The Glade 4.0

"Turn the lights down, the party just got wilder."
It is currently Fri Nov 22, 2024 4:41 am

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 34 posts ]  Go to page Previous  1, 2
Author Message
 Post subject:
PostPosted: Fri Sep 11, 2009 7:38 am 
Offline
User avatar

Joined: Fri Sep 04, 2009 8:49 am
Posts: 2410
I admittedly looked into the 4th ed thing on a cursory basis, and read reviews. I haven't played it. So, if my assumptions and understanidng is wrong, I'm happy to be corrected. However, from what I understand, they chose to make D&D more mmo-like. Characters fill roles that amount to tank/heals/dps. Before, a rogue was utility and some damage, depending on your feat choices. Warriors were damage dealers in plate. Any melee class could "tank" given the right gear.

The spells and abilities all look like ranks on my WoW character. Meh, maybe I'm just too attached to the editions that still bore a resemblance to AD&D and 2nd Ed.

_________________
Image

It feels like all the people who want limited government really just want government limited to Republicans.
---The Daily Show


Top
 Profile  
Reply with quote  
 Post subject: Re: Re:
PostPosted: Fri Sep 11, 2009 8:11 am 
Offline
Oberon's Playground
User avatar

Joined: Thu Sep 03, 2009 9:11 am
Posts: 9449
Location: Your Dreams
Kaffis Mark V wrote:
Monte wrote:
doesn't play like an MMO.

I've never even understood what this is supposed to mean.

Overly concerned with balance, too rigid in what one can and cannot do (although this is a factor of balance), etc.

I'm not a huge fan of white wolf games in general, but I've played Exalted and I appreciate it...it's the opposite of D&D 4e. Classless-no worries about multiclassing. Certain templates have advantages building in certain areas, but anyone can learn any ability. If you can think of it, you can do it, mechanically. And the sky is the limit for what type of magical effect you can pull off.

Actually, scratch that. I set the ceiling too low. Solar Exalts aren't limited by the sky.

_________________
Well Ali Baba had them forty thieves, Scheherezade had a thousand tales
But master you in luck 'cause up your sleeves you got a brand of magic never fails...
...Mister Aladdin, sir, What will your pleasure be?
Let me take your order, Jot it down -You ain't never had a friend like me

█ ♣ █


Top
 Profile  
Reply with quote  
 Post subject: Re: Re:
PostPosted: Fri Sep 11, 2009 11:12 am 
Offline
Manchurian Mod
User avatar

Joined: Fri Sep 04, 2009 9:40 am
Posts: 5866
Numbuk wrote:
Yeah, encounter powers are refreshed after a short rest, which is 5 minutes of little-to-no exertion.
This is rather a non-issue in 4th edition D&D, because there really aren't any abilities that aren't combat super moves. There's a few, but they're rare. However, there is another game that uses this model and it reveals some flaws.

Okay, I take a breather and get my Force powers back. What about other things that are encounter-based? Suppose I have an ability that returns one Force point spent during an encounter. Does that mean that outside of combat I can burn through a Force point every five minutes? Unlike in 4th edition, Saga has abilities that your characters will want to use outside of combat. A lot of them require Force points to be spent. There are a lot of racial abilities that function once per encounter. Can characters use those abilities with impunity so long as they're outside of combat? If so, what's the point of setting that limitation in the first place? Many of those racial abilities that are limited to once per encounter don't have much of a use in combat to begin with.

