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PostPosted: Thu Sep 16, 2010 7:43 pm 
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Castlevania: Lord of Shadows

Spoiler:
[youtube]JXV6oWKMcSU[/youtube]


Vanquish

Spoiler:
[youtube]PDDmMGvVUvs[/youtube]


El-shaddai

Tales of Grace F

Ninokuni (neat art style)

Children of Eden (REZ successor?)

Deus Ex 3 teaser (in Japanese)
Spoiler:
[youtube]Ouod4zOselE[/youtube]


Parasite Eve: 3rd Birthday -- 1 (WARNING: Stupid commercials before each video -- 10 seconds)
2
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PostPosted: Thu Sep 16, 2010 9:13 pm 
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Location: The battlefield. As always.
I have the Vanquish demo. I am interested, but not Instant Sale interested.

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PostPosted: Fri Sep 17, 2010 7:18 am 
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Why is a Japanese beat-em-up named after a Hebrew name for God?

Also, want English translation of that new Deus Ex trailer.

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PostPosted: Fri Sep 17, 2010 10:29 am 
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To the Japanese, Judeo-Christian mythology is neat fantasy stuff. Sort of the way we view, say... Beowulf or perhaps King Arthur.

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PostPosted: Fri Sep 17, 2010 12:11 pm 
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Yeah, but I'd think that if I made a game called Knights of the Round Table, it would contain, you know, some broadswords, horses, and platemail.

I don't recall ever seeing such weapons or landscapes in Judeo-Christian mythology..

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PostPosted: Fri Sep 17, 2010 12:19 pm 
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Consider that this is a country where video game developers create a game where you summon Odin out of a crack in the sky to cut robots in half.

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PostPosted: Fri Sep 17, 2010 12:38 pm 
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Secret shakycam footage of FFvsXIII

http://kotaku.com/5640625/the-final-fan ... sed-to-see

Looks like combat is Crisis Core/KH style. Also, blood!


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PostPosted: Fri Sep 17, 2010 12:38 pm 
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I suppose this is true, and I'm just expecting far more sanity and rationality than the Japanese entertainment mindset is accustomed to delivering.

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PostPosted: Fri Sep 17, 2010 4:37 pm 
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Kaffis:

Here you go:

[youtube]bhqYBKZRg5I[/youtube]


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PostPosted: Fri Sep 17, 2010 7:29 pm 
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Nein. That's the original one.

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PostPosted: Fri Sep 17, 2010 7:39 pm 
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Well paint me red!

Try this one:

[youtube]xUpl85t6V7c[/youtube]


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PostPosted: Fri Sep 17, 2010 8:44 pm 
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I get a boner every time I see more of Lords of Shadow.

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PostPosted: Fri Sep 17, 2010 9:57 pm 
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That looks more like it. Again, they have yet to dash my aspirations and hopes for the game against the cold rocks of reality. Doesn't mean it can't happen, just that the teasers are thematically pushing the right buttons for me for a Deus Ex franchise and my lofty cyberpunk sensibilities. Still not sure whether the gameplay will deliver, as the cutscene combat looks too.. scripted? to really be both credible and what I want. I could buy that it's all just pre-rendered garbage to make the teasers look nice, or that it's indicative of gameplay that's not what I want. I'm hoping it's the former.

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"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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PostPosted: Sat Sep 18, 2010 12:14 am 
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Raltar wrote:
I get a boner every time I see more of Lords of Shadow.


Were I not in complete agreement I would say... that is kind of creepy.

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PostPosted: Thu Sep 23, 2010 7:30 am 
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Again, they have yet to dash my aspirations and hopes for the game against the cold rocks of reality.


Gamescom had a gameplay trailer, apparently.

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PostPosted: Thu Sep 23, 2010 11:17 am 
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Thanks, Dal. Still, it's hard to say -- I can accept that none of that is pre-rendered for the trailer, but it's still obviously a lot of cutscene editted together with gameplay, and thus I'm not sure *how much* of that is the result of control over the protagonist. Are *only* the FPS perspective shots the result of player direction? I'd be pretty cool with that, though it would make most of the trailer in-game cutscenes. Or can the game be played in the third person, as well, and thus some of the flashy attacks are context-sensitive assassinations or finishing moves? Then I'm still pretty wary, as that leans away from what I love most about Deus Ex, that it fosters creativity rather than running up to the glowing spot on the ground to perform your special "I win" attack and look cool.

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"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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