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PostPosted: Thu Jan 06, 2011 5:31 pm 
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By the 8 and 16 bit era standards, it is not. It is by the current standards, where games like Fable and Mass Effect are considered rpgs.

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PostPosted: Thu Jan 06, 2011 5:35 pm 
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An RPG needs levels and stats to be considered a true rpg. So, The Adventures of Link should count, but no other Zelda game.

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PostPosted: Thu Jan 06, 2011 7:21 pm 
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PostPosted: Thu Jan 06, 2011 7:57 pm 
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Nearly every game is a role playing game. Talk about a "true" rpg all you want, but it wont really exist until you're able to step into someone else's shoes.


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PostPosted: Thu Jan 06, 2011 11:03 pm 
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Lenas wrote:
Nearly every game is a role playing game. Talk about a "true" rpg all you want, but it wont really exist until you're able to step into someone else's shoes.


Hehe, 'Being John Malkovich: The Game'

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PostPosted: Fri Jan 07, 2011 12:34 am 
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Rorinthas wrote:
I thought about that but people were counting Zelda (don't get me wrong Zelda rocks but I don't consider it an RPG


I'm in this camp (along with a whole lot of other folks out there). Zelda games (save for Adventure of Link) were more adventure games than RPGs. All your progression was purely item based, and it was more about solving puzzles.

If you were to count item-based progression games with exploration and puzzle solving as RPGs, then the Ghostbusters game from 2 years ago would also fall under this category. If someone is ok saying that Ghostbusters is an RPG, then I will take strong notice of their opinion and argument. But if you start counting Ghostbusters, then you also have to count DooM. DooM let you get progressively stronger with each weapon you found, and it did have health and armor values.

It's because of this vagueness as to why I draw the line above the Zelda games.

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PostPosted: Fri Jan 07, 2011 9:57 am 
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Sort of, except that heart containers basically count as your level. Now, you can argue that heart containers are an item, but they are also all the result of main quests and side quests. Perhaps you don't consider burning down all the trees possible or bombing every flat wall a side quest, but from some perspective, those are all entirely legitimate.

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PostPosted: Fri Jan 07, 2011 11:58 am 
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darksiege wrote:
Hehe, 'Being John Malkovich: The Game'

I would play the hell out of this.

In no particular order:

Seken Densetsu 3
Terranigma
FF6
FF5

5th place is a draw between a lot of other stuff

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PostPosted: Fri Jan 07, 2011 12:00 pm 
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I suspect I would have found Terranigma and SD3 more enjoyable if I had played them with a gamepad rather than trying to do so on my keyboard.

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PostPosted: Fri Jan 07, 2011 12:42 pm 
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I did enjoy Terranigma as well. But yeah, it would have been better with a gamepad for sure.

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PostPosted: Fri Jan 07, 2011 4:19 pm 
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shuyung wrote:
Sort of, except that heart containers basically count as your level. Now, you can argue that heart containers are an item, but they are also all the result of main quests and side quests. Perhaps you don't consider burning down all the trees possible or bombing every flat wall a side quest, but from some perspective, those are all entirely legitimate.


With this logic, then Metroid becomes an RPG as well.

Like I said, I don't like how vague it can get, which is why I draw the line at some places.

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PostPosted: Fri Jan 07, 2011 4:55 pm 
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Numbuk wrote:
With this logic, then Metroid becomes an RPG as well.

This is true. There is an advancement mechanism. I forget the details of Kid Icarus, but I think it was similar.

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PostPosted: Fri Jan 07, 2011 5:31 pm 
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Yeah. On PC, they considered NOLF2 to be a first person shooter, not an RPG, even though it has RPG-style advancement mechanisms. Same with TRON 2.0.

Although...Mass Effect is considered an RPG despite having third-person shooter gameplay.

The lines are sometimes muddy.

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 Post subject: Re: Old School RPG's
PostPosted: Fri Jan 07, 2011 7:49 pm 
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Yeah, definitely. They always will be muddy. Games are generally made with some mechanics in mind, and these mechanics tend to fit in one genre or another, but the end result doesn't have to include only those from one given genre.

It's probably best to just look at a game as whole, identify some of its major mechanics, then see where those lead you. Gameplay, progression, whether or not overly done spiky hair is present, etc. This way you get around the "well it has X from genre Y, therefore the game must be genre Y" issue.

It's still going to be a murky issue for many games but that's just how it's going to be. :p Probably fair to say a given game is half RPG, half action game or whatever.

Though I have a feeling this may just shift the goalposts a little to identifying which genres are home to which traits... but that just makes for more fun arguingconversations!


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PostPosted: Fri Jan 07, 2011 9:10 pm 
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Lenas wrote:
Nearly every game is a role playing game. Talk about a "true" rpg all you want, but it wont really exist until you're able to step into someone else's shoes.


You can, they are called LARPs ;)


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 Post subject: Re: Old School RPG's
PostPosted: Wed Feb 02, 2011 10:25 pm 
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Lol having fever memories... I forgot that one day after beating Dragon Warrior I sat on the final screen for an hour saying no to the princess and she kept saying "but tho must!" I guess I thought there would be some magical alternate ending if I kept telling that woman no.

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PostPosted: Thu Feb 03, 2011 8:42 am 
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Amazing how true to life that is, huh?

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PostPosted: Fri Feb 04, 2011 3:16 pm 
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