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 Post subject: Spike VGA Nominees
PostPosted: Fri Nov 19, 2010 7:46 pm 
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http://gamerant.com/spike-tv-video-game ... eff-53342/

Interesting list. Can't say that anything on there shouldn't be. But I'm kinda upset Starcraft 2 wasn't up for game of the year...even though I think Mass Effect 2 should be game of the year. Also kinda surprised Red Dead Redemption isn't nominated for game of the year. And really surprised to not see Reach on best graphics. Thoughts?

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PostPosted: Fri Nov 19, 2010 7:56 pm 
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Not surprised seeing as-of-yet unreleased games on the Spike list. That kind of sums up my thoughts.


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PostPosted: Fri Nov 19, 2010 8:06 pm 
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Wait, which ones? Aside from the most anticipated category, I don't see any games on there that haven't been released yet.

*keep in mind that I don't pay attention to sports or music games.

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PostPosted: Fri Nov 19, 2010 8:25 pm 
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Donkey Kong.

They can include that in the Wii category, but they can't include GT 5 in the PS3 category? Cmon.


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PostPosted: Fri Nov 19, 2010 8:41 pm 
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I see. I don't pay attention to racing games or Wii games either so I had no idea. Is DK at least going to be out before the 11th? What about GT5? Maybe they were really hard up for Wii games or something.

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PostPosted: Fri Nov 19, 2010 8:45 pm 
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They're both coming out next week.


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PostPosted: Fri Nov 19, 2010 8:57 pm 
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Yeah, then they should have both been on there, or neither. That is rather shitty.

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PostPosted: Sat Dec 11, 2010 11:20 pm 
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Spoiler:
Game of the Year:
Call of Duty: Black Ops
God of War III
Halo: Reach
Mass Effect 2
Winner: Red Dead Redemption

Studio of the Year:
Winner: Bioware, Mass Effect 2
Blizzard Entertainment, StarCraft II: Wings of Liberty
Bungie Studios, Halo: Reach
Rockstar San Diego, Red Dead Redemption

Character of the Year:
Ezio, Assassin's Creed: Brotherhood
Kratos, God of War III
Winner: Sgt. Frank Woods, Call of Duty: Black Ops
John Marston, Red Dead Redemption

Best Xbox 360 Game:
Alan Wake
Fable III
Halo: Reach
Winner: Mass Effect 2

Best PS3 Game:
Winner: God of War III
Heavy Rain
ModNation Racers
Red Dead Redemption

Best Wii Game:
Donkey Kong Country Returns
Kirby's Epic Yarn
Metroid: Other M
Winner: Super Mario Galaxy 2

Best PC Game:
Fallout: New Vegas
Mass Effect 2
Sid Meier's Civilization V
Winner: StarCraft II: Wings of Liberty

Best Handheld Game:
God of War: Ghost of Sparta
Winner: Metal Gear Solid: Peace Walker
Professor Layton and the Unwound Future
Super Scribblenauts

Best Shooter:
Battlefield: Bad Company 2
BioShock 2
Winner Call of Duty: Black Ops
Halo: Reach

Best Action Adventure Game:
Winner Assassin's Creed: Brotherhood
God of War III
Red Dead Redemption
Super Mario Galaxy 2

Best RPG:
Fable III
Fallout: New Vegas
Final Fantasy XIII
Winner Mass Effect 2

Best Multi-player:
Battlefield: Bad Company 2
Halo: Reach
Winner:Call of Duty: Black Ops
StarCraft II: Wings of Liberty

Best Individual Sports Game:
EA Sports MMA
Shaun White Skateboarding
Winner: Tiger Woods PGA Tour 11
UFC Undisputed 2010

Best Team Sports Game:
FIFA 11
Madden NFL 11
Winner: NBA 2K11
MLB 10: The Show

Best Driving Game:
Blur
ModNation Racers
Winner Need for Speed: Hot Pursuit
Split/Second

Best Music Game:
Dance Central
DJ Hero 2
Def Jam Rapstar
Winner Rock Band 3

Best Soundtrack:
Def Jam Rapstar
Winner DJ Hero 2
Guitar Hero: Warriors of Rock
Rock Band 3

