The Glade 4.0

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 Post subject: Mechwarrior 4
PostPosted: Thu Sep 03, 2009 11:31 am 
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Joined: Wed Sep 02, 2009 10:49 pm
Posts: 3455
Location: St. Louis, MO
Surely we're getting close to release.

Forum page Q&A: http://www.mektek.net/forums/index.php? ... echwarrior

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 Post subject: Re: Mechwarrior 4
PostPosted: Thu Sep 03, 2009 11:49 am 
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Deuce Master

Joined: Thu Sep 03, 2009 9:45 am
Posts: 3099
Thanks for staying on top of this. I won't be able to play it any time soon, but I want to snag it just in case they take it down.

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 Post subject: Re: Mechwarrior 4
PostPosted: Thu Sep 03, 2009 10:55 pm 
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God of the IRC
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Joined: Wed Sep 02, 2009 7:35 pm
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Location: The United States of DESU
http://uk.xbox360.ign.com/articles/102/1021437p1.html

Fun with trademark disputes.

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 Post subject: Re: Mechwarrior 4
PostPosted: Thu Sep 03, 2009 11:15 pm 
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Joined: Wed Sep 02, 2009 10:49 pm
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Location: St. Louis, MO
It wasn't that much fun the first time around. Harmony Gold needs to be crushed like the roaches they are. The images under dispute would be the Archer, Longbow, Rifleman, Warhammer, Wasp, Stinger, Phoenix Hawk, Crusader, Marauder, Stinger LAM, Wasp LAM and Phoenix Hawk LAM. These are, of course, Macross/Robotech images, which the mid-90s court case between FASA and Harmony Gold (both companies acquired rights to the images from the Japanese owners) that resulted in FASA stripping those images from their products. At the time, Harmony Gold had the better financial and legal backing, which was why FASA settled. Here's hoping Smith & Tinker have the edge, these days. Otherwise the game will just need to remove those 'mechs and replace them.

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PostPosted: Wed Sep 09, 2009 11:58 am 
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Manchurian Mod
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Ahh, Phoenix Hawk - how Brian loves you.

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PostPosted: Fri Oct 09, 2009 10:33 am 
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Further news:
http://battletech.catalystgamelabs.com/ ... announced/

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PostPosted: Fri Oct 09, 2009 1:52 pm 
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Noli me calcare
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Thanks Shuyung

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