1 and plan on starting ME2 soon. I don't plan on purchasing ME3 for quite a while. No sense, really. Why spend $59.99 now on a game that I know I won't be playing any time in the near future. May as well wait until the price comes down.

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PostPosted: Fri Mar 09, 2012 11:03 am 
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Better is pretty subjective in this case...

But I don't think it requires multiplayer. Just multiple playthroughs. You don't get enough on the first go, but you do get more in New Game+.


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PostPosted: Fri Mar 09, 2012 11:08 am 
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Foamy wrote:
Sean wrote:
It's online only. It's also really fun and I have yet to run into anyone really annoying on it.


Sucks that the better endings can only be achieved by playing multiplayer online. I have let my gold membership lapse for the reasons I mentioned above. Since I have no reason to want to pay to play anymore, I will miss out on the best ending because of this.



I looked this up. it's not true. If you collect all available "War Assets", the 50% galactic readiness you can get with singleplayer only is enough to get the best possible ending.

Note that the "best possible ending" is a marginally less smelly pile of **** than the "worst possible ending." They're all basically the same.

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PostPosted: Fri Mar 09, 2012 11:19 am 
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I think I am just fed up with single player content being tied to multiplayer achievement or progress.

I barely have the time to sink into playing the game proper. I don't care to have to invest time in alternate modes if only to enable other single player content.

The content of the ending(s) notwithstanding, I don't like the idea that I may be missing something because I don't pay for Xbox live, and if I did I still probably wouldn't have the time to play online.

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PostPosted: Fri Mar 09, 2012 12:10 pm 
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Sean wrote:
<null>


I have, specifically people who don't take kindly to others getting annoyed when they make four characters while the rest of the lobby is ready and waiting, then being a ***** when they have two vote kick marks when they get back to the lobby.


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PostPosted: Fri Mar 09, 2012 3:25 pm 
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Spoiler:
Quote:
Being a philosopher I understood what the writer was trying to accomplish and can respect them for that. However, that style of writing would have been excellent and appropriate for something like Deus Ex: Human Revolution. In Mass Effect, it was totally out of place and inconsistent with the entire series.

The ending was not bad because it was bitter, or sad, or didn't feature rainbows and butterflies. The ending was bad because it did not fit Mass Effect.

First, to me the primary theme of Mass Effect is determinism (evolution) vs. self-determinism (free will). In Mass Effect 1, Sovreign tells Shepherd that he has no choice in the matter...the desturction of all life is inevitable. Shepherd effectively says "Screw you" and through determination, sacrifice, and perseverance he stops Sovreign and proves that life is not determined. Free will is the truth. ME2, everyone tells Shepherd that he is attempting a suicide mission--one way trip. His fate is determined. Shepherd's response: "I'm going to stop the Collectors but I plan to live to tell about it!" He defies fate and proves that through free will, sacrifice, and determination life can persist through insurmountable odds.

Now ME3. The kid tells Shepherd that their fate is inevitable. No matter what Shepherd does, synthetic life will destroy organic life. The only way Shepherd can prevent this is to synthesize organic and inorganic life (which if you think about it is essentially saying everyone must become a Reaper). This ending is entirely inconsistent (despite having glaring logical errors and lacks empirical support). As proven above, Mass Effect's primary theme is fatalistic determinism vs. free-willing self-determinism with self-determinism being proven again and again to be the truth. Now, the Reaper Guardian kid says that no that theme is wrong the truth is determinism. And this is asserted with no question. Major problem here.

Furthermore, the Guardian lacks empirical support for his claim. The reconciliation between the Geth and the Quarian disproves the Guardian. EDI disproves the guardian. The backstory of the Geth and Quarians disproves the Guardian. Essentially, the Guardian makes an assertion with zero empirical evidence and Shepherd just accepts this. I cry foul.

Furthermore, to me the dichotomy between organics and inorganics always was a metaphor for racism. I don't believe I am alone in this opionion and the entire theme throughout the game seems to prove this. Essentially what is the message being given by the Guardian then: racism is inevitable. Again, I cry foul! I do not say for one second that Bioware is propounding racism, rather I am saying that whoever wrote this ending was incredibly careless and not aware of the thematic implcations of his writing.

This sums up pretty well why I disliked the ending.

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PostPosted: Fri Mar 09, 2012 4:46 pm 
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On Mus's advice, I'm going to stop playing ME3 right after the showdown in the citadel.

