Official Minecraft SiteMinecraft? What's that?Minecraft is a "sandbox" game. That is, there is no story line and no
official objective. The game play centers largely around resource collection, exploration, crafting, and construction. What you build and how you build it is entirely up to you. Think something like Dwarf Fortress, if Dwarf Fortress were first-person 3D, user-friendly, and highly accessible (no micro-management!).
Depending on which version you play and how you approach the game, Minecraft can resemble anything from playing with giant-size Legos to a survival/horror game. Want to build your own personal Moria or Barad-Dur? Have it. Or maybe you want to make massive cliff dwellings, a floating sky fortress/airship or a massive Lothlorien-style tree city. Really, it's up to you.
Minecraft is a
voxel-based game. If you don't know what that means, basically the world is composed of thousands of little blocks like Legos. Each block represents a certain kind of material or resource -- dirt, stone, coal, iron, etc. For scale, each block in Minecraft is roughly 1 meter on each side.
Who makes the game?Officially, a company called Mojang Specifications. But the game is programmed entirely by its owner, Markus Persson, a.k.a. "Notch". I suspect that Notch is some kind of robot or advanced AI. Minecraft is currently in alpha status. It usually gets updated on a weekly basis during what the community calls "secret" Friday updates.
VersionsThis can get a little complicated, so to simply things, there are really only two versions currently in play: Creative and Alpha. Going back further in time, there were also the Survival, Indev, and Infdev versions, but those are old and will be explained in more detail in the Alpha section.
Creative ModeMost of the focus over the last several months has been on Alpha, so Creative mode doesn't have all the features available in Alpha, but unlike Alpha,
Creative mode is free to play. In Creative mode, there are no monsters, and you don't have to gather any resources. Instead, you have an infinite amount of every type of block available at your fingertips to construct whatever you'd like. You can play alone or join a server for multiplayer constructions.
My favorite insane Creative mode megaproject is this gigantic scale-model of the earth:
Then there's a full-scale model of the Reichstag:
The USS Enterprise:
A 16-bit adder:
And now for a bit of history...Initially, there were two branches of Minecraft: Creative, as explained above, and Survival. Survival mode was purchase-only, and unlike Creative, it had crafting, actual resource gathering, monsters, health etc. (hence "survival"). Survival mode was about, well, surviving. Digging in, making a walled enclave/castle/etc., and fortifying your defenses.
Development of Survival ended when Notch began working on its successor, Indev (short for "in development"). Indev was basically just the next major version of Creative. Somewhere along the way, Notch decided that he wanted to experiment around with an infinite world terrain generator. At this point he forked Indev into a new version called InfDev. InfDev featured an infinite world that generated new regions on-the-fly as you walked around. Unfortunately, the development got to be rather hairy, and Notch went back to working on new features in InDev and put the infinite terrain version on hold.
Eventually, Notch got around to merging these two versions together, which brings us back around to Alpha. Alpha is essentially the successor to all of the survival-mode versions that came before it: Survival, Indev, and Infdev. All present and future development on survival-mode Minecraft happens here. So without further ado:
AlphaLike Infdev, Alpha features an infinite world. Okay, so technically there
is an upper limit on world size, but it's something like 8 times the surface area of the Earth, so let's not quibble over details. Alpha is still a free-form sandbox game, but unlike Creative, 1) it has monsters that want to kill you and 2) you must sow if you wish to reap (figuratively and literally). If you want to build an enormous Tower of Babel, that's entirely possible, but first you'll have to make tools and quarry the stone.
Alpha's terrain generator is amazing. The exact "flavor" of each world is determined at creation. Eventually there will be biomes, but for now, your world might consist of steep "Matterhorn" style mountains or gently rolling hills. It may have lots of oceans or few, snow or no snow, sylvan woodlands or sparse grassland. The landforms it generates are often jaw-dropping. It does from time to time generate impossible (in the real world) terrain, but this is part of its charm. As someone once said, the terrain generator sometimes takes a crap, but when it does, it craps
awesome.
