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Sixense - Xbox 360 motion input controls. https://gladerebooted.net/viewtopic.php?f=4&t=1407 |
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Author: | Uinan [ Mon Jan 11, 2010 8:27 pm ] |
Post subject: | Sixense - Xbox 360 motion input controls. |
Quote: Razer had one hell of setup at CES this year feature their new, upcoming XBOX360 controller and headset, plus their Sixense controllers. The XBOX360 controller, which was prototyped for the show, brought a whole slew of features. Their hyper responsive buttons employ a switch rather than the standard membrane. What does this mean? Its freaking easy to click, and has nice audible feedback. It has a lit edge, rubberized grip and is a pretty comfortable shape. On the top of the controller are two new shoulder buttons that are programmable via two sliders on the controller back. These two buttons can mimic the functions of any face button, including analog clicks. Speaking of the analog sticks, each has an independent tension dial to allow you to get the “just right” feel on either stick. Its MSRP is slated at $49.99 and will be available in the near future. The XBOX360 headset was a nice piece of work as well. It features a wired base station that doubles as a charger and 5.1 surround support. When the system is powered off, the base station allows audio pass through so there will be no need to switching your receiver around. For tournament play, the headsets cab ne daisy chained together to provide a private voice chat network. The headset was also a prototype and is said to have an MSRP of $129.00 sometime in the near future. For me, these two products were pretty nice, but were far out shadowed by the Sixense devkit that was on site. Sixense has been a work in progress and was only recently paired with a custom build of Left for Dead 2 with the help of Valve. We got to see the devkit in action as its developers showed off the motion input controls. Sixense will inevitably be compared to holding two Wii-motes but that would be a VERY bad place let it end. These controllers use a 12’ low-power magnetic field to provide absolute positioning and positional awareness. This product is probably one year from seeing a release but it already looks freaking amazing. Words alone can not do it justice, pictures and video after the break… Link to demonstration. Pretty cool video in the link. Wii controls but on a good system. I could be interested. |
Author: | Kaffis Mark V [ Mon Jan 11, 2010 9:27 pm ] |
Post subject: | |
And I was ridiculed when I suggested this would happen, pre-Wii launch. =P |
Author: | FarSky [ Mon Jan 11, 2010 11:07 pm ] |
Post subject: | |
Pwii-launch? |
Author: | Kaffis Mark V [ Mon Jan 11, 2010 11:16 pm ] |
Post subject: | Re: |
FarSky wrote: Pwii-launch? *groan* Watch it, mister. I know where you live. |
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