The Glade 4.0

"Turn the lights down, the party just got wilder."
It is currently Fri Nov 22, 2024 4:02 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Clang
PostPosted: Tue Jun 12, 2012 8:36 am 
Offline
User avatar

Joined: Tue Sep 08, 2009 9:36 am
Posts: 4320
A kickstart that I figured folks here might find interesting.

http://www.kickstarter.com/projects/260688528/clang

Quote:
Hi, Neal Stephenson here. My career as an author of science and historical fiction has turned me into a swordsmanship geek. As such, I'm dissatisfied with how swordfighting is portrayed in existing video games. These could be so much more fun than they are. Time for a revolution.

In the last couple of years, affordable new gear has come on the market that makes it possible to move, and control a swordfighter's actions, in a much more intuitive way than pulling a plastic trigger or pounding a key on a keyboard. So it's time to step back, dump the tired conventions that have grown up around trigger-based sword games, and build something that will enable players to inhabit the mind, body, and world of a real swordfighter.

CLANG will begin with the Queen of Weapons: the two-handed longsword used in Europe during late medieval and early renaissance times. This is a well-documented style that has enjoyed a revival in recent years thanks to the efforts of scholars and martial artists worldwide.

At first, it'll be a PC arena game based on one-on-one multiplayer dueling (which is a relatively simple and attainable goal; we don't want to mess this up by overreaching). Dueling, however, is only the tip of the sword blade. During the past few years, we have been developing a rich world, brimming with all manner of adventure tales waiting to be written--and to be played. In conjunction with 47 North, Amazon.com's new science fiction publishing house, we've already begun publishing some of those stories, and we have plenty more in the hopper. Once we get CLANG off the ground we intend to weave game and story content together in a way that'll enhance both the playing and the reading experience.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 12, 2012 9:09 am 
Offline
User avatar

Joined: Wed Sep 02, 2009 7:59 pm
Posts: 9412
viewtopic.php?f=4&t=8686

Dude... I know nobody's looked at anything on this forum except the Diablo III thread for, like, the last month, but it's the third topic!

_________________
"Aaaah! Emotions are weird!" - Amdee
"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 12, 2012 9:41 am 
Offline
User avatar

Joined: Tue Sep 08, 2009 9:36 am
Posts: 4320
Heh, oops.


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Tue Jun 12, 2012 12:20 pm 
Offline
User avatar

Joined: Thu Sep 03, 2009 3:08 am
Posts: 6465
Location: The Lab
Kaffis Mark V wrote:
http://www.gladerebooted.org/viewtopic.php?f=4&t=8686

Dude... I know nobody's looked at anything on this forum except the Diablo III thread for, like, the last month, but it's the third topic!


I guess I'm one of the outcasts who isn't reading the D3 thread? :D


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 12, 2012 2:39 pm 
Offline
User avatar

Joined: Wed Sep 02, 2009 7:59 pm
Posts: 9412
Hehe. I was just giving Aizle a hard time. I mean, I don't *think* the title of my thread is obscure if you're coming to post about Clang... ;)

_________________
"Aaaah! Emotions are weird!" - Amdee
"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 166 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group