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6 limericks for failed systems
https://gladerebooted.net/viewtopic.php?f=4&t=5672
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Author:  Darkroland [ Thu Mar 10, 2011 9:33 am ]
Post subject:  6 limericks for failed systems

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Author:  Screeling [ Thu Mar 10, 2011 9:56 am ]
Post subject: 

The Dreamcast still remains a shock to me. It had some solid games that, to me, seemed to run a lot better than the first rounds of PS2 games. There were lots of fun games for it too. What was it about the PS2 that buried it?

Author:  Corolinth [ Thu Mar 10, 2011 11:18 am ]
Post subject: 

The DVD player.

Author:  Hopwin [ Thu Mar 10, 2011 12:13 pm ]
Post subject:  Re:

Screeling wrote:
The Dreamcast still remains a shock to me. It had some solid games that, to me, seemed to run a lot better than the first rounds of PS2 games. There were lots of fun games for it too. What was it about the PS2 that buried it?

IIRC the controllers were retarded too... Yep.

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Author:  Darkroland [ Thu Mar 10, 2011 12:42 pm ]
Post subject:  Re: 6 limericks for failed systems

Yup, looks like it was definitely Sony. Peter Moore was an exec at Sega at the time, here are his words:
Quote:
Despite falling victim to the juggernaut PlayStation brand in 2001, Sega's Dreamcast is still revered amongst gamers for its groundbreaking achievements in gaming and technology.

One person who knows the ins and outs of the Dreamcast drama is Peter Moore, who before his stints at Microsoft and EA Sports was head of Sega of America.

In an interview with the Guardian's gaming blog, Moore said, "The Dreamcast was an interesting beast. Sega was so financially strapped, and it had already launched in Japan to a sort of tepid, luke-warm reaction. ...

"Europe was going to be launching but there wasn't enough there to salvage what was going to be a tough situation with the PS2 looming 12 months out … The U.S. was the last best chance of getting the Dreamcast up and running."

Moore said that the Dreamcast was "on fire" for the first 18 months, but after Sega's Japanese headquarters told SOA that how many millions of consoles it needed to sell by the holiday 2000 season (Moore couldn't remember the exact figure), he personally made the call that Sega would be leaving hardware. That annoucement was made January 31, 2001.

"We were selling 50,000 units a day, then 60,000, then 100,000, but it was just not going to be enough to get the critical mass to take on the launch of PS2," Moore added. "It was a big stakes game. Sega had the option of pouring in more money and going bankrupt and they decided they wanted to live to fight another day. So we licked our wounds, ate some humble pie and went to Sony and Nintendo to ask for dev kits."

Moore described the console's life as a period of "pain, heartache, euphoria."

But he still recalls the machine fondly. "In the end it didn't work out. It was tough, but those were great days and I've never met anybody who regretted buying a Dreamcast. Soul Calibur anyone?"

Author:  TheRiov [ Thu Mar 10, 2011 12:48 pm ]
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why would they have put the cable on the back side of the controller?seems like asking for the cable to be ripped out.

Author:  Lex Luthor [ Thu Mar 10, 2011 1:12 pm ]
Post subject: 

Screeling wrote:
The Dreamcast still remains a shock to me. It had some solid games that, to me, seemed to run a lot better than the first rounds of PS2 games. There were lots of fun games for it too. What was it about the PS2 that buried it?


Solid games != amazingly awesome games like GTA3 or Halo. The last game I played that was just "solid" was... well... don't think I ever wasted my time actually.

Author:  Darkroland [ Thu Mar 10, 2011 1:56 pm ]
Post subject:  Re:

Lex Luthor wrote:
Screeling wrote:
The Dreamcast still remains a shock to me. It had some solid games that, to me, seemed to run a lot better than the first rounds of PS2 games. There were lots of fun games for it too. What was it about the PS2 that buried it?


Solid games != amazingly awesome games like GTA3 or Halo. The last game I played that was just "solid" was... well... don't think I ever wasted my time actually.


DC actually had some mind blowing stuff for it's time. Technologically was far better than the PS2 (at release, and because the PS2 was a NIGHTMARE to code for at first). However, PS2 had a dvd player built in, and sega just didn't have the cash to throw around like sony.

Some of DC's great stuff:

Resident evil: code veronica
Soulcaliber
Jet Grind Radio
NFL 2k1
NBA 2k1

For their time, they were blowing everyone else out of the water. It was just a short lived reign.

Author:  Raltar [ Thu Mar 10, 2011 2:00 pm ]
Post subject: 

To be fair, a better version of Code Veronica was released for the PS2. So I don't think we should count that.

Author:  Kaffis Mark V [ Thu Mar 10, 2011 3:03 pm ]
Post subject:  Re:

TheRiov wrote:
why would they have put the cable on the back side of the controller?seems like asking for the cable to be ripped out.

Because they had cartridges that slid into the controller from the top. They wouldn't have fit the paddle design coming in from the bottom.

Author:  Darkroland [ Thu Mar 10, 2011 3:41 pm ]
Post subject:  Re:

Raltar wrote:
To be fair, a better version of Code Veronica was released for the PS2. So I don't think we should count that.


Yeah, but that was more than a year later, so <shrug>.

Author:  Lenas [ Thu Mar 10, 2011 4:58 pm ]
Post subject: 

The Dreamcast was **** awesome. House of the Dead 2 was amazing, as were the Sonic Adventure games.

Author:  Shelgeyr [ Sat Mar 12, 2011 12:21 pm ]
Post subject: 

I loved my Dreamcast, a lot.
Favorite game would have to be Gauntlet Legends.

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