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You should be playing 0rbitalis if... https://gladerebooted.net/viewtopic.php?f=4&t=10892 |
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Author: | Kaffis Mark V [ Sun Apr 20, 2014 4:37 pm ] |
Post subject: | You should be playing 0rbitalis if... |
... you are an astronomy nerd. ... you like elegant puzzle games. ... you have In 0rbitalis (yes, that's obnoxiously a zero), you are presented with some gravitational bodies and a play area. Those bodies are almost always moving in orbits of their own. Your goal is to launch a satellite from an indicated position relative to one of those bodies at a vector and initial velocity that prevents it from leaving the play area or crashing into another object for a target period of time or longer. Go pick it up. It's on Steam Early Access, and it's phenomenally mesmerizing and an odd blend of relaxing and exciting when you hit that pseudo-stable orbit just right. |
Author: | shuyung [ Sun Apr 20, 2014 7:06 pm ] |
Post subject: | |
Does a map provide the appropriate mass and velocity of the bodies? Because with that and Wolfram Alpha, this seems like it might be a trivial achievement. |
Author: | Kaffis Mark V [ Sun Apr 20, 2014 8:14 pm ] |
Post subject: | |
No. It's a trial and error kind of thing. |
Author: | shuyung [ Sun Apr 20, 2014 9:50 pm ] |
Post subject: | |
Then that's not elegant. |
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