The Glade 4.0

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PostPosted: Wed Sep 08, 2010 12:19 pm 
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I wanted Secret of Vulcan's Fury :-(


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 Post subject: Re: Duke Nukem Forever
PostPosted: Thu Jun 02, 2011 3:46 pm 
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Annnnnndd Launch Trailer. (NSFW language and boobies)

I'm pretty sure this means the world ends on June 13th, 2011, Raptureists.



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PostPosted: Thu Jun 02, 2011 4:14 pm 
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I heard Gamestop is honoring ancient pre-orders if you still have a receipt.

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 Post subject: Re: Duke Nukem Forever
PostPosted: Thu Jun 02, 2011 4:22 pm 
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As always Kaffis, PA is there for you.

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PostPosted: Thu Jun 02, 2011 5:04 pm 
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Perfect Equilibrium
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I had this issue, too. Look at the date.

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 Post subject: Re: Duke Nukem Forever
PostPosted: Thu Jun 02, 2011 5:17 pm 
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PA has gotten quite a few comics out of this:
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Also, I had that same issue Rafael. That game looked like it was going to be amazing!


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PostPosted: Thu Jun 02, 2011 10:59 pm 
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Do I lose my man card if I say that I got that issue for the X-COM strategy article?

Also, it could be worse. It could have been a picture dated not just by the, um, date. It could have been GGW...

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"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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PostPosted: Fri Jun 03, 2011 8:11 am 
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Kaffis Mark V wrote:
Do I lose my man card if I say that I got that issue for the X-COM strategy article?

Also, it could be worse. It could have been a picture dated not just by the, um, date. It could have been GGW...


I miss Computer Gaming World (I assume that the extra G standards for "Computer"). Unless you mean "Girls Gone Wild"? Because that's still going strong. ;)

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PostPosted: Fri Jun 03, 2011 1:27 pm 
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No, that was a typo. Yeah. I still don't get how CGW lost the print publication war to PCG.

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"... Mirrorshades prevent the forces of normalcy from realizing that one is crazed and possibly dangerous. They are the symbol of the sun-staring visionary, the biker, the rocker, the policeman, and similar outlaws." - Bruce Sterling, preface to Mirrorshades


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PostPosted: Fri Jun 03, 2011 5:43 pm 
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The first of PCG for my subscription, Greg Vederman was the new Hardware Editor. It's the reason why I continued to subscribe.

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PostPosted: Fri Jun 03, 2011 6:29 pm 
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Kaffis Mark V wrote:
Do I lose my man card if I say that I got that issue for the X-COM strategy article?

Also, it could be worse. It could have been a picture dated not just by the, um, date. It could have been GGW...


Not only lose it, but now the Man Bureau denies ever having issued one to you in the first place.

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PostPosted: Sat Jun 04, 2011 3:30 pm 
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The demo is god awful.


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PostPosted: Sat Jun 04, 2011 4:22 pm 
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I say we kill the nonbeliever.

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PostPosted: Sat Jun 04, 2011 4:45 pm 
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Oh man, if this game sucks, it'll be the funniest thing ever. Especially if it's from missing or lack of content.


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PostPosted: Sat Jun 04, 2011 9:19 pm 
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I'd like to see it do fair. I heard that the design team basically finished the game in the hopes that someone would pick up and it would do well, as opposed to just abandoning it and looking for other jobs.

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PostPosted: Sat Jun 04, 2011 9:31 pm 
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I have this feeling there will be a lot of hate for this game. It looks fantastic. It's Duke how he's supposed to be. I really couldn't give two shits how it plays. As long as Duke is being foul mouthed, I get to shoot a bunch of aliens and there are a lot of boobs, I'll be pleased. It doesn't have to revolutionize FPS gaming or anything. I play the Duke Nukem games for Duke and and pretty much nothing else.

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PostPosted: Sun Jun 05, 2011 1:46 am 
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Ok that's a good point. I'm almost definitely going to buy it no matter what.


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PostPosted: Sun Jun 05, 2011 3:56 am 
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Ok, the "I'd still hit it!" at the three breasted alien horror made me lol.

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PostPosted: Mon Jun 06, 2011 7:46 am 
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Wwen wrote:
Ok, the "I'd still hit it!" at the three breasted alien horror made me lol.
Well, at least we know that Arafys is the voice actor behind Duke now ...

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 Post subject: Re: Duke Nukem Forever
PostPosted: Tue Jun 07, 2011 9:18 am 
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Yeah I am with Raltar. I don't expect this game to be second coming of Christ in video game form. In fact, the less like today's shooters it is the more happier I will be. I miss the fast paced, shoot hordes of crap coming at you, non-linear levels with keycards hidden throughout games. If this game hearkens back to that time, then people like myself will be overjoyed. There will be hate, but I doubt it will be from Duke fans.

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PostPosted: Tue Jun 07, 2011 9:36 am 
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I hope the voice acting in the game is better than the preview. It seemed pretty lame and half-hearted in the promo.


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PostPosted: Tue Jun 07, 2011 9:40 am 
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Running around as Duke but somehow only being able to carry two weapons at a time was a real bummer.

Voice acting was exactly what you'd want for a Duke game imo.


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 Post subject: Re: Duke Nukem Forever
PostPosted: Thu Jun 09, 2011 11:39 am 
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New trailer during last night's southpark got me amped up.

Found it. Warning, UNCENSORED. This looks like it's going to be a dukin' good time.


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PostPosted: Thu Jun 09, 2011 11:49 am 
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The entire game is a little over 4 gigs and it's pretty bad. Sure, it's Duke, and everything you love about him. That said, the physics is terrible, animations are terrible, I sat through an entire talk with a general in which he didn't move his lips.

The campaign production quality reminds me of The Conduit.

Still, it's Duke, I guess.

Edit, forgot to mention I'm playing on PS3, which has a mandatory install and still loads slowly.


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PostPosted: Thu Jun 09, 2011 1:56 pm 
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Lenas wrote:
Edit, forgot to mention I'm playing on PS3, which has a mandatory install and still loads slowly.


So, probably good on a better system. *hope*

P.S. **** you sony


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