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EA Kills Multiplayer for Used Game Purchases https://gladerebooted.net/viewtopic.php?f=4&t=2905 |
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Author: | FarSky [ Tue May 11, 2010 7:41 pm ] |
Post subject: | EA Kills Multiplayer for Used Game Purchases |
Wow. Would you like some puppy ketchup with the puppy fries and puppiesburger that you're eating, EA? |
Author: | darksiege [ Tue May 11, 2010 8:01 pm ] |
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Eff you Electronic Arts. |
Author: | Raltar [ Tue May 11, 2010 8:14 pm ] |
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I don't see the problem with this. If you want to play multiplayer, buy the game new. |
Author: | Kaffis Mark V [ Tue May 11, 2010 8:15 pm ] |
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Yeah, I figured we weren't far off from something like this. Publishers hate Gamestop et al.'s pawn shop racket, and have been trying to figure out a way to kill it for years. It's also going to affect rentals, I'd imagine. |
Author: | Rorinthas [ Tue May 11, 2010 8:41 pm ] |
Post subject: | Re: EA Kills Multiplayer for Used Game Purchases |
I know we say this every time. Maybe this will be the last straw for EA. In my opinion there ip isn't so great for the amount of stuff like this they pull. I wonder how much longer the players are going to put up with it. |
Author: | Hopwin [ Tue May 11, 2010 8:57 pm ] |
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They already did this to me with BF2. I bought it used and the other person had already used the code for the extras which were maps for multiplayer. |
Author: | Rodahn [ Tue May 11, 2010 9:07 pm ] |
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The most surprising thing about this is how GameStop is on board with it. Their views may have changed, but when I worked there it was all about pushing used sales. As in, to the point where stores/employees were penalized if they didn't reach certain quotas of used business. Hell, maybe they did drop the used focus, because this move is obviously counter-productive to that line of thinking. The other things is that used games are ultimately beneficial to the industry. If a person buys a used copy of a game because they were floundering on the franchise, and discover it is good -- they will be more inclined to buy a new version of its next iteration. So yes, you may lose a sale on that particular installment, but you potentially gain future new sales of sequels/spin-offs. So in terms of exposure, used games are very beneficial to the industry. |
Author: | Kaffis Mark V [ Tue May 11, 2010 9:16 pm ] |
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Gamestop is on board with it because EA's either demanding, or bribing them with something. |
Author: | shuyung [ Tue May 11, 2010 9:24 pm ] |
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Gamestop will probably also be selling the online passes, and making some margin off of those, too. I doubt that required bribery. |
Author: | Roophus Gunthar [ Tue May 11, 2010 9:38 pm ] |
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So this means renting an EA Sports product will be unusable online unless you pay another $10? HAHA. Bye EA. I'm done with you. |
Author: | Kaffis Mark V [ Tue May 11, 2010 9:47 pm ] |
Post subject: | Re: |
shuyung wrote: Gamestop will probably also be selling the online passes, and making some margin off of those, too. I doubt that required bribery. Eh, it's its own bribery. |
Author: | FarSky [ Tue May 11, 2010 9:49 pm ] |
Post subject: | Re: |
Rodahn wrote: The most surprising thing about this is how GameStop is on board with it. Their views may have changed, but when I worked there it was all about pushing used sales. As in, to the point where stores/employees were penalized if they didn't reach certain quotas of used business. Hell, maybe they did drop the used focus, because this move is obviously counter-productive to that line of thinking. Uh, yeaaaaahhhh...I don't think so. GameStop is a pawn shop now, nothing more. They almost refuse to traffic in new games. It's utterly ridiculous. Batman: Arkham Asylum Game of the Year edition came out today. None of the GameStops around had it. At all. Their reason? "No one pre-ordered it, so we didn't get any copies in." That would be fine, I suppose, if you weren't a store that ostensibly specialized in video games. Imbeciles. May your business model destroy yourselves. |
Author: | Rodahn [ Tue May 11, 2010 10:17 pm ] |
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Yeah, my thinking as well -- used merchandise nets them too much to just drop it. There must be something more behind the scenes. Only reason I really shop there anymore is due to friends working there. And even then, it's only when something I REALLY want comes out. |
Author: | Hopwin [ Tue May 11, 2010 10:23 pm ] |
Post subject: | |
I thought Gamestop was in EA's pocket as a result of the special unlocks you get if you pre-order from them? Everytime EA advertises a game they throw in a free plug for a Gamestop via exclusive content. |
Author: | Rodahn [ Tue May 11, 2010 10:28 pm ] |
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Yeah, EA and Activision are gobbling up market share. But at what cost . . . ? |
Author: | darksiege [ Wed May 12, 2010 1:02 am ] |
Post subject: | Re: |
Roophus Gunthar wrote: So this means renting an EA Sports product will be unusable online unless you pay another $10? HAHA. Bye EA. I'm done with you. From the above article.. you are incorrect. The $10 fee will allow you to use some content, but it sadi specifically multiplayer is not one of those things. Quote: Those who purchase the game used can buy an Online Pass for $10 or sign up for a free 7-day trial. The pass will be implemented for NCAA Football 11, NHL 11, Madden NFL 11, NBA 11, FIFA 11, and EA Sports MMA as well. The pass offers different features for each title, however, players will not have access to basic multiplayer features if purchased used.
