The Glade 4.0

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PostPosted: Wed Oct 21, 2009 8:49 pm 
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Jocificus wrote:
Ugh, lag has been absolutely terrible since the Halloween event started. We're hearkening back to the good old days with 30s+ loot/vendor lag, frequent dc's, and all the other fun stuff.

If the event is going to do this crap, please turn it off. Thanks.


This. My connection is rock solid most nights... since halloween started? I've been discoed at least once a night and like 5 times in a row doing IC.

Its been REALLY shitty. And its starting to piss me off.

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PostPosted: Thu Oct 22, 2009 9:26 am 
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Revamped LFG tool:

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The World of Warcraft Team has enabled the Looking For Group (LFG) Tool on the PTR 3.3 build 10623. Many fans will feel shocked to the huge and drastic changes made to the UI and its function. In live realms, you choose whether you join LFG as a tank, dps or healer. Then you choose from a drop down menu if you will join a normal, heroic or raid group. Then you select which dungeon to queue in -- sometimes you have a very limited amount of dungeons depending the level you are. On the Looking for More tab, you usually are able to see other players queued and you can invite individual players from that list.

Well, keep your jaw tight. Say bye to the LFM tab. You no longer see other people in the queue, nor can whisper or invite them.

NEW LFG TOOL

The changes are drastic, some of those functions such as LFM tab will be very missed, but apart from the setbacks, the benefits of this new system might be a payoff.

Were you annoyed by having to go through the drop down system, and to not have access to Burning Crusade and Classic WoW dungeons because you are level 80?

Now you will be glad to hear that the dropdown menus have been replaced by a hierarchy tree that you can collapse or open. Each hierarchy tree shows:

* all the normal dungeons under Wrath of the Lich King
* all the heroic dungeons under Wrath of the Lich King
* all the normal dungeons under Burning Crusade
* all the heroic dungeons under Burning Crusade
* all the normal dungeons under WoW Classic



Basically you can queue on all those dungeons at once. You will be matched with other players who also check marked any of those dungeons. So far all are enabled by default. We really hope they are disabled by default so that you only queue where you wish to queue in.

When the LFG Tool has found five candidates to create a 5-players group, all five players will get a popup message giving you the option to join or to cancel. When you click accept, you will see onscreen a window with five icons (representing tank, dps, healers) and view a ready check on each icon. Once all have successfully agreed to be ready ... drumroll ... you are automatically teleported into the dungeon itself. Goodbye, Meeting Stones !!! No more clicking individual players to summon.

Basically this system shortens the amount of time to search for a group, the amount of time to wait until two people reach the meeting stone -- yea, have you been in that situation where everyone is in Kalimdor and Eastern Kingdom, and only one is in Northrend? How many times have you had to waste 10 minutes for just one person to reach the meeting stone to help you summon players? No worries. The system searches players for you, and it teleports you straight inside the dungeon.

What about when you are in a group, and zone in, then realize the leader forgot to set the dungeon to heroic? Everyone goes ... /facepalm. Zone out, wait for the leader to change difficulty to heroic, then zone in. How often does that happen? Could that be one of the reasons there are many instance full messages? Well, this new LFG tool helps to avoid this type of mistakes, and makes sure there aren't instance limit exceeded issues.

Another issue about LFG is that not everyone always uses it, or there aren't enough people for your Occulus Achievements. Blizzard is addressing this problem by giving raiders the opportunity to earn gold and tokens for using the LFG Tool, in addition to the solo daily quests and raid daily quests. Many have used this popular raid daily quests as a means to acquire Emblems of Heroism, Emblems of Triumph and other tokens. By voluntarily joining a random Wrath of the Lich King LFG, you can get 49 gold and two emblems of Triumph. For a random Wrath of the Lich King heroic LFG, you will acquire 68 gold and two Emblems of Frost. Rewards for joining random Burning Crusade or Classic WoW dungeons haven't been enabled or specified.

Do you have questions or concerns about the new LFG Tool? Feel free to post your comments below or at our following forum thread. We are gathering questions for the developers through the US Community Manager: Nethaera.

I am among the fans who feels upset about not been able to see people on queue under the LFM tab, but I have to agree this was a very nice and well-thought out design that deserves to be tested thoroughly before complaining about it. It's worth it.


Is it just me, or does it sort of punish you for putting together a complete group of guildies? I don't think I like this.