Quote:
Spoiler:
Teh Moose: The stop point is right after the showdown in the citadel.
Cuts out the whole deus ex crap
Sent at 4:18 PM on Friday
Teh Moose: In fact, ending it there is actually kinda perfect right there. Shep's done her duty, and its out of her hands at that point.
The crucible fires, destroys the reapers, and with a proper epilogue, its actually all good.
Sent at 4:24 PM on Friday
me: Khross said to me "Bioware's always written amazing characters. Bioware's always written bad stories"
me: that's not really fair. Bioware writes better stories than the vast majority of other game developers. In fact, I'd say better than all of them. (Blizzard's Starcraft being a noteable competitive exception. In fact, since the starcraft story hasn't pissed me off yet, it may be the best. On the other hand, Starcraft is linear, making the storytelling much easier.) If you're going to knock bioware on its stories, you really need to crucify all the other game-makers even more. ME3 has a shitty ENDING, not a shitty story. There's a subtle difference there.
Teh Moose: I will agree with that 100%. The game up to Citadel:Return is **** EPIC
I lauged, I cried, I pissed myself. Better than Cats!

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PostPosted: Fri Mar 09, 2012 4:50 pm 
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Talya wrote:
Foamy wrote:
Sean wrote:
It's online only. It's also really fun and I have yet to run into anyone really annoying on it.


Sucks that the better endings can only be achieved by playing multiplayer online. I have let my gold membership lapse for the reasons I mentioned above. Since I have no reason to want to pay to play anymore, I will miss out on the best ending because of this.



I looked this up. it's not true. If you collect all available "War Assets", the 50% galactic readiness you can get with singleplayer only is enough to get the best possible ending.

Note that the "best possible ending" is a marginally less smelly pile of **** than the "worst possible ending." They're all basically the same.


You need 10k war assets at 50% readiness to get all of the endings. It is literally impossible to get 10k war assets as far as I can tell. I think there is only 7k-7.5k in the game.

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PostPosted: Fri Mar 09, 2012 5:12 pm 
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Raltar wrote:

You need 10k war assets at 50% readiness to get all of the endings. It is literally impossible to get 10k war assets as far as I can tell. I think there is only 7k-7.5k in the game.


Which I would be fine with. If it mattered.

Since:
Spoiler:
The destruction of the mass relay network is a galactic civilization shattering event that will destroy all main species homeworlds anyway...


It doesn't matter if: You have enough EMS
Spoiler:
to prevent earth from being devestated... its going to happen in 20 minutes or so anyway when the blast front from the Charon Relay gets there.


Which puts a different spin on the
Spoiler:
Shepard lives
ending. Since
Spoiler:
she's alive on a blown the **** up Citadel just waiting to be annihilated by the aforementioned Charon Relay.

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PostPosted: Fri Mar 09, 2012 5:15 pm 
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Also, because I'm a snarky bastard.

LOTR if written by the ME3 ending writer guy:

Spoiler:
And then Frodo threw the One Ring into the fires of Mt. Doom. Samwise's cheer caught in his throat as the accumulated magical energy erupted and consumed the two halflings without a word.

A swirling cloud of choking ash and heat surged forth from the mountain and scythed away all life in front of it. Nothing on Middle Earth was spared. Human, elf, dwarf and orc alike all were consumed by the fires of hell.

Sauron had been defeated, and Middle Earth was finally free.

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PostPosted: Fri Mar 09, 2012 5:18 pm 
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Spoiler:
The Mass Relay blowing up isn't the same as when it happens in Arrival. It's a completely different kind of explosion that either turns everything into a synthetic/organic hybrid, destroys only synthetics or a control signal for the reapers. When I was watching the relays merely fell apart instead of exploding. The green/blue/red energy wasn't part of the relays blowing up.

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PostPosted: Fri Mar 09, 2012 5:21 pm 
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Spoiler:
And then when it cuts to the galaxy map, you see these ginormous explosions of energy. As far as I saw, in choosing the "destroy" option, my Shep basically destroyed all civilization as she knew it.

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PostPosted: Fri Mar 09, 2012 5:31 pm 
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Spoiler:
Destroying all life in the Galaxy aside. Why the **** was the Normandy there? It just makes absolutely no sense what so ever. There's no chain of events that could have possibly led to the Normandy leaving Earth and using a Mass Relay with the crew onboard in between Shepard porting up to the Citadel and destroying the universe.


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