The Glade 4.0

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PostPosted: Fri Apr 15, 2011 11:10 am 
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PCGamer wrote:
If you’ve ever played World of Warcraft, it’s likely that you thought some stretches were too grind-heavy. (Granted, the WoW grind is minuscule compared to traditional/Korean MMOs.) Now, take that boredom and impatience you felt during that grind, and multiply it times a billion. That’s what us lesser beings would feel when leveling an alt strictly through Herbalism and Mining—but Everbloom is so much more. Come delve into the mind of the Night Elf druid that’s a patience demigod.

Playing on the US RP server Feathermoon, this player achieved what most thought impossible (while still maintaining one’s sanity): grinding through 85 grueling levels via gathering Professions alone. Think it’s all a hoax? The proof is in the profile pudding—Everbloom’s character profile plainly shows that he/she/it has reached the level cap without killing a single enemy. But what’s this? One completed quest?! Not exactly—this was an unfortunate misstep, where a quest was completed simply by opening a letter from an NPC (which Blizzard couldn’t redact). Nonetheless, this is an imposing achievement, especially considering that the character was created around last November.

For the players who think they’ve seen and done it all in Azeroth, this seems like the ultimate challenge and test of will, akin to old Diablo II challenges of pacifist Hell completions. Everbloom highly recommends the experience, saying:

“Being on the ground and sneaking around mining and herbing and eventually archaeology, going everywhere to get every single point of discovery xp that you can, really gives you a chance to see an amazing world up close and personal. I spent hours swimming around reefs and flying to the farthest reaches of the maps… I have been playing since day 1 on other characters and I even have an original Loremaster (you know, back when it was hard) and I saw so MANY new things with Everbloom that it really made it worthwhile for me to continue on with this character, and each level was a major achievement!”

Everbloom even implies that they’ll be starting over to accomplish their goal proper, proclaiming “I shall stick to my 0 kills 0 quests attempt yet again! Come join the … fun? ;)” Whether you respect this kind of determination or you think someone needs to get a life, there’s no denying that Everbloom’s accomplished an impressive feat. What’ll they think of next? Getting to level 85 solely through fishing? It seems resourceful WoW-addicts can still find ways to enjoy the beloved MMO in alternative and amusing ways.

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PostPosted: Fri Apr 15, 2011 11:55 am 
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That's crazy.


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PostPosted: Fri Apr 15, 2011 12:16 pm 
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Now just imagine if this guy spent all that time actually doing something productive.

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PostPosted: Fri Apr 15, 2011 12:20 pm 
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Screeling wrote:
Now just imagine if this guy spent all that time actually doing something productive.


Same with all those people playing Minecraft.


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PostPosted: Fri Apr 15, 2011 12:31 pm 
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The sad part is, mining/herbing/arch gives more experience than kills.

I've leveled playing with a friend who had just herbing, while I had no gathering skills, and he would consistantly stay 2 to 3 levels above me because herbing a single node would give more experience than a few kills would.

And it works, or did, with rested experience.

I want to say skinning gave experience at one time, but was later removed. I could understand why, since you might happen upon a huge pile left by someone else, or have a higher level simply do the killing while you skin your levels away.


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PostPosted: Fri Apr 15, 2011 12:35 pm 
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So I haven't played since before Cata... But is this something new? I don't recall gathering giving experience before...

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PostPosted: Fri Apr 15, 2011 12:48 pm 
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I thought the same thing. They must really want you to hit level 85 in a hurry, these days.

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PostPosted: Fri Apr 15, 2011 1:40 pm 
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Yeah, it was added either in Cata or in one of the patches after it came out.


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PostPosted: Fri Apr 15, 2011 2:03 pm 
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Like Sam said you get a lot of experience for it, especially if you abuse rest experience.

I have two gatherer alts and between the two of them, on their trips from 80 to 85, they got probably about 4 levels done through gathering. I know my Shaman stopped questing a short while after he hit 83 and did the rest via gathering. It doesn't really match questing speeds, especially if you take into account how fast you chew through rest exp with gathering, but it's not at all a slow way to level. Just mindnumbing!

Still, what I find more impressive (or... or depressing? :p) is the 0 kill thing. You naturally run into plenty of mobs while gathering, which would mean a lot of running away. Granted, this char is a Druid, so until flight form is obtained you can still pick herbs without landing... but that's still a pretty relevant "until".

In any case, I certainly wouldn't want to do this, but this person seems to have enjoyed it well enough so go them. :p


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PostPosted: Fri Apr 15, 2011 2:25 pm 
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Aizle wrote:
Yeah, it was added either in Cata or in one of the patches after it came out.
Pretty sure it got added during the Shattering.

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PostPosted: Fri Apr 15, 2011 3:58 pm 
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Yeah, I read about this. Pretty crazy. My brother leveled his paladin from 80-85 completely on archeology, but this is kind of on another level. Because some of those nodes are surrounded by mobs and it can be kind of annoying to avoid fighting them.

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