The Glade 4.0

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PostPosted: Wed Aug 11, 2010 5:54 pm 
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SuiNeko wrote:
Diamondeye wrote:
There were NO DROP items from the start, but they were rare. The Obsidian Bladed Flamberge comes to mind. I played on Rallos Zek the first year, and that NO DROP stuff was sought after even if it sucked because it couldn't be looted off your corpse. They eventually changed it to no looting of primary or offhand items (and containers were always no loot) so melees couldn't get screwed but not before I took a Mino Axe off someone that attacked me!


I dont think they were, actually, though it may have been pretty soon after. I distinctly remember some very very funny community complaints when LORE and NO DROP got introduced about how it broke continuity around being unable to drop or trade items.

Used to be able to loot other peoples corpses too to recover their gear for them.


I remember it too, because it was just LORE and NO DROP was already in the game. If NO DROP was added after launch it was within only a few weeks.

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PostPosted: Wed Aug 11, 2010 7:40 pm 
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Müs wrote:
I dunno, I do miss EQ sometimes.




http://www.project1999.org/index.php

It isn't perfect but about as close as you are going to get for free.

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PostPosted: Wed Aug 11, 2010 7:49 pm 
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I can't look at pre-Luclin models without feeling nauseas, so I'll pass on Project1999.

Also, the original interface was changed and updated for a reason.

Man that game really was terrible early on.


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PostPosted: Wed Aug 11, 2010 7:57 pm 
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What? The original models are lightyears better than the Luclin ones. Especially the armor textures. Luclin models homogenized the game's armor.


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PostPosted: Wed Aug 11, 2010 8:14 pm 
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We'll have to agree to disagree then. Luclin models were a vast improvement -- more realistic.


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PostPosted: Wed Aug 11, 2010 9:24 pm 
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One of many fond EQ memories for me, was the first time I killed Kizdean Gix. Damn, I hated that son-of-a-darkelf. This is the kind of thing that (for me) made EQ great. No other game has ever left lasting memories like this. Even things at low level... like the Trueshot/Raincaller bow quests... gah.. I could go on and on and on.... :p


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PostPosted: Wed Aug 11, 2010 9:44 pm 
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Did anyone else have to play in the shitty "windowed" mode at first?


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PostPosted: Thu Aug 12, 2010 3:54 am 
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Lenas wrote:
What? The original models are lightyears better than the Luclin ones. Especially the armor textures. Luclin models homogenized the game's armor.


I agree on armor textures, but the actual luclin character models were better.

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PostPosted: Thu Aug 12, 2010 7:53 am 
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I'm with Raltar. The original armor textures had a lot of character and variety.

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PostPosted: Thu Aug 12, 2010 8:31 am 
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Diamondeye wrote:
SuiNeko wrote:
Diamondeye wrote:
There were NO DROP items from the start, but they were rare. The Obsidian Bladed Flamberge comes to mind. I played on Rallos Zek the first year, and that NO DROP stuff was sought after even if it sucked because it couldn't be looted off your corpse. They eventually changed it to no looting of primary or offhand items (and containers were always no loot) so melees couldn't get screwed but not before I took a Mino Axe off someone that attacked me!


I dont think they were, actually, though it may have been pretty soon after. I distinctly remember some very very funny community complaints when LORE and NO DROP got introduced about how it broke continuity around being unable to drop or trade items.

Used to be able to loot other peoples corpses too to recover their gear for them.


I remember it too, because it was just LORE and NO DROP was already in the game. If NO DROP was added after launch it was within only a few weeks.

Lore was added a couple months after the game, but they gave you a heads up on the "Lore Pending" tag. At the time I was borrowing a pair of PGT's from my higher level friend, and it was insane for that point in the game.

I have been thinking about this, and I don't recall any no-drop items until after Hate/Fear. The first items I know I had that were no drop were my pair of EBWs, but I didn't get those until after the quest had been moved to Mistmoore and redone, and that was after Fear and Hate were opened, and originally, those two zones were not level restricted, but the armor from the mobs was flagged no drop (and Incardine was as good as it got, but instead of being War only, all 4 "tanks" could wear it). That was part of the issue behind the move to level restrictions... people were taking their twinks into the planes and looting the end game armour (no level restrictions on gear back then either).

No drop was obviously in the game after the Planes, and was widely used for quest pieces from there forward, but I just don't recall anything, in any zone that played in, as having no drop items... nothing from Mistmoore, Sol B, Nagafen, Cazic (the zone), LGuk, etc.