Best Song in a Game:
"Basket Case" by Green Day, Green Day: Rock Band
"Black Rain" by Soundgarden, Guitar Hero: Warriors of Rock
Winner "Far Away" by José González, Red Dead Redemption
"GoldenEye" by Nicole Scherzinger, GoldenEye 007 (2010)
"Won't Back Down" by Eminem, Call of Duty: Black Ops
"Replay/Rude Boy Mashup" by Iyaz/Rihanna, DJ Hero 2

Best Original Score:
God of War III
Halo: Reach
Mass Effect 2
Winner Red Dead Redemption

Best Graphics:
Winner: God of War III
Heavy Rain
Kirby's Epic Yarn
Red Dead Redemption

Best Adapted Video Game:
Lego Harry Potter: Years 1-4
Winner Scott Pilgrim vs. the World: The Game
Spider-Man: Shattered Dimensions
Star Wars: The Force Unleashed II
Transformers: War for Cybertron

Best Performance by a Human Male:
Daniel Craig as James Bond, James Bond 007: Blood Stone
Gary Oldman as Sergeant Reznov, Call of Duty: Black Ops
John Cleese as Jasper, Fable III
Martin Sheen as The Illusive Man, Mass Effect 2
Nathan Fillion as Sergeant Edward Buck, Halo: Reach
Winner Neil Patrick Harris as Peter Parker/Amazing Spider-Man, Spider-Man: Shattered Dimensions
Rob Wiethoff as John Marston, Red Dead Redemption
Sam Worthington as Alex Mason, Call of Duty: Black Ops

Best Performance by a Human Female:
Dame Judi Dench as M, James Bond 007: Blood Stone
Danica Patrick as Herself, Blur
Emmanuelle Chriqui as The Numbers Lady, Call of Duty: Black Ops
Felicia Day as Veronica Santangelo, Fallout: New Vegas
Jennifer Hale as Commander Shepard (female version), Mass Effect 2
Kristen Bell as Lucy Stillman, Assassin's Creed: Brotherhood
Winner: Tricia Helfer as Sarah Kerrigan, StarCraft II: Wings of Liberty
Yvonne Strahovski as Miranda Lawson, Mass Effect 2

Best Downloadable Game:
Winner: Costume Quest
Lara Croft and the Guardian of Light
Monday Night Combat
Scott Pilgrim vs. the World: The Game

Best DLC:
BioShock 2: Minerva's Den
Borderlands: The Secret Armory of General Knoxx
Mass Effect 2: Lair of the Shadow Broker
Winner Red Dead Redemption: Undead Nightmare

Best Independent Game:
Joe Danger
Winner Limbo
Super Meat Boy
The Misadventures of P.B. Winterbottom

Most Anticipated Game:
Batman: Arkham City
BioShock: Infinite
Gears of War 3
Winner Portal 2


How can a game win game of the year, but not win best PS3 or best 360 game, and the studio not even win best studio of the year? That makes zero sense to me. You would think game of the year would win in every category it was nominated for(save for best performance and music, I suppose).

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PostPosted: Sun Dec 12, 2010 12:40 am 
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I could see game of the year not being from the studio of the year. If another studio has several solid titles, and the game of the year was basically the only effort from its stable, it's not a shoe-in for studio.

In fact, studio of the year shouldn't even have a game title attached.

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PostPosted: Sun Dec 12, 2010 12:59 am 
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That list is kinda 50/50 for me. Some good winners, some headscratchers.


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 Post subject: Re:
PostPosted: Sun Dec 12, 2010 1:06 am 
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Kaffis Mark V wrote:
I could see game of the year not being from the studio of the year. If another studio has several solid titles, and the game of the year was basically the only effort from its stable, it's not a shoe-in for studio.

In fact, studio of the year shouldn't even have a game title attached.


Except all studios nominated only had one game each this year. (well, Blizzard had a game and an expansion, but expansions don't count. Especially not MMO expansions)

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PostPosted: Sun Dec 12, 2010 12:12 pm 
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I'm confused. In the list, from the original link above, Red Dead Redemption wasn't even nominated for the GotY, yet that's exactly what it won. How?

Also, in the link, it shows Halo: Reach as a nominee, yet the show had it down to only three - Red Dead Redemption, Mass Effect 2, and Black Ops. What's with the disparity of the lists vs. the results?

Looking at the Best Shooter category, I was also baffled how Black Ops beat out Halo. Black Ops didn't even break the 90% metacritic mark. I like the game; but, I really don't see how it beat out Halo: Reach, clearly the best Halo yet, at least since Halo 1. A game that doesn't even break 90% isn't even considered a must-have game, generally speaking of course. The PC version *barely* broke 80%.

Red Dead Redemption as best original game is somewhat questionable. The game is fantastic, but it's definitely not the most original game I've ever played. When I think of "original," I think of a game that breaks the molds set by games prior. Red Dead Redemption is a different setting, but was clearly made with the GTA mold. Great game, worthy of nomination for GotY, but definitely not the most original.

NBA2k11 as best team sports game was a pleasant surprise. I figured Madden, as unworthy as it is, would take it. 2k11 was the best sports game this year, by far.

As for the best studio, it's just a popularity contest based on their most recent release, combined with previous public opinion. Bioware won because they were also coming off the success of Dragon Age in late 2009.

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PostPosted: Sun Dec 12, 2010 8:09 pm 
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Black Ops is a far better shooter than Reach is.


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PostPosted: Sun Dec 12, 2010 8:41 pm 
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I was kinda surprised Halo: Reach didn't win a damn thing. Not that I felt it was the best in the series(I felt that the original and Halo 3 are better) but I was still expecting Reach to win...something(best original score at least). But it didn't. Which really surprised the hell out of me.

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PostPosted: Mon Dec 13, 2010 6:00 pm 
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Lenas wrote:
Black Ops is a far better shooter than Reach is.

You represent one opinion. Collectively, the game didn't even break 90% (Black Ops) on metacritics. Here's how I judge what game is better. I look at the history of the two franchises, then see how far the current game has changed itself from the predecessors, for the better of course. Reach really does change up Halo more than any other game in the series has done to this point. The single-player campaign was arguably the best or second best of the series.

Black Ops, on the other hand, feels almost identical to MW2, minus some of the excessive perks. The single-player campaign is definitely the highlight, which I will admit is awesome. As awesome as it is, it's also equally short. All CoD games are extremely short-lived in the single-player campaign. That alone, in my opinion, hurts the game. At less than six hours in length, it doesn't matter how awesome it is. That's simply not long enough. CoD relies completely on the multi-player community. It's no wonder they pump out a new game every 12 months. They really only need to throw together a quick, action-packed campaign, and then modify the multi-player component to a different era and setting.

I have a hard time giving shooter of the year to a game that spent less than 11 months in production. It's even harder to consider it when you see how short the campaign is. Lastly, when you consider how little has really changed, game-play-wise, I don't know how this beats out Reach. I'm not saying reach is the best shooter ever. I just feel it's more worthy than Modern Warfare 2.5, er Black Ops.

With all of this said, I'm eagerly awaiting a great shooter to come along that doesn't have the name Call of Duty or Halo in its title. Honestly, both series have about wore their welcome. Not enough has changed in CoD since MW1. Halo has already milked the cow dry. With Halo finally calling it quits, I really don't see CoD going the same route. They're going to milk it on a yearly basis, especially since there has been such enormous sales for the game.

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PostPosted: Mon Dec 13, 2010 6:04 pm 
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In all fairness, aside from the special abilities you get in Reach, it really doesn't play any different from ODST. Which really didn't play any different from the original Halo. Halo 2 and 3 had dual wielding, but also had really crappy pistols. Though, Elites are way more hard to kill than Brutes could ever hope to be.

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PostPosted: Mon Dec 13, 2010 6:16 pm 
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Reach hardly changed anything, all it really did was add a single chosen ability. The single player was great but the multi became dull very quickly with lame game types and maps. Not to mention "upgrades" that were aesthetic only. I personally feel Reach and Black Ops' campaigns were very similar in quality, so my judgement lies on the multiplayer.

It doesn't come anywhere near Black Ops in required skill, match variety or map quality. Also, the game was in development longer than 11 months. The first clue was May 2009 with Activision looking for Vietnam War-era music. Musical score isn't the first step in development, either, so it was probably in development much longer. I would be willing to bet that Treyarch has been working on Black Ops, at least planning it, since World at War launched in 11/08.


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PostPosted: Mon Dec 13, 2010 6:17 pm 
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Regardless, Reach is a AAA title that was developed over a much longer period of time. Black Ops was a hand off the baton, pump out a new title, type of games.

Reach spent 3 full years in development.

Black Ops spent less than a year.

I'm not saying a longer development means a better game. I'm saying Black Ops is clearly just a rehashed, refined game. Reach is a full, high budget, massive title that spent time to really fine tune everything.

Preference in styles of shooters has a lot to do with the voting, I think. A lot of people who like CoD do not like Halo. The same can be said vice versa.

Call of Duty is turning into the FPS version of Madden. Change the rosters, add/remove a couple feature or problems, and release 12 months later. I don't know how ANY game that has this model should be considered for any type of game of the year. So many people discredit Halo simply because they don't care for the style. Saying it's easier makes no sense to me. CoD isn't exactly the most difficult of shooters. Also, CoD is the "in" game. Halo had its run a while back, and a lot of people want it to go away.

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PostPosted: Mon Dec 13, 2010 6:32 pm 
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I'm still not understanding why you think Reach makes a better shooter. Does Reach have anything that Black Ops doesn't have? Disregard previous franchise entries for both games. Compare Reach directly to Black Ops.


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PostPosted: Mon Dec 13, 2010 6:51 pm 
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Lenas wrote:
I'm still not understanding why you think Reach makes a better shooter. Does Reach have anything that Black Ops doesn't have? Disregard previous franchise entries for both games. Compare Reach directly to Black Ops.


Setting and weapons are better in Reach, but that's an opinion. I'm not a huge fan of current day or historical shooters, which is why I prefer sci-fi shooters. But I will agree with Roofus that CoD is starting to turn into a Madden "let's barely update anything and release a new installment every year" type of game. Honestly, MW1 and 2 were barely distinguishable when it came to the real meat of the game(multiplayer) and I can't imagine Black Ops being much different. That's not to say Halo: Reach was all that changed, either...but at least we aren't saturated with Halo every year like we are starting to get with CoD.

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PostPosted: Mon Dec 13, 2010 10:35 pm 
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Black Ops spent less than a year.


Source, please.

Better yet - show me what else Treyarch has been working on since World At War.

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PostPosted: Tue Dec 14, 2010 10:12 am 
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Dalantia wrote:
Quote:
Black Ops spent less than a year.


Source, please.

Better yet - show me what else Treyarch has been working on since World At War.

Not that I always trust Wikipedia, but it's a start:
Quote:
In May 2009, publisher Activision was rumored to be looking for licensing regarding Vietnam War-era music which led to speculation that Call of Duty 7 would be set in Vietnam.[35] In May 2009, Treyarch employee David Kim revealed on his LinkedIn profile that he would work as a senior animator on Call of Duty 7.[36] In November 2009, only a few days before Modern Warfare 2's release, Activision officially announced a new Call of Duty title for 2010 through their third quarter financial call.[37] In February 2010, a casting call for Call of Duty 7 led to speculation that the game would be taking place during the Cold War era with some battles taking place in South Vietnam.[38] On April 30, 2010, Black Ops was officially announced.[5]

This here tells you that it couldn't have been developed any earlier than May of 2009, since a senior animator was just receiving word that he would be working on the upcoming title. Perhaps certain aspects of the game were in development before animation? I can't say. However, I can say that animation is a pretty essential part of a game's development.

If the above is true, and a senior animator wasn't even aware of his role in the game until a year and a half before release, how long do you think it was in development for? Consider that MW2 was released exactly one year before Black Ops.

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PostPosted: Tue Dec 14, 2010 10:25 am 
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Animation's not necessarily the first stage in development, but art assets are among the most time consuming ones, and need to be mostly complete for lots of other work to be done.

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PostPosted: Fri Dec 17, 2010 12:11 am 
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G4's awards make more sense to me and not just because Mass Effect 2 won game of the year. It's just more consistent than the Spike TV VGAs.

http://g4tv.com/articles/73136/The-Best ... f-Awards-/

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PostPosted: Fri Dec 17, 2010 10:21 am 
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Raltar wrote:
G4's awards make more sense to me and not just because Mass Effect 2 won game of the year. It's just more consistent than the Spike TV VGAs.

http://g4tv.com/articles/73136/The-Best ... f-Awards-/

Limbo won four of the 23 awards. Starcraft 2 won three of them. Mass Effect won three. NBA 2k11 won two. Four games make up 12 of the 23 awards, over half. I'm not saying they're wrong. I'm just saying it's interesting.

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