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 Post subject: Three Console Generation
PostPosted: Sat Jun 15, 2013 8:02 pm 
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So, I've been largely disinterested in gaming for a few years now, but have been slowly getting back into them. One of the things I have been toying with is the idea of purchasing all big three consoles: WiiU, PS4, and XBone.

Is anyone else considering a similar route? What are the pros and cons? Do you feel multiple consoles are even necessary for the best gaming experience?


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PostPosted: Sat Jun 15, 2013 8:21 pm 
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I direct you to my Generational Gaming List in my WiiU thread. I'd consider running through the thought exercise of creating a list yourself and consider whether or not you feel this generation will be any different.

Right now my analysis is holding through to the next generation. There's nothing exclusive in the Xbone or PS4 universe that even whispers "run out and by me." However the Wiiu you offerings only state "run out and buy me" calmly. However its early.

Again, YMMV

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PostPosted: Sat Jun 15, 2013 8:33 pm 
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Yeah, I checked out your WiiU list. The problem is, I've only been so-so on modern Nintendo exclusives. I'd probably be more interested in the retro market. The feature of the WiiU that really intrigues me the most is the controller.

PS4 is a no-brainer for me, it's more a question of when will enough of what I am waiting for release.

XBone is more of a wait and see, but I can possibly see a purchase.

I don't know. Is it really a path I want to go down again?


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PostPosted: Sat Jun 15, 2013 8:45 pm 
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If you can afford it, why not?

Imho:
Wii U will be gimmicky like Nintendo is.
PS4 will be the best graphically and include Sony service.
Nextbox will be the middle ground with the most offerings outside gaming. Microsoft will continue to be mostly hands off so don't expect much support.

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PostPosted: Sun Jun 16, 2013 10:56 pm 
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Hopwin wrote:
PS4 will be the best graphically and include Sony service.

Having seen the specs, I'm really not sure why people think this. At best, it's a good 6 months too soon to call this. More likely, it's about a year too soon to call it definitively and generally. If you're going to prognosticate, you've certainly come down on a very.. strange side of the specs with your prediction.

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PostPosted: Mon Jun 17, 2013 6:43 am 
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Kaffis Mark V wrote:
Hopwin wrote:
PS4 will be the best graphically and include Sony service.

Having seen the specs, I'm really not sure why people think this. At best, it's a good 6 months too soon to call this. More likely, it's about a year too soon to call it definitively and generally. If you're going to prognosticate, you've certainly come down on a very.. strange side of the specs with your prediction.


Just going based on what I've seen pretty much everywhere:
http://www.extremetech.com/gaming/15627 ... cs-compare

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From Microsoft’s mouth, we know that the Xbox One (formerly known as the Xbox 720) has an 8-core AMD CPU with 8GB of DDR3 RAM, a 500GB hard drive, HDMI in/out, USB 3.0, and Gigabit Ethernet. For more detailed specs, we must look towards the latest info from the games development sector, which has been programming Xbox One games since last year and thus has intimate knowledge of the hardware. The latest leaks suggest that the Xbox One will have an 8-core 64-bit x86 Jaguar AMD CPU @ 1.6GHz, coupled with a GPU that’s very close to the Radeon HD 7790. The Xbox One will have 68GB/sec of bandwidth between the CPU/GPU and RAM, the GPU will have 102GB/s of bandwidth to a local 32MB SRAM cache, and another 30GB/s of bandwidth to gamepads, Kinect, and other peripherals.

The PS4, in comparison, has an 8-core Jaguar AMD CPU, with a GPU that’s around the same level as the Radeon 7870 (which is significantly more powerful than the 7790). The PS4 has 8GB of GDDR5 RAM, providing 176GB/s of bandwidth to both the CPU and GPU. The Xbox One mostly ameliorates this difference with 32MB of high-speed SRAM on the GPU, but it will be a more complex architecture to take advantage of.

In both consoles, the CPU and GPU will be on the same die (an AMD APU). Just as the PS4 has 8GB of high-speed memory that is shared by the CPU and GPU, the Xbox One, by virtue of being based on the same APU heterogeneous system architecture (HSA), will probably be the same. In short, while there are small hardware differences between the consoles, they will ultimately have very similar performance characteristics. The PS4, with its one, big block of fast RAM, and bigger GPU, probably has the edge.

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PostPosted: Mon Jun 17, 2013 6:50 am 
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HDTV resolutions at 60fps aren't bottlenecking modern games, in my experience. CPUs are. I don't think I've seen the clock rate the PS4's running, but I think it's safe to say it's probably the same (or lower, unless they've got some cooling wizards to offset the higher power of the beefier GPU on-chip). When we're talking CPU bottlenecks, CPUs' RAM access isn't bandwidth limited, so I don't expect the GDDR5 to matter.

If we were talking about 3d gaming on HDTVs, or gaming on 4k resolutions, that article's probably right. But I suspect the guys who wrote it are thinking with their PC hats on, and aren't really thinking about the living room environment's limitations that consoles are built for.

Hop's Article, down where they're actually drawing conclusions wrote:
Realistically, we wouldn’t be surprised if games on the Xbox 720 and PS4, just like the current generation, look very similar.

Like I said, it's at least a year too early to consider this an answered question.

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PostPosted: Mon Jun 17, 2013 8:12 am 
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Kaffis Mark V wrote:
HDTV resolutions at 60fps aren't bottlenecking modern games, in my experience. CPUs are. I don't think I've seen the clock rate the PS4's running, but I think it's safe to say it's probably the same (or lower, unless they've got some cooling wizards to offset the higher power of the beefier GPU on-chip). When we're talking CPU bottlenecks, CPUs' RAM access isn't bandwidth limited, so I don't expect the GDDR5 to matter.

If we were talking about 3d gaming on HDTVs, or gaming on 4k resolutions, that article's probably right. But I suspect the guys who wrote it are thinking with their PC hats on, and aren't really thinking about the living room environment's limitations that consoles are built for.

Hop's Article, down where they're actually drawing conclusions wrote:
Realistically, we wouldn’t be surprised if games on the Xbox 720 and PS4, just like the current generation, look very similar.

Like I said, it's at least a year too early to consider this an answered question.

I am thinking long-term. Sony has been quietly pushing 4k as a means to drive TV sales. https://www.google.com/#q=sony+4k+tv&sa ... afe=active . I think they're long plan is phase out Blu-Ray in the mid-term future and replace it with some 4k standard which the PS4 will be poised to take advantage of while Microsoft's Xbox One won't be. I say they will phase out Blu-Ray because you can't transmit 4k TV through existing cable network infrastructure so it will have to be download or some physical medium that can deliver all at once.

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PostPosted: Mon Jun 17, 2013 8:37 am 
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Wow, I just realized I've been suffering a huge mental disconnect.

Prior to just now, whenever I read "4k" in regards to resolution, I was parsing it as "4 megapixel," which works out to be a good approximation of the pixel count on a 2560x1600 display (or a Retina display, whatever its weird dimensions are). Why I would do this, I have no idea.

There's no way a PS4 is going to be powerful enough to do 2160p resolutions at gamer-approved framerates, Hop, though it could probably render at 1080p and upscale fine. Which, you know, the TV's built to upscale, anyways, so you're not gaining anything there.

To back up my assessment -- my dual Ti660 system with 6 gigs of dedicated video RAM stretches to handle my 4 megapixel display at a steady 50+ fps. Neither console could do anything but cough and wheeze with, maybe, 15 fps framerates at 8 megapixels (2160p).

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PostPosted: Mon Jun 17, 2013 9:20 am 
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Sony (quietly) says no problem:
http://www.expertreviews.co.uk/games/12 ... specs-news

Quote:
It wasn't mentioned during the announcement, but after the event Sony Worldwide Studios President Shuhei Yoshida confirmed that the PS4 would support 4K resolutions - but only for video playback. This isn't a surprise, as playing 4K video isn't taxing for a next-gen console and HDMI 1.4 supports the resolution required – up to 4,096×2,160p at 24 Hz - the same as in digital cinemas. The big question is then how such content would be supplied?


Although I think we are talking about two different things. I think Sony is going to start a major push of 4k as a new media; not for gaming.

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PostPosted: Mon Jun 17, 2013 9:43 am 
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Yes, I'm referencing gaming.

I'll be amused if Sony doesn't suffer backlash from gamers for turning the PS4 into a Home Theater appliance the way Microsoft has, though.

Such content will be supplied via downloads, I'm sure, as when I was poking around Sony's site earlier while checking out your prior link about the 4k TVs, I ran across their 4k player device, which had no optical disc drive and a 2TB internal HDD. Assuming a 24-bit color depth, we're talking about a 4.8 Gbps video (not including audio!) bandwidth, and if my math's right, current H.264 codecs could compress that down to about.. 400 Mbps? I don't get that on MY internet, so I don't think they can reasonably expect to roll that out as a streaming offering.

...

Damn, I just did the math on those assumptions, and that's putting a 140 minute movie at 3.1 TB.

I have no idea how Sony thinks this is going to work, now. They're advertising their standalone 4k player as coming pre-loaded with 10 movies... So I'm clearly off by a factor of at least 15, unless they're using lossier compression than my figures are assuming.

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PostPosted: Mon Jun 17, 2013 9:48 am 
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I guess I should amend my statement:

Sony will use the PS4 as a platform to push a new video standard (+ their new hardware!)
Microsoft will use the Nextbox as a platform to push software integration (Win 8 FