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PostPosted: Tue Nov 30, 2010 8:52 pm 
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Yeah I'm confused about the cooking system as well. What's changing?


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 Post subject: Re: Cataclysm
PostPosted: Tue Nov 30, 2010 8:59 pm 
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It's not the system itself so much (though that is being made a bit shallower) as the circumstances in game right now, before the expansion is actually live.

1) Cooking daily quests to get the new ribbon cooking awards are already in the game... 2 weeks prior to Cata. Each normal recipe costs 3 awards each, which would be 14 awards if you do them each day. Occasionally, that daily will give 2 awards.. so you should definitely have at least 15 awards by Cata. This is 5 recipes.

2) Those cooking dailies can be done by anyone level 10+. You don't need any Cooking skill beyond paying 1s or whatever to learn Cooking. I have all 10 character slots on my server filled with now-level 10+ characters doing the daily each day (total of 10 dailies), and so does a whole lot of other people. You can use these cooking awards to buy crates of Cata meat. In short, Cata meat will be in abundance by the time people December 7th and Cataclysm's activation.

3) A fishing exploit made it into the game with the Shattering. You can stand in Tanaris, right by the border with Uldum, and fish across into Uldum waters to catch fancy high level Cata fish. If this would've been fixed quickly, this likely wouldn't have been a big deal... but it hasn't been fixed. There are tons and tons of these fish, used for 500 skill recipes, that will get you all the way to 525.

4) WotLK food can get you from the current max of 450 all the way up to 475. Though I suspect server first cooks will actually not make use of this, if you ignore the server first achievement this is still pretty iffy. You can, given enough Blood Shrimp or Giant Turtle Tongues, simply use leftover WotLK food to get to 475, all those Blood Shrimp or Giant Turtle Tongues from 475 to 500, and then one of the exploited fish from 500 to 525. Even if we're talking 6 months from now when the fish are legitimate, you can max your skill using 2 recipes (6 or fewer dailies) and a trip to the AH. WotLK cooking wasn't tons better than this, but at least it had those Northern Spices (and a quest to get a recipe) to make it a little less one-dimensional.

So... yeah. Cooks will be online 11:59 PM Dec 6th with meat in their bags... 12:00 hits, click the Cooking trainer, pay to learn Illustrious Grandmaster Cooking... click Combine All on one recipe, get 475 skill, click to learn a new recipe or two, click Combine All once or twice to get 500, click to learn new exploited fish recipe, click Combine All again and wait til you're 525. With the Chef's Hat this will take next to no time. The actual server first guy will be the one who gets the luckiest on his yellow/green skillups.

It took something like 5 days for WotLK server first cooking, at least on my server. Quite a difference! :p

I suppose I'll have my fingers crossed and hope RNG is with me. I'm actually not going to use a WotLK food, I think, to use a higher skill rate 450 Cata food at the cost of 3 more cooking awards... but since 500+ is only going to require 3 cooking awards thanks to the tons and tons of Cata fish I should have plenty to spare. Currently going to use 1 recipe for 500+, 2 recipes for 475-500, and 1 recipe for 450-500. I'll have at least enough Awards left to buy one other recipe in case of emergency, and possibly enough for two extras depending on if we get this sweet 2x cooking award daily yet again. :p (and RNG there is another problem with server first, actually, but it doesn't apply to Cooking outside of that so I'll leave this issue alone.)

I think it would've just made more sense to leave the Cooking dailies disabled until day 1 of Cata... if nothing else, it would let some people choose some priorities instead of having all the Cooking stuff prepared in advance. Fixing that fishing exploit right away would've been cool too, but at this point it's too late for them to even bother.


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 Post subject: Re: Cataclysm
PostPosted: Wed Dec 01, 2010 7:58 pm 
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Oh, interesting! Might have to do a couple of those.

I've been spending most of time exploring the "new" areas and all the stuff that Deathwing has busted up. Some pretty cool scenery. The giant whirlpool in Stranglethrone is awesome!

