The Glade 4.0

"Turn the lights down, the party just got wilder."
It is currently Sat Nov 23, 2024 9:45 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 23 posts ] 
Author Message
PostPosted: Fri Mar 14, 2014 12:56 am 
Offline
User avatar

Joined: Tue Sep 22, 2009 10:04 am
Posts: 103
For the next 2 weeks you can create a level 85 character equipped with all the proper aa's free of charge if you have a Gold (subscribed) account. Silver free to play account should be able to upgrade a current character.

If anyone is interested it might be a good time to pop in and take a look around.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 14, 2014 3:49 pm 
Offline

Joined: Fri Sep 04, 2009 11:58 am
Posts: 1596
Ding 85!

Woot!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 14, 2014 6:07 pm 
Offline
User avatar

Joined: Thu Sep 03, 2009 3:08 am
Posts: 6465
Location: The Lab
I wouldn't know what to do with a level 85 character, other than to run around and explore, which I can already do with my old level 65 Ranger (Midgen).


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 15, 2014 12:50 am 
Offline
Mountain Man
User avatar

Joined: Thu Sep 10, 2009 4:15 pm
Posts: 3374
Wow, I'd have to think about which character to upgrade ... Elf Ranger on Zek? Probably get de-leveled pretty quickly ... Dwarf Rogue? That might be fun. Or, maybe my Troll SK.

Problem is going to be gear, no? I barely have adequate gear for the levels those characters are at now.

_________________
This cold and dark tormented hell
Is all I`ll ever know
So when you get to heaven
May the devil be the judge


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 15, 2014 1:34 am 
Offline
User avatar

Joined: Tue Sep 22, 2009 10:04 am
Posts: 103
Heroic characters come equipped with a Merc, 12K in plat, a Fast mount, food, and 2 bags all appropriate level weapons and armor.


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Sat Mar 15, 2014 7:05 am 
Offline
User avatar

Joined: Wed Sep 02, 2009 8:09 pm
Posts: 782
Crimsonsun wrote:
I wouldn't know what to do with a level 85 character, other than to run around and explore, which I can already do with my old level 68 Ranger (Crimsonsun).

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Sat Mar 15, 2014 8:27 pm 
Offline
Mountain Man
User avatar

Joined: Thu Sep 10, 2009 4:15 pm
Posts: 3374
Emer wrote:
Heroic characters come equipped with a Merc, 12K in plat, a Fast mount, food, and 2 bags all appropriate level weapons and armor.

Holy crap.

_________________
This cold and dark tormented hell
Is all I`ll ever know
So when you get to heaven
May the devil be the judge


Top
 Profile  
Reply with quote  
PostPosted: Sun Mar 16, 2014 6:53 am 
Offline
pbp Hack
User avatar

Joined: Wed Sep 02, 2009 8:45 pm
Posts: 7585
*sigh*

_________________
I prefer to think of them as "Fighting evil in another dimension"


Top
 Profile  
Reply with quote  
PostPosted: Mon Mar 17, 2014 4:07 pm 
Offline
Commence Primary Ignition
User avatar

Joined: Thu Sep 03, 2009 9:59 am
Posts: 15740
Location: Combat Information Center
WoW is doing something similar. Unavoidable at this point; no one wants to grind to that level.

_________________
"Hysterical children shrieking about right-wing anything need to go sit in the corner and be quiet while the adults are talking."


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Mar 17, 2014 4:25 pm 
Offline
Rihannsu Commander

Joined: Thu Sep 03, 2009 9:31 am
Posts: 4709
Location: Cincinnati OH
The AA list for EQ is daunting alone. Just looked.... OMG..


Top
 Profile  
Reply with quote  
PostPosted: Mon Mar 17, 2014 6:28 pm 
Offline
Eatin yur toes.
User avatar

Joined: Mon Sep 07, 2009 2:49 am
Posts: 836
Anyone wanna try this?