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PostPosted: Thu Oct 22, 2009 9:38 am 
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The no meeting stone thing sounds pretty nice, I suppose, though this:

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By voluntarily joining a random Wrath of the Lich King LFG, you can get 49 gold and two emblems of Triumph. For a random Wrath of the Lich King heroic LFG, you will acquire 68 gold and two Emblems of Frost.


WTF?

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PostPosted: Thu Oct 22, 2009 9:47 am 
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Rafael wrote:
The no meeting stone thing sounds pretty nice, I suppose, though this:

Quote:
By voluntarily joining a random Wrath of the Lich King LFG, you can get 49 gold and two emblems of Triumph. For a random Wrath of the Lich King heroic LFG, you will acquire 68 gold and two Emblems of Frost.


WTF?


Yeah, that's the only thing that had me scratching my head. Seriously, 2 emblems of frost for joining a heroic LFG? Do you have to complete the dungeon, or can I just join and drop? Farmed! :)

I wonder if you can put together a group of 4, and then join LFG as a group and fill a pug and still get the quest items.


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PostPosted: Thu Oct 22, 2009 10:09 am 
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Yeah, the instant port to the instance is very nice.

But if it comes down to guildies in groups of 4 going, "Sorry full up, gotta hit the LFG panel for our 5th. Thanks guy!" I'll be highly annoyed.


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PostPosted: Thu Oct 22, 2009 10:28 am 
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I'm not sold at all on this. Not being able to see and then talk to others in the LFG menu is a massive no-no. Especially for raids.


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PostPosted: Thu Oct 22, 2009 10:34 am 
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Random PUG FTL :(

It'll be like when the Daily Heroic is OCC...

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PostPosted: Thu Oct 22, 2009 12:15 pm 
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I don't know who the morons are that are behind the lfg tool, but it's always been a disaster, and this sounds like it's just going to be worse. They're even adding in achieves for grouping with a specific number of random people from the lfg tool.

Absolutely terrible.

The auto port is nice, and I think the automatic group building it does is good as well. But the lfm portion being gone is a horrible idea. I also agree that it appears to now punish guild groups, as you now won't be able to finish dailies.

And I'll never pug oculus. Ever. When it's the daily, if I don't get a guild group, I don't do it.


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PostPosted: Thu Oct 22, 2009 1:29 pm 
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Jocificus wrote:

And I'll never pug oculus. Ever. When it's the daily, if I don't get a guild group, I don't do it.



For the record, the only time i've ever beaten occulus on heroic was in a pug, because nobody I know wants to do the damn thing. (I still haven't beaten Malygos, for the same reason.)

That one PUG, though, we went through without any deaths, and got the "Amber Void" achievement on the victory....and this was before the drakes scaled by gear level.

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PostPosted: Thu Oct 22, 2009 2:35 pm 
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I actually really like Oculus, but that is of course when you have people who take the time to understand your drake's abilities and how to use them. Same for Malygos. However, I can see the flip side though. You spend all this time and energy learning to play your class, and now all of a sudden it doesn't mean squat.


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PostPosted: Thu Oct 22, 2009 2:40 pm 
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ou spend all this time and energy learning to play your class, and now all of a sudden it doesn't mean squat.


Which is why I have always hated vehicle fights. But at least the first half of Malygos you play as your character instead of a dragon.

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PostPosted: Thu Oct 22, 2009 2:45 pm 
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I like the Occ fight because it demosntrates who has mastered the rudiments of WoW: since your drake has limited dimensionality, things like movements, awareness and timing count for significantly more. You need at least a solid grasp of these things and can't rely on any of the 9 classes raw power and depth to "over power" the encounter.

It's like a level 4 character. Of course, the most challenging encounters test these abilities within the context of having to play a full class and thus are more rewarding to beat, but for a short and sweat encounter, Occulus is pretty cool.

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PostPosted: Thu Oct 22, 2009 3:02 pm 
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UI reposted and updated at end.

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Last edited by Khross on Fri Oct 23, 2009 1:46 pm, edited 1 time in total.

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PostPosted: Thu Oct 22, 2009 3:04 pm 
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FL isn't so bad for a vehicle fight. being a gunner in a demo or siege engine's pretty cool.

pewpewpewpewpewpewpew /carpal tunnel

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PostPosted: Thu Oct 22, 2009 3:08 pm 
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Khross:
Simple and effective. Does the blue bar across the top have any functionality, though? If not, lose it.


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PostPosted: Thu Oct 22, 2009 3:21 pm 
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Lenas:

That's where my clock, location, coordinates, money, bag space, ammo count, mail notification, text based experience tracking, tracking notification, etc. will go.

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PostPosted: Thu Oct 22, 2009 4:08 pm 
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That's a very nice UI, Khross. Are you making it from scratch, or putting it together from other pieces?

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PostPosted: Thu Oct 22, 2009 5:25 pm 
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A friend who is now mostly retired from the game sent me these screenshots of his UI.

They are based on the CaithUI bundle from wowinterface.com. He also has some additional add-on's loaded as well.

http://www.hansenonline.org/images/wow/UI-Raid.jpg
http://www.hansenonline.org/images/wow/UI-annotated.jpg
http://www.hansenonline.org/images/wow/UI-nocombat.jpg

Hes done a lot of 'state' customization to keep the interface clean and only expose certain buttons/bars during certain situations.

The UI-annotated.jpg has the specific add-ons he uses tagged in the image.


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PostPosted: Thu Oct 22, 2009 6:42 pm 
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Khross wrote:

Thoughts? Input?


Very nice, I like it a lot. In fact can you tell us what you're using there so I can copy it? I am always drawn to the clean lines of UI's, hate clutter which you'd never know looking at my current ui ;).

My only change would be that I personally like my unit frames a bit more centralized so your eye doesn't need to travel far to get information. My health, buff/debuffs and target health, buff/debuffs are always located close to the center of the screen around my avatar in MMOs. That kinda kills the clean look though, it's more functional than form so from a purely aesthetic perspective how you have it is better.

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PostPosted: Thu Oct 22, 2009 10:45 pm 
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Midgen wrote:
A friend who is now mostly retired from the game sent me these screenshots of his UI.

They are based on the CaithUI bundle from wowinterface.com. He also has some additional add-on's loaded as well.

http://www.hansenonline.org/images/wow/UI-Raid.jpg
http://www.hansenonline.org/images/wow/UI-annotated.jpg
http://www.hansenonline.org/images/wow/UI-nocombat.jpg

Hes done a lot of 'state' customization to keep the interface clean and only expose certain buttons/bars during certain situations.

The UI-annotated.jpg has the specific add-ons he uses tagged in the image.


That's a very nice ui. I love the way pitbull is set up. Do you happen to know if that is pitbull 3, or 4?


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PostPosted: Thu Oct 22, 2009 11:16 pm 
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Uinan wrote:
That's a very nice ui. I love the way pitbull is set up. Do you happen to know if that is pitbull 3, or 4?


I don't know for sure, but if I had to hazard a guess I'd say PB3. He's been playing for a a couple of years, but retired his mains several months ago and resigned to just playing lowbies with his wife and kids due to life, work etc...

I'll ask him next time I see him which ones it is.


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PostPosted: Fri Oct 23, 2009 4:31 am 
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To stop the QQ about LFG rewards...
Quote:
Q: May I create a group with 4 friends and then use the LFG interface to gain the random dungeon reward?
A: Yes. In fact, you can join it with a full group of 5 and still get the random dungeon reward. The reward is for doing a random dungeon, not necessarily for having random members.


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PostPosted: Fri Oct 23, 2009 7:39 am 
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That makes more sense, but what's the point? That some of their dungeons (*cough* Old Kingdom *cough*) are boring with crappy rewards compared to others? Were that not the case, they could just cut the badge costs of Conquest items by a third or half or whatever.

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PostPosted: Fri Oct 23, 2009 8:29 am 
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LOL so they just want to get players into the crappy dungeons. Oh well, free badges.


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PostPosted: Fri Oct 23, 2009 9:52 am 
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Lenas wrote:
To stop the QQ about LFG rewards...
Quote:
Q: May I create a group with 4 friends and then use the LFG interface to gain the random dungeon reward?
A: Yes. In fact, you can join it with a full group of 5 and still get the random dungeon reward. The reward is for doing a random dungeon, not necessarily for having random members.


Oh. Well, that's not awful then.

I get the feeling though, that the randomizer is gonna be like

1-50 Oculus
51-80 OK
81-90 UP
91 Nexus
92 AN
93 CoS
94 UK
95 ToC
96 HoS
97 HoL
98 VH
99-00 Reroll ---> 1-50 Oculus 51-80 OK 81-00 new icecrown heroics

:)

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