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Author: | Roophus Gunthar [ Wed May 12, 2010 1:49 am ] |
Post subject: | Re: Re: |
darksiege wrote: Roophus Gunthar wrote: So this means renting an EA Sports product will be unusable online unless you pay another $10? HAHA. Bye EA. I'm done with you. From the above article.. you are incorrect. The $10 fee will allow you to use some content, but it sadi specifically multiplayer is not one of those things. Quote: Those who purchase the game used can buy an Online Pass for $10 or sign up for a free 7-day trial. The pass will be implemented for NCAA Football 11, NHL 11, Madden NFL 11, NBA 11, FIFA 11, and EA Sports MMA as well. The pass offers different features for each title, however, players will not have access to basic multiplayer features if purchased used. Um...it says "Players will not have access to basic features if purchased used." That means, you can't play online unless you buy new. |
Author: | Darkroland [ Wed May 12, 2010 12:25 pm ] |
Post subject: | Re: EA Kills Multiplayer for Used Game Purchases |
Gamestop is on board because they are also dicks, and will be perfectly happy to sell customers that come back in 3 hours later another piece of merchandise for 10 dollars, adding to every used game sold. Who I really feel sorry for in this (other than gamers), is all those poor beaten down minimum wage gamestop employees. "Gee sir, you mean I get to deal with TRULY pissed off people coming back in every time I sell a used game where the multiplayer doesn't work? Oh JOY!" EA - Pushing orphans down a well for profit! |
Author: | Rafael [ Wed May 12, 2010 1:14 pm ] |
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What surprises me is it took this long for them to figure out a technical solution and implement it. Everquest and games before it use this exact model. As for the idea itself, I have no problem with it. All the ballyhoo about it is just histrionics: if the used game market is really big, it will force retailers who saturate themselves with unsellable product (high priced new releases) to put pressure back on the development studio/publishers. Conversely, if retailers aren't willing to risk carrying hot, in demand inventory (i.e. new releases) for fear of too much inventory because they had a lucrative used games business, this will also hurt them. |
Author: | darksiege [ Wed May 12, 2010 7:07 pm ] |
Post subject: | Re: Re: |
Roophus Gunthar wrote: Um...it says "Players will not have access to basic features if purchased used." That means, you can't play online unless you buy new. My apologies. I read "So this means renting an EA Sports product will be unusable online unless you pay another $10?" as a thought that you could still buy the pass to play online, but the article said otherwise. So I must have misunderstood what you initially said; my bad. |
Author: | shuyung [ Wed May 12, 2010 7:27 pm ] |
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The article seems to not quite convey the meaning it should. Spoiler: Spoiler: |
Author: | Roophus Gunthar [ Sat May 15, 2010 1:16 pm ] |
Post subject: | Re: |
shuyung wrote: The article seems to not quite convey the meaning it should. Spoiler: Spoiler: What exact meaning should it be conveying? From everything I'm reading, it's conveying the exact message EA is: We are going to charge you to use online content if you don't buy the game first-hand. I love how they walk on eggshells when talking about secondhand sales, saying they value those customers. The only reason they are doing this is to tap into the secondhand sales market, a market that previously netted them zero dollars. By charging John to access online content after he buys Tiger Woods 11 used from Gamestop, EA brings in $10 more than they ever previously did. I'm very curious why Gamestop and EA both think this is such a great thing. Gamestop charges $55 for popular used games. Now, players will have to pay $10 on top of that $55 if they want full access to the game. If I'm not mistaken, it'd be cheaper to just buy the game new at $60. In order to make it even worth it to the buyer, Gamestop will need to lower the price to $45 now. Even then, the consumer is only saving $5 on a used game, after you factor in the price to access EA's online content. In this equation, EA gains $10, and Gamestop loses $10. Again, why is Gamestop so open to this? They will have to forever lower their prices on used games, or they simply won't sell over the new versions. Honestly, I don't know if EA's online offerings (at least when looking at their track record) are even worth $10. I fail to see why Microsoft is open to this as well. People are already paying monthly to play games online with XBL. I can't believe Microsoft doesn't mind other people charging to use XBL for specific titles. I remember when MS didn't want EA to use their own servers for games. They wanted standardization, yet now EA is trying to capitalize off the fact that MS allowed them to use their own servers. I suppose I don't blame them, since they're just trying to make money. I just think it's a bone-headed move on their part. It's a move that will detract from their offerings and their already glorious reputation. My prediction: EA's online games will have less people playing online in the future. |
Author: | Screeling [ Mon May 17, 2010 9:43 am ] |
Post subject: | |
Yeah, that pretty much seals it. No more EA games for me. After all the time I've wasted trying to get Sims 3 to work for my wife on her computer, I'm done. |
Author: | Khross [ Mon May 17, 2010 10:13 am ] |
Post subject: | Re: EA Kills Multiplayer for Used Game Purchases |
This change by EA, like the advent of the missing Marvel Ultimate Alliance 2 downloads, has its roots in one of the console manufacturers; but, I don't hear any of you advocating a boycott of Sony. |
Author: | Screeling [ Mon May 17, 2010 11:15 am ] |
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Sony will inevitably get some of my coin due to BluRay. That doesn't mean the EA division has to be profitable. |
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