Sent from my iPad using Tapatalk HD


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Thu Mar 20, 2014 12:09 am 
Offline
User avatar

Joined: Tue Sep 22, 2009 10:04 am
Posts: 103
TheRiov wrote:
The AA list for EQ is daunting alone. Just looked.... OMG..


you can now choose to have your character auto granted all the available aa's per level up to Underfoot expansion.

Heroic characters are created with around 4K AA


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 20, 2014 6:32 am 
Offline
pbp Hack
User avatar

Joined: Wed Sep 02, 2009 8:45 pm
Posts: 7585
Why play then?

_________________
I prefer to think of them as "Fighting evil in another dimension"


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Mar 20, 2014 9:06 am 
Offline

Joined: Wed Sep 02, 2009 10:49 pm
Posts: 3455
Location: St. Louis, MO
Because for some people, the game doesn't start until they've got themselves up to spec.

This is a problem all MMORPGs suffer from, deciding what is the target "game". Is it the exploration of the world, and learning the lore, and incidentally leveling up while doing that? Or is the game what you get to do once you've endured all that grindy crap?

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 20, 2014 11:31 am 
Offline
Web Ninja
User avatar

Joined: Wed Sep 02, 2009 8:32 pm
Posts: 8248
Location: The Tunt Mansion
Rorinthas wrote:
Why play then?


Sorry but no one is interested in playing single player EQ up until level 80.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Mar 20, 2014 11:49 am 
Offline
Manchurian Mod
User avatar

Joined: Fri Sep 04, 2009 9:40 am
Posts: 5866
So when I left EQ I was one of the top rangers serverwide. That was ten years ago. The level cap is 100+ now. I don't have the time or the inclination to grind from 70 up to cap, and rack up the AAs that would be required to get back to where I was when I left. To say nothing of gear requirements. Hell, I'm far behind the curve even for casual play, and I'm just not interested in that type of a time investment just to get up to casual grouping.

Even back when I played, I wouldn't have recommended a new player start from level 1 without some help catching up from an experienced player. The player base was too concentrated at the top end. Oh sure, there was significant activity in the 50s, but how long did that take? What level do you have to be to start seeing the action happen given that the level cap was 70 ten years ago? It's a multi-player game with nobody to play with for however many months it would take a casual player to get that high.

_________________
Buckle your pants or they might fall down.


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Thu Mar 20, 2014 5:30 pm 
Offline
Commence Primary Ignition
User avatar

Joined: Thu Sep 03, 2009 9:59 am
Posts: 15740
Location: Combat Information Center
shuyung wrote:
Because for some people, the game doesn't start until they've got themselves up to spec.

This is a problem all MMORPGs suffer from, deciding what is the target "game". Is it the exploration of the world, and learning the lore, and incidentally leveling up while doing that? Or is the game what you get to do once you've endured all that grindy crap?


A lot of truth in this. TESO isn't even out yet, and people are already screaming about the "endgame". Unfortunately, this sort of play tends to take over and dominate a game, partly because over time players inevitably concentrate at the top end.

In most games, it's a struggle to keep ahead of the "content locusts". EQ doesn't have this problem because it's SO old that players can hardly be blamed for having devoured the old stuff, but the "stop and smell the flowers" crowd in newer games tend to get run roughshod over by the max-level progression people; even PVPers get stomped on in this manner in themepark games.

That's why you don't see nearly as many MMO expansions that add "all levels content" like Kunark did, or adding new races and stuff that can start from scratch. They tend to pile it in the top end. You do see it to stimulate interest in alts and such and resubscriptions, but the vast bulk of content in most MMOs is aimed at keeping ahead of "progression". The cardinal sin is not HAVING an endgame (SWTOR).

EVE gets away with violating this rule because it's EVE.. but there's not much room for more than one EVE. EVE basically breaks every MMO rule there is.

_________________
"Hysterical children shrieking about right-wing anything need to go sit in the corner and be quiet while the adults are talking."


