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PostPosted: Tue Mar 02, 2010 6:22 pm 
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Jason West and Vince Zampella "laid off" from Infinity Ward

Possible changes to Call of Duty series on the horizon

Wow . . .

EDIT: A synopsis from the second link:

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Publisher Activision announced today new "strategic plans" for the Call of Duty franchise, announcing a new developer for the shooter franchise and confirming the departure of key Infinity Ward staffers.

The plans include the formation of a dedicated business unit that will bring together its various new brand initiatives with focused, dedicated resources around the world. The company intends to expand the Call of Duty brand with the same focus seen in its Blizzard® Entertainment business unit. This will include a focus on high-margin digital online content and further the brand as the leading action entertainment franchise in new geographies, new genres and with new digital business models.

"2010 will be another important year for the Call of Duty franchise," stated Mike Griffith, President and CEO of Activision Publishing. "In addition to continued catalog sales, new downloadable content from Infinity Ward and a new Call of Duty release, we are excited about the opportunity to bring the franchise to new geographies, genres and players."

The company expects to release a new Call of Duty game from Treyarch this fall. In addition, Infinity Ward is in development on the first two downloadable map packs for Modern Warfare® 2 for release in 2010.

The company is also for the first time announcing that a new game in the Call of Duty series is expected to be released in 2011 and that Sledgehammer Games, a newly formed, wholly owned studio, is in development on a Call of Duty game that will extend the franchise into the action-adventure genre. Sledgehammer is helmed by industry veterans Glen A. Schofield and Michael Condrey. Prior to joining Activision Publishing, Schofield was the Executive Producer of the award-winning game, Dead Space and Michael Condrey was the Sr. Development Director on the game. The Dead Space franchise has won more than 80 industry awards worldwide including the prestigious A.I.A.S. Action Game of the Year and two B.A.F.T.A.S.

The Call of Duty business unit will be led by Philip Earl, who currently runs Activision Publishing's Asia Pacific region and previously served in senior executive positions with Procter & Gamble and Nestle. Activision Publishing veterans Steve Pearce, chief technology officer and Steve Ackrich, head of production, will lead Infinity Ward on an interim basis. Jason West and Vince Zampella are no longer with Infinity Ward.

Lastly, Activision Publishing announced that the company is in discussions with a select number of partners to bring the franchise to Asia, one of the fastest growing regions for online multiplayer games in the world.


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PostPosted: Tue Mar 02, 2010 7:27 pm 
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That is kinda...odd. Oh well, as long as they keep it out of World War 2, I don't think there should be too big of a problem.

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PostPosted: Tue Mar 02, 2010 8:25 pm 
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Another article I read indicated IW's contract is up in October, and both of them will be hired back on and they'll move on to their brand new project.

Rumors had stated that MW3 would be an MMO-style subscription based game. No wonder Activision wants it to be done first if true. LOL


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PostPosted: Tue Mar 02, 2010 9:41 pm 
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Uinan wrote:
Rumors had stated that MW3 would be an MMO-style subscription based game. No wonder Activision wants it to be done first if true. LOL


For some reason, I don't think that would be as popular as they think it would be.

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PostPosted: Tue Mar 02, 2010 11:50 pm 
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New geographies? Wow, it's the EA Sportsification of FPS! "Slap a new skin on it and call it a new game!" is the new "update the rosters and stats and call it a new game every year"...

Raltar wrote:
Uinan wrote:
Rumors had stated that MW3 would be an MMO-style subscription based game. No wonder Activision wants it to be done first if true. LOL


For some reason, I don't think that would be as popular as they think it would be.

Hell, Planetside proved that. FPS players just don't want to pay to play once they buy the box, even if it's a great game.

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PostPosted: Wed Mar 03, 2010 12:53 pm 
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I loved Planetside. Sony screwed the pooch on that one. They had a great infantry warfare game with a few nice vehicles. When they introduced those stupid BFRs (Mechs) it just went to hell.

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PostPosted: Wed Mar 03, 2010 2:35 pm 
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The thing I didn't get was -- BFR's were supposedly introduced to enhance the viability of infantry because the gameplay was drifting too vehicular-centric. So they do that by -- creating vehicle-killing vehicles?

/facepalm

I'd rather have seen something to combat the people driving vehicles as mowers (especially those damn Vanu, for which this was essentially endorsed as the proper way to 'fight' with them) and bumping up grenade launcher, decimator, and AV MAX usability vs. vehicles instead.

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PostPosted: Wed Mar 03, 2010 3:54 pm 
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Location: The battlefield. As always.
I still remember all the unpleasant nicknames we had for the Magrider.

I miss my Vanguard, too.

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PostPosted: Thu Mar 04, 2010 10:13 am 
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Dalantia wrote:
I still remember all the unpleasant nicknames we had for the Magrider.

I miss my Vanguard, too.

I've heard rumblings on and off for the past year or so of a sequel.

I'd welcome one. I miss the multi-crew tank dynamic, definitely, and I liked Planetside because the fictional setting meant it got to put gameplay and balance ahead of trying to emulate real weapons and vehicle characteristics.

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