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 Post subject: E3
PostPosted: Mon Jun 09, 2014 12:04 pm 
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The Dancing Cat
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So anyone watching for anything in particular?

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PostPosted: Mon Jun 09, 2014 12:07 pm 
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Is not internet spaceships, so my attention is elsewhere.

J/k. I don't usually watch anything live, I wait to catch summaries and then chase down trailers or previews based on what sounds interesting.

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PostPosted: Mon Jun 09, 2014 12:29 pm 
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So, I was walking by my co-worker's desk. He's like, "Hey, Microsoft's got this cool new multiplayer game coming out November. It's called Halo 2."

I looked over his shoulder.. the upres looks very nice, and I'll admit, I'll probably be happy to play all 4 in the same engine on the same console. Smart move, Microsoft.

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"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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 Post subject: Re: E3
PostPosted: Mon Jun 09, 2014 1:14 pm 
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Titles from MS event I thought looked awesome / I am hyped for:

• Rise of the Tomb Raider
• Scalebound
• Sunset Overdrive
• Phantom Dust
• Ori and the Blind Forest
• Project Spark


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PostPosted: Mon Jun 09, 2014 1:37 pm 
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Yeah, I had my eye on the livestream while I was talking to my coworker. No sound, but Ori and the Blind Forest looked like a gorgeous [platformer?] game. Project Spark had character art that almost reminded me of Landmark. And I'm pissed I walked away before the Tomb Raider bit, lol. Gonna have to look that up, because Tomb Raider 2013 was easily my traditionally published game of the year.

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"Aaaah! Emotions are weird!" - Amdee
"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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PostPosted: Mon Jun 09, 2014 1:41 pm 
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Project Spark is a video game? I thought that was their codename for their revamped Xbox Arcade policy :lol:

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 Post subject: Re: E3
PostPosted: Mon Jun 09, 2014 2:02 pm 
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Forgot to mention Inside, by the makers of Limbo. Looks really cool.


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PostPosted: Mon Jun 09, 2014 4:40 pm 
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Cuphead, Ori and the Blind Forest, and Grave look quite interesting. I'm kinda losing my taste for most triple-A titles (though Dragon Age: Inquisition and Alien: Isolation are high on my "most wanted" list). Sunset Overdrive looks fun, but probably won't shake out to be a game I'd stick with. Project Spark looks...interesting, but most "you make the game" games wind up falling flat.

Still, that's a good run. Keep this up, Microsoft, and I might think about purchasing one of your Kinect-less Xboxen.

But no. goddamn. zombies.


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PostPosted: Mon Jun 09, 2014 5:37 pm 
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FarSky wrote:
But no. goddamn. zombies.
Zombies are officially an academic thing.

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PostPosted: Mon Jun 09, 2014 6:44 pm 
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What are some examples of really good indie games? I always end up with buggy, sloppy control good-enoughs and end up feeling cheated.

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 Post subject: Re: E3
PostPosted: Mon Jun 09, 2014 6:52 pm 
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Antichamber, Gone Home, Guacamelee, Transistor, Bastion


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PostPosted: Mon Jun 09, 2014 7:10 pm 
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Minecraft? XD

Also, One Finger Death Punch

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 Post subject: Re: E3
PostPosted: Mon Jun 09, 2014 7:35 pm 
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Hopwin wrote:
What are some examples of really good indie games? I always end up with buggy, sloppy control good-enoughs and end up feeling cheated.


Outlast, Child of Light, The Last Door, Bastion, Amnesia: The Dark Descent, I remember some here being taken with The Banner Saga, Gone Home, Guacamelee!, Thomas Was Alone, The Stanley Parable, Torchlight, Magicka, Limbo, The Binding of Isaac, Penumbra, Little Inferno...


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PostPosted: Mon Jun 09, 2014 8:12 pm 
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Ah those are all PC aren't they?

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PostPosted: Mon Jun 09, 2014 8:36 pm 
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Outlast, Child of Light, Bastion, Guacamelee!, Thomas Was Alone, Torchlight, and Limbo are all multiplatform, if I'm not mistaken.


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 Post subject: Re: E3
PostPosted: Mon Jun 09, 2014 10:13 pm 
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Well Sony pretty much just curb stomped Microsoft. Too much to count.


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 Post subject: Re: E3
PostPosted: Mon Jun 09, 2014 11:21 pm 
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Wow, yeah. #drool


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 Post subject: Re: E3
PostPosted: Tue Jun 10, 2014 6:35 am 
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I'm excited for From Software's next project, Bloodborne, and No Man's Sky looks interesting if they can actually pull off what they claim. A few others have potential too.


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PostPosted: Tue Jun 10, 2014 9:29 am 
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Holy ****, surprise Grim Fandango remaster for the PS4 and Vita! Thanks, Sony and Disney!



...is not a phrase I ever expected to hear come out of my keyboard. But it happened, all the same.


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PostPosted: Tue Jun 10, 2014 9:39 am 
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Wait, who told No Man's Sky that video games were allowed to have color and look joyous? Dammit, now everyone will want more than brown and gray.


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PostPosted: Tue Jun 10, 2014 10:40 am 
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Demo video from Star Wars: Battlefront was pretty


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PostPosted: Thu Jun 12, 2014 8:20 am 
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OK, so Nintendo announced a new game at E3 last night. It's an RPG/strategy hybrid set in an alternate history steampunk London, wherein you fight aliens inspired by the works of Lovecraft as part of an elite squadron assembled and directed by Abraham Lincoln. Go home everyone, video games are over. We won.

Between this and "ride around in a goddam spaceship looking at goddam dinosaurs", this wasn't E3. It was E∞.


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 Post subject: Re: E3
PostPosted: Thu Jun 12, 2014 8:45 am 
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Lenas wrote:
Well Sony pretty much just curb stomped Microsoft. Too much to count.


I dunno if I could say "curb stomped"; I thought Microsoft did quite well. It was enough to change me from actively recommending against getting an Xbox, to probably getting one at some point for Crackdown.

Meanwhile though, I'm still just blown away that this quality was run on a console, in a game level in real time at 60fps:

Image


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 Post subject: Re: E3
PostPosted: Thu Jun 12, 2014 12:49 pm 
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Coren:

That was not run on a production console, in real time, in a game level, at 60 fps.

Those fantastic trailer videos from Sony are NEVER run on a production console, in real time, in a game level, at 60 fps. The legendary FFVII tech-demo on PS3 hardware, followed by the legendarily awesome MGS Tech Demo for whichever MGS game it was, etc. ... were all pre-rendered CGI.

Sony put out a fantastic presentation, but they've given us enough bullshot videos over the years that ... you should know better.

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 Post subject: Re: E3
PostPosted: Thu Jun 12, 2014 1:32 pm 
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That doesn't mean that Uncharted 4 won't be the best looking game a console has ever seen, though.


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