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Mar 20, 2014 5:48 pm 
Offline
Manchurian Mod
User avatar

Joined: Fri Sep 04, 2009 9:40 am
Posts: 5866
If your players run out of things to do, they're going to stop playing your game. At that point you have to choose who you're going to market to. Is it the guy who wants to start over repeatedly and try out new characters, or the guy who has one character he really likes?

_________________
Buckle your pants or they might fall down.


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 20, 2014 6:01 pm 
Offline
Web Ninja
User avatar

Joined: Wed Sep 02, 2009 8:32 pm
Posts: 8248
Location: The Tunt Mansion
It's the exact reason that EQN is going to focus on horizontal progression. In an attempt to give players access to anything they might want to do, they are hoping to avoid the stale level-to-max-then-raid paradigm.


Top
 Profile  
Reply with quote  
PostPosted: Thu Mar 20, 2014 9:27 pm 
Offline
pbp Hack
User avatar

Joined: Wed Sep 02, 2009 8:45 pm
Posts: 7585
The game is what you make of it. I never reached the EQ endgame, but most of the time, I didn't feel poorer for it.

It's always been about the journey for me, the friends and memories made along the way. I guess that's why it hacks me off.

_________________
I prefer to think of them as "Fighting evil in another dimension"


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Thu Mar 20, 2014 9:30 pm 
Offline
Commence Primary Ignition
User avatar

Joined: Thu Sep 03, 2009 9:59 am
Posts: 15740
Location: Combat Information Center
Corolinth wrote:
If your players run out of things to do, they're going to stop playing your game. At that point you have to choose who you're going to market to. Is it the guy who wants to start over repeatedly and try out new characters, or the guy who has one character he really likes?


That's true. Unfortunately, there's the type of player that considers the grind to max level "not something to do", does it as fast as he can, burns through the max level stuff as fast as he can, then complains there's nothing to do - loudly. There's also a lot of "competitive" players that think they're there to beat everyone else.

MMO makers have consistently demonstrated that keeping up with the extremes of these communities stretches their capabilities to the limit.

_________________
"Hysterical children shrieking about right-wing anything need to go sit in the corner and be quiet while the adults are talking."


Top
 Profile  
Reply with quote  
PostPosted: Fri Mar 21, 2014 1:57 am 
Offline
Web Ninja
User avatar

Joined: Wed Sep 02, 2009 8:32 pm
Posts: 8248
Location: The Tunt Mansion
Rorinthas wrote:
It's always been about the journey for me, the friends and memories made along the way. I guess that's why it hacks me off.


That's the problem, Rori. You will never make a friend in EQ today without being endgame.


Top
 Profile  
Reply with quote  
PostPosted: Fri Mar 21, 2014 7:55 pm 
Offline
User avatar

Joined: Tue Sep 22, 2009 10:04 am
Posts: 103
Lenas wrote:
Rorinthas wrote:
It's always been about the journey for me, the friends and memories made along the way. I guess that's why it hacks me off.


That's the problem, Rori. You will never make a friend in EQ today without being endgame.


I took many years off of EQ and just came back a year ago at my wife's encouragement to give me something to zone out on instead of just working. I ground out about 1K AA's and went from level 79 to 86 in that time period. I just mess around. I finished most of my DoN progression. Kill old boss mobs. Things I wasn't able to do long ago because of faction requirements, level, not being a raider, etc...

I I've made quite a few friends. Granted not the same type of friends when I used to play 10+ years ago, but neither I, nor they are playing every night all night. But nice helpful people that I add to my friend list and can all on, group with or chat. There is a fairly large group of people coming back after time away to do the same kinds of things I am, and other that have stuck around varying their play styles and characters.

Quick daily missions for experience go faster grouped and with the anniversary events I even did a couple pick up raids for fun that went amazingly well. I just mess around. A lot of others do too. Sure, there's the grind and goal of the "end game", level 100 and 12K AA's but not nearly as many are into that as you might believe. It just comes for the most part of you're after it. Levels you can grind pretty quick if you want but they'll come anyway.

EQ can never be for me or any of us what it once was, but I can now run around and lay some smackdown now where I couldn't before, and do it faster and safer.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ] 

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group