The Glade 4.0

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PostPosted: Mon Aug 01, 2011 3:45 pm 
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These people are so full of crap.


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PostPosted: Mon Aug 01, 2011 4:34 pm 
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Doesn't even look good compared to today's standards, much less where a new engine should be.


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PostPosted: Mon Aug 01, 2011 9:18 pm 
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On further inspection, it seems like this is actually a pretty cool new engine. My original complaint was regarding the texture quality, which I now see isn't the point.


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PostPosted: Mon Aug 01, 2011 11:49 pm 
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I'm still skeptical. How well will it handle things on that scale with fewer (or no) repeated elements? And what kind of storage footprint does that island have?

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PostPosted: Tue Aug 02, 2011 12:40 am 
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It'll be interesting to see how this pans out.

I noticed in the comparisons, there were no animations. I wonder how that will work?


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PostPosted: Tue Aug 02, 2011 11:01 pm 
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Notch says it's a scam.

http://notch.tumblr.com/post/8386977075/its-a-scam


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PostPosted: Tue Aug 02, 2011 11:11 pm 
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Looks like I correctly identified the limitations, lol.

I'm not sure I buy the bit about animation, though. If you can manipulate a "chunk" of voxels by rotating or translating it, then you can work out how to animate it just fine and with the same articulation as a polygonal model with a skeleton.

But yeah, the requirement for tessellation and raw quantities of data (for storage) is pretty damning.

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PostPosted: Wed Aug 03, 2011 1:36 pm 
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Followup: http://notch.tumblr.com/post/8423008802 ... not-a-scam


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PostPosted: Fri Aug 05, 2011 12:38 am 
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I don't really know how Notch would know. Advances in graphics clearly isn't where his expertise lies...

Looks interesting if it's a real thing. He's not giving a lot of details, but he said they developing the tech. Looking especially pretty isn't the goal, they want to make a tool they would sell to developers who would use it better.

I'm ambivalent about improved graphics, though. It'll take 10+ years to make an "atom" generated game? Will it cost more? If it took to long to use, dev's/publishers might not bite. I get used to better graphics so fast that it seems like a waste anyway.

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PostPosted: Fri Aug 05, 2011 8:44 am 
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Wwen wrote:
I don't really know how Notch would know. Advances in graphics clearly isn't where his expertise lies...

Looks interesting if it's a real thing. He's not giving a lot of details, but he said they developing the tech. Looking especially pretty isn't the goal, they want to make a tool they would sell to developers who would use it better.

I'm ambivalent about improved graphics, though. It'll take 10+ years to make an "atom" generated game? Will it cost more? If it took to long to use, dev's/publishers might not bite. I get used to better graphics so fast that it seems like a waste anyway.


The best graphics look exactly like real life. Yet I am not so amazed that I want to look out my window instead of at my computer. If graphics do become extremely realistic, it won't be like what a lot of people expect, to say the least.


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