Also, has anyone else done the quest from Theldurin the Lost in Badlands? :lol:


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PostPosted: Wed Dec 01, 2010 10:15 pm 
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Some fun new quests out there. Being a "questgiver" in Hillsbrad? hehe


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 Post subject: Re: Cataclysm
PostPosted: Thu Dec 02, 2010 3:31 pm 
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Got the chance to play through Burning Steppes quests, Horde side. Only went there for the new firefly pet, but I was pleasantly surprised by the quests. The climactic quest for the zone was pretty amusing and enjoyable, definitely a step up even from WotLK questing, and even the mundane quests were tighter knit storywise into one collective whole.

At this point in time I'm more interested in Cata questing than Cata raiding... :p


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 Post subject: Re: Cataclysm
PostPosted: Thu Dec 02, 2010 5:00 pm 
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Noggel wrote:
Got the chance to play through Burning Steppes quests, Horde side. Only went there for the new firefly pet, but I was pleasantly surprised by the quests. The climactic quest for the zone was pretty amusing and enjoyable, definitely a step up even from WotLK questing, and even the mundane quests were tighter knit storywise into one collective whole.

At this point in time I'm more interested in Cata questing than Cata raiding... :p



Yea, the quests are pretty amned epic for most of the old world stuff...

and then you get to BC and it grinds to a frakking halt...

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 Post subject: Re: Cataclysm
PostPosted: Thu Dec 02, 2010 9:48 pm 
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Noggel wrote:
Got the chance to play through Burning Steppes quests, Horde side. Only went there for the new firefly pet, but I was pleasantly surprised by the quests. The climactic quest for the zone was pretty amusing and enjoyable, definitely a step up even from WotLK questing, and even the mundane quests were tighter knit storywise into one collective whole.

At this point in time I'm more interested in Cata questing than Cata raiding... :p


Good to hear. I plan to do those quests for the new pet as well.


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 Post subject: Re: Cataclysm
PostPosted: Fri Dec 03, 2010 3:27 am 
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Noggel wrote:
Got the chance to play through Burning Steppes quests, Horde side. Only went there for the new firefly pet, but I was pleasantly surprised by the quests. The climactic quest for the zone was pretty amusing and enjoyable, definitely a step up even from WotLK questing, and even the mundane quests were tighter knit storywise into one collective whole.

At this point in time I'm more interested in Cata questing than Cata raiding... :p


What Burning Steppes Quest?

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 Post subject: Re: Cataclysm
PostPosted: Fri Dec 03, 2010 4:40 am 
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darksiege wrote:
What Burning Steppes Quest?


For the new firefly pet? Or the one I found particularly amusing? :p

For the Flamefly... I'm pretty sure you have to do all the quests at Flamestar Post in the west and Chiselgrip in the central area. I think these are both neutral quest hubs... and if you haven't been to Burning Steppes since the Shattering hit, yes these are both totally new quest areas. Once you do the quests at both locations (if memory serves it was 26 quests, done 2-3 at a time, pretty standard fare) you will get sent to the Horde or Alliance quest area depending on faction, and the Flamefly quest should be available at that point.

There are only some 40-42 quests or so in the zone, so at that point you're not all that far from just finishing it out to see the conclusion to the story that progresses from Flamestar/Chiselgrip.


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PostPosted: Sat Dec 04, 2010 10:58 am 
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Anyone know the current status of the Worg Pup and Smolderweb Hatchling? WarcraftPets reports they're not gone, but Kibler sure doesn't know anything.

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PostPosted: Sun Dec 05, 2010 1:30 am 
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Cata fish are being deleted and warnings/bans handed out.