Alpha, like Indev, also has a cave system as part of the terrain generator. Watch your step as you explore -- you never know when you're going to stumble across a great chasm in the earth. YMMV, but personally, caves are just about the greatest thing ever. Caves are a great way to find mineral resources (and lava!
) and also a great way to get sucked in to Minecraft for hours on end. If the cave you find happens to open up into a major cave system (and they often do...) you can usually explore for miles in every direction without running out of cave. It is powerfully addictive.
This is also where much of the survival-horror aspects come into play. Minecraft monsters are generated anywhere that there is darkness. At night, they can be found roaming out in the open but not during the day. In the darkness of caves, they may be lurking anywhere. You can light the way as you go with torches to claim the caves back from the darkness, but first you'll have to clear the way. Of course, there wouldn't be any sense of tension if it were just a constant onslaught of monsters. Minecraft doesn't fail to deliver where that's concerned. No, instead you'll blithely clear through 15 minutes of dark, eerie caverns without encountering anything more than an underground river, only to have a sudden "oh god. Did...did that shadow just move?" moment.
And that's if you're lucky. Some monsters can be heard well before you see them, but the dreaded creeper (a.k.a. "hug cactus") only makes faint occasionally footsteps when you get very close. Creepers are the terrorists of Minecraft. They sneak up on you explode, taking a decent chunk out of both you and the nearby terrain. Never. See them. Coming:
One of the more charming aspects of Minecraft is that you really can build your own self-sufficient Moria. With a little bit of work, it's quite possible to establish not only underground agriculture, but even underground orchards.
Is there multiplayer survival mode in alpha?Yes! This was recently added, in fact. However, it's still very much a work-in-progress. It's fair to say that it's highly glitchy at this point, and most of the single-player features are missing. It'll get there eventually. In the meanwhile, it would probably be wise to get some single-player survival experience under your belt before messing with survival multiplayer (a.k.a. SMP) in the first place, so don't let that hold you back.
The server is also multi-platform, but be aware that you'll need some serious hardware and bandwidth to run a full 24-player server right now. The server itself and the client-server communication are still very much unoptimized.
So what does Alpha cost?For now, just 10 Euros ~$13 USD. The price will double when Minecraft is out of alpha, so if you want tons of cheap entertainment, strike now. I've easily poured 40 or more hours into this game since I purchased it about a month ago, and I'm far from the most addicted person out there. Minecraft currently has 388,615 registered users (!), of which 71,358 (!!!) have already purchased the Alpha version. Stop and do the math on that ... Notch has already grossed about $900k USD on this game in the ~1 year its been in development. As a single-man coding army. Even at Sweden's abhorrent income tax rate ...
.
What do I need to play this/what platforms are supported?All you need is Java and a video card that supports OpenGL. The official Java 6 JRE is strongly recommended, as it may not work correctly with older versions or with OSS alternatives. Otherwise, you should be able to play it on anything. Certainly Mac, Windows, and Linux are known to work.
I don't know...I'm still not convincedA typical day in Minecraft:
SsssssSSSssSSSss....
Letters from camp:
Quote:
Dear mother,
I hope this letter finds you well. I reached the citadel yesterday and the rumors were true, there is indeed work to be had. The owner gave me and the other new arrivals some sword-shaped rocks and pushed us down a waterfall. Then he delivered our payment in the form of large cubes of gold, each one too heavy for a man to lift. Several men were killed when the gold landed on them at the bottom of the waterfall. How did he push them? None of us can figure it out.
The exploding men are coming again. I fear I shall die here, mother. I am throwing this message into the deepest hole I can find in hopes that an underground river or some benevolent exploding man will deliver it to the surface. Tell them. Do not come to the citadel. There is only death here.
Other resourcesReally, the best resource I know is the SA (Something Awful) Minecraft thread:
Minecraft: Gentlemen...Behold!Fair warning: this thread moves incredibly fast. As in, 100+ posts per day. You have been warned.