Kaffis Mark V wrote:
DE, I don't think the ethical hazard in releasing buggy games and relying on the free modding community to fix them or implement new, in-demand features is significantly different in kind than the ethical hazard of doing the same but with paid mods that the developer gets a kickback from.
In both cases, the developer has a financial incentive to leave the game buggy. It's just a matter of whether they get their fix for free or at a profit, both of which are more profitable than paying employees to do it on the publisher's dime.
There's a pretty significant difference there. In one case it's a matter of "****, the deadline is here, **** it we'll get it out and patch it later", in the other it's "don't even worry about debugging it, we'll make more money letting the modders fix it and charge for the patch." In the worst case, they could then release their own "free patches" which introduce more bugs for modders to "fix".
After all the melodramatics about EA over the years its amazing anyone thinks this is a good idea.