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 Post subject: Re: Cataclysm
PostPosted: Sun Dec 05, 2010 6:56 pm 
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Hrm, hope they don't get me for testing to see if the fishing was still possible the other day. :p Everyone was saying for 2 days on the forums that the ability to fish over zone lines was hotfixed, and I wanted to buy up all the fish on the AH to remove them from the picture. Then I saw new fish added and I went to test, since if all those people were wrong about it being fixed it would be a futile (and costly!) effort to keep buying out fish. I didn't stick around long fishing, but depending on how they do their check of things one cast could be enough.

I have kept them in the mail so that they wouldn't be on any characters of mine, which may help!

Ah well, from how easy I hear leveling is even if I would get a 2 or 3 day ban.... during the last week of the semester that may very well be a good thing.

Friggin Blizzard and their scheduling!

As to the Worg Pup and Smolderweb Hatchling, it looks like they are gone for now. If I had to guess, I don't think Blizzard would want to remove them so much as they wanted to remove those quests from that Flame Watch area since they don't really fit into the new way quests are implemented. If I'm right on that, I'd expect the two pets to be added into the game somehow. Either a new quest somewhere or perhaps as drops from the bosses? It's worth keeping an eye on as the playerbase figures out all this post-Shattering stuff.


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 Post subject: Re: Cataclysm
PostPosted: Mon Dec 06, 2010 9:39 am 
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I, assuming server stability and a speedy login, plan on being Level 85 by 2 PM EDT on Tuesday.

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PostPosted: Mon Dec 06, 2010 10:15 am 
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Took up engineering shortly after hearing that the Dalaran/Shattrath portal hubs were going to be removed. My main is now carrying:
  Ultrasafe Transporter: Gadgetzan
  Ultrasafe Transporter: Toshley's Station
  Wormhole Generator: Northrend
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Should lend a bit of convenience to the 80-85 leveling track.

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 Post subject: Re: Cataclysm
PostPosted: Mon Dec 06, 2010 11:00 am 
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Khross wrote:
I, assuming server stability and a speedy login, plan on being Level 85 by 2 PM EDT on Tuesday.


So you're going to level from 80-85 in 0 minutes?

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PostPosted: Mon Dec 06, 2010 11:12 am 
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11 hours.

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PostPosted: Mon Dec 06, 2010 11:14 am 
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I doubt the servers will even be up by 1400EST. Let alone, up, stable, able to be logged into, and not crowded all to hell.

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PostPosted: Mon Dec 06, 2010 11:21 am 
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My srs face says that he planned for this.

The doombots will probably conveniently knock offline just enough people from the login queue to let him in.

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PostPosted: Mon Dec 06, 2010 11:32 am 
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I predict the servers up and stable by the 9th. ;)

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PostPosted: Mon Dec 06, 2010 11:37 am 
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I suspect that the servers will be fairly stable from the outset. The issue will be the crowding.


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 Post subject: Re: Cataclysm
PostPosted: Mon Dec 06, 2010 11:54 am 
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There's no maintenance tomorrow except the 30 minute server outage at 11:30 PM tonight Pacific Standard Time.

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 Post subject: Re: Cataclysm
PostPosted: Mon Dec 06, 2010 12:15 pm 
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Khross wrote:
There's no maintenance tomorrow except the 30 minute server outage at 11:30 PM tonight Pacific Standard Time.


That's what they say.

I fully expect them to be down until 4 or 5 pm PST.

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 Post subject: Re: Cataclysm
PostPosted: Mon Dec 06, 2010 1:34 pm 
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I've played through 2 expansions. In Burning Crusade, I made 76 before the first set of rolling restarts. In Wrath, I made 77. I'm fully expecting things to be smooth as usual.

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PostPosted: Mon Dec 06, 2010 10:50 pm 
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Servers were always up during expansion launches. It is the overcrowding that is the problem when the life expectancy of a mob is less than a second.

Also, my brother told me that there is already a level 85 on the euro servers. I laughed. Hard. What a joke.

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PostPosted: Tue Dec 07, 2010 3:08 am 
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So ... I can't connect, and Taamar's connected but WoW isn't treating her account as Cata-enabled :(

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