The mechanic for encounter-based powers is very poorly defined. What it boils down to is making the game work like WoW. Your encounter powers are any WoW skill with a 1-10 minute cooldown. Daily powers are the skills that have a cooldown of around an hour. Alternatively, it could be an attempt to emulate White Wolf's "scene" duration on certain abilities, except that White Wolf takes the time to define what a scene is outside of combat.
Exalted Second Edition wrote:
Scene: A segment of narrative action and events played out as the protagonists interact with the setting and supporting characters of the game. Theatrically, this is the action that happens “onstage.” A scene encompasses the time necessary to play it, which can be a three-minute fight or 10 hours spent mingling at a party.
Scion: Hero wrote:
Scene: A period of game time characterized by a common theme or a single important event. One long night spent club-hopping with friends and rivals could be a single scene, even though the game’s focus cuts between characters and might skip hours at a time. One combat is usually one scene.
The rules leave it up to the GM where exactly you leave one scene and enter the next, but they do give you a definition to use. It's very concise and it can be applied to a wide range of scenarios beyond a battle. Scion's definition is more clear than Exalted, which stands to reason because Scion was published two years later using the same rules set. Saga defines an encounter as follows:
Quote:
An obstacle, situation, or threat (whether it be an opponent, several opponents, or a hazard) that prevents the heroes from achieving a specific goal important to the adventure.
This is defined in the GM section, where the players are unlikely to read, as compared to White Wolf's decision to define a scene at the beginning of the general rules section so that the players have some idea how long they can expect their abilities to work. You will note that the clarifying statement inparentheses is limited combat and traps. Furthermore, the examples cited for an encounter in Saga Edition would encompass multiple fights, and a few non-combat scenarios of sneaking around trying to crack security systems (things that would be divided up into multiple scenes in a WW game). In fourth edition, I do not see an encounter defined for the players at all. The rulebook then proceeds to explain how to determine a difficulty level so as to award experience. So an encounter is something I receive experience for. Well what about all of those non-combat abilities that are usable once per encounter? If I use them, do I have to wait until a fight breaks out, my group of adventurers falls into a trash compactor, or winds up in some other situation that yields an experience reward before they refresh? WotC's answer was to remove non-combat abilities when Saga Edition went "gold" and was launched as fourth edition D&D. This is perhaps just as well, because while third edition D&D was the third edition of AD&D (they just decided to drop the A from the title), fourth edition is actually the second edition of your basic red box D&D.

_________________
Buckle your pants or they might fall down.


Top
 Profile  
Reply with quote  
 Post subject: Re: Re:
PostPosted: Fri Sep 11, 2009 5:18 pm 
Offline
User avatar

Joined: Sat Sep 05, 2009 2:40 am
Posts: 3188
Corolinth wrote:
Numbuk wrote:
Yeah, encounter powers are refreshed after a short rest, which is 5 minutes of little-to-no exertion.
This is rather a non-issue in 4th edition D&D, because there really aren't any abilities that aren't combat super moves.


My answer was specifically for 4th ED, which is what I thought the question was related to.

Doesn't really matter, I'm on a hiatus from both my 3.5 and 4 campaigns anyway and getting into 7th Seas (D10, not the broken D20).

_________________
Les Zombis et les Loups-Garous!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Sep 11, 2009 5:35 pm 
Offline
I got nothin.
User avatar

Joined: Thu Sep 03, 2009 7:15 pm
Posts: 11160
Location: Arafys, AKA El Müso Guapo!
I still play 2e :p

_________________
Image
Holy shitsnacks!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Sep 12, 2009 10:38 pm 
Offline
Mountain Man
User avatar

Joined: Thu Sep 10, 2009 4:15 pm
Posts: 3374
2e. That's not AD&D, right? I lost track after that ... :)

_________________
This cold and dark tormented hell
Is all I`ll ever know
So when you get to heaven
May the devil be the judge


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Sep 12, 2009 10:40 pm 
Offline
I am here, click me!
User avatar

Joined: Wed Sep 02, 2009 8:00 pm
Posts: 3676
I think he means ADnD 2nd edition.

_________________
Los Angeles Kings 2014 Stanley Cup Champions

"I love this **** team right here."
-Jonathan Quick


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Sep 13, 2009 5:20 pm 
Offline
Solo Hero
User avatar

Joined: Wed Sep 02, 2009 9:32 pm
Posts: 3874
Location: Clarkston, Mi
Played a touch last night. The one thing I noticed after the first round of combat, it is like you are a super hero. I played a ranger with archery skills. Unreal how much havoc I could cause at first level. The daily power is kinda nice as well. Took Split the Tree, first time I used it I rolled a crit, crazy man, just crazy. I was like a god with a long bow. It really did feel like D&D with a touch of Champions on the side.

_________________
Raell Kromwell


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Sun Sep 13, 2009 7:18 pm 
Offline
User avatar

Joined: Wed Sep 02, 2009 8:09 pm
Posts: 782
Raell wrote:
Played a touch last night. The one thing I noticed after the first round of combat, it is like you are a super hero. I played a ranger with archery skills. Unreal how much havoc I could cause at first level. The daily power is kinda nice as well. Took Split the Tree, first time I used it I rolled a crit, crazy man, just crazy. I was like a god with a long bow. It really did feel like D&D with a touch of Champions on the side.


*nods* Exactly. 4E is very good at making the PC's feel special in the world, even at level 1, which is how the PC's should be

_________________
Image


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 34 posts ]  Go to page Previous  1, 2

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 119 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group