Even the artifact items from the game back then were tradeable... Petrified Bark Legs, that pal/cler hammer from the GM event in Cauldron/BB.


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PostPosted: Thu Aug 12, 2010 8:38 am 
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Elessar wrote:
Did anyone else have to play in the shitty "windowed" mode at first?


You can change it in the options...lol

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PostPosted: Thu Aug 12, 2010 9:56 am 
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Ladas wrote:
Lore was added a couple months after the game, but they gave you a heads up on the "Lore Pending" tag. At the time I was borrowing a pair of PGT's from my higher level friend, and it was insane for that point in the game.

I have been thinking about this, and I don't recall any no-drop items until after Hate/Fear. The first items I know I had that were no drop were my pair of EBWs, but I didn't get those until after the quest had been moved to Mistmoore and redone, and that was after Fear and Hate were opened, and originally, those two zones were not level restricted, but the armor from the mobs was flagged no drop (and Incardine was as good as it got, but instead of being War only, all 4 "tanks" could wear it). That was part of the issue behind the move to level restrictions... people were taking their twinks into the planes and looting the end game armour (no level restrictions on gear back then either).

No drop was obviously in the game after the Planes, and was widely used for quest pieces from there forward, but I just don't recall anything, in any zone that played in, as having no drop items... nothing from Mistmoore, Sol B, Nagafen, Cazic (the zone), LGuk, etc.

Even the artifact items from the game back then were tradeable... Petrified Bark Legs, that pal/cler hammer from the GM event in Cauldron/BB.


It was there. I know for sure, because I was playing the PVP server, and we were collecting the items to have a "travel" armor set for when we weren't all assembled together; that way you were less likely to lose a good piece of gear to a robber or a group of them, but you weren't totally naked.

You probably don't remember them because prior to the Planes, most of the NO DROP gear was shitty. It was stuff we'd never have worn for any other reason; if you weren't on RZ you'd have had no reason to go for it. A lot of it came from weird places too. A lot of the actual items people are more familiar with were introduced later, like the stuff for the class armors when they took Rubicite out. The selection of items was really weird too, like that Obsidian Flamberge I mentioned; it was deep in Sol A in a place people rarely went to. It wasn't any better than any other 2-hander but it was NO DROP.

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PostPosted: Thu Aug 12, 2010 11:16 am 
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Rodahn wrote:
We'll have to agree to disagree then. Luclin models were a vast improvement -- more realistic.


I wont disagree that they are more realistic. That said, EQ was the first cartoony MMO. It didn't need to be realistic. The characters no longer made sense in the world they had been placed in. Also, the original model's animations were far above the quality of Luclin model animations.


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PostPosted: Thu Aug 12, 2010 11:22 am 
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I didn't really dislike the Luclin models in and of themselves, but I really thought the effort could ahve been better spent elsewhere. I also thought it was an unnecessary added burden on the computer. The computer I used at that time I had to upgrade RAM on and still couldn't use all the models at one time.

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PostPosted: Thu Aug 12, 2010 11:22 am 
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I'm kinda indifferent about the graphics models. There were good and bad aspects to both, but I definitely preferred the pre-luclin animations.


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PostPosted: Thu Aug 12, 2010 11:27 am 
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The kick animation in particular was better pre-Luclin. They seems to all get rather spastic after that. I also missed the Ogres and Trolls.

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PostPosted: Thu Aug 12, 2010 12:24 pm 
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I suppose it's good news for me that I can't get the Luclin models to load on my computer. I'm pretty sure it has something to do with Windows 7, DX 11, and/or just having a computer too powerful. I really have no idea and tech support can't figure it out. It doesn't bother me that much though.

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PostPosted: Thu Aug 12, 2010 12:46 pm 
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Diamondeye wrote:
It was there. I know for sure, because I was playing the PVP server, and we were collecting the items to have a "travel" armor set for when we weren't all assembled together; that way you were less likely to lose a good piece of gear to a robber or a group of them, but you weren't totally naked.

You probably don't remember them because prior to the Planes, most of the NO DROP gear was shitty. It was stuff we'd never have worn for any other reason; if you weren't on RZ you'd have had no reason to go for it. A lot of it came from weird places too. A lot of the actual items people are more familiar with were introduced later, like the stuff for the class armors when they took Rubicite out. The selection of items was really weird too, like that Obsidian Flamberge I mentioned; it was deep in Sol A in a place people rarely went to. It wasn't any better than any other 2-hander but it was NO DROP.

I'll take your word for it. I remember the Obsidian Flamberge... I spent a lot of time in Sol A when we weren't in Mistmore, but I don't recall when I was there (in the 30s) compared to the release of the planes. I spent a lot of time in the upper 20s to low 30s messing around and losing exp more than earning... I know I was in the low to 20s when they cut the death penalty in half... I remember when the first player on Bertox hit 50th level (wizard that then promptly quit the game, since he thought he was done with it) and I was in the high 20s.

Did we get starter swords and tunics (first quest, turn in the note?) or was that added later? Because now that I think about it, those were both no drop?


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PostPosted: Thu Aug 12, 2010 2:20 pm 
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I remember turning in the note, but I don't remember if that gave you just the tunic, or both the sword and the tunic. I think the tunics became ND because of the PVP server where killing newbies for their tunic and selling it was something of a going concern. Apparently, like the Cracked Staff, they sold for an inexplicably large amount of money.

As for that Flamberge, I wanted that thing in the worst way since the folks I played with and I spent a lot of time grinding in Sol A, but not only did I never get it, I don't think I ever saw anyone that had one in my entire time playing. It was exceedingly obscure for some reason; I guess because everyone was going for the BIBS or the Mithril 2hander that had haste.. or the Dark Reaver for SKs.

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PostPosted: Thu Aug 12, 2010 2:37 pm 
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God. I miss everquest. Jonesing.


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PostPosted: Thu Aug 12, 2010 2:46 pm 
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No ****, right? I want to play again.

Maybe I'll reactivate for a month and go solo some dragons in Western Wastes. That was my favorite pass-time. Lenas happens to have his bank filled with every. single. one. of the dragon talismans. Even the rare ones like Myga.

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PostPosted: Thu Aug 12, 2010 3:10 pm 
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Lenas wrote:
No ****, right? I want to play again.

Maybe I'll reactivate for a month and go solo some dragons in Western Wastes. That was my favorite pass-time. Lenas happens to have his bank filled with every. single. one. of the dragon talismans. Even the rare ones like Myga.

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What level range do you have to be in order to solo these dragons?

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PostPosted: Thu Aug 12, 2010 3:17 pm 
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A couple of them are possible at 65 with some form of slow. With EQ in it's current form, though, anyone ~65 could kill most of them with a healer mercenary. Also, I'm sure the caliber of gear at 65 these days is much higher than what I had at the time.

I seem to recall soloing Harla Dar (lvl 66) when I was level 65. Took about an hour of bow kiting to get done. Then she gated. Then another half-hour kiting around her bind point so she wouldn't gate again. I was pretty proud of that.


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PostPosted: Thu Aug 12, 2010 3:20 pm 
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I'd be game for starting up some alts and leveling old school on a server, if anyone's interested.

I've also got chars parked (for the time) at 65, 75 and 80 on FV.

I'll probably be leveling the 80, but leaving the 65 and 75 (war and SK) where they are for the time being.

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PostPosted: Thu Aug 12, 2010 3:24 pm 
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Diamondeye wrote:
I remember turning in the note, but I don't remember if that gave you just the tunic, or both the sword and the tunic. I think the tunics became ND because of the PVP server where killing newbies for their tunic and selling it was something of a going concern. Apparently, like the Cracked Staff, they sold for an inexplicably large amount of money.

As for that Flamberge, I wanted that thing in the worst way since the folks I played with and I spent a lot of time grinding in Sol A, but not only did I never get it, I don't think I ever saw anyone that had one in my entire time playing. It was exceedingly obscure for some reason; I guess because everyone was going for the BIBS or the Mithril 2hander that had haste.. or the Dark Reaver for SKs.

Heh, I bought at level 9 a Shiny Brass Halberd and used that until 28th level. I camped that 2H'er in Befallen forever, as well as the BIBS, but I never had any luck with those.

I finally ditched the Shiny Brass Halberd when I with some of my guild in EC messing around. I dueled another ranger friend toe to toe.. he had a BiBS, I had the Shiny, but he was 6 levels lower than me. It was a draw. We switched weapons and it wasn't even close. I still had over half health when he was knocked unconcious.

I had some bladed thulian claws at one point too... forgot what was paired with those... maybe my first EBW while I was camping teeth for the second. I also had a set of EBs, but didn't use those much due to the root problem (though they saved my bacon when I tried to solo the Ghoul Messenger for the SSoM).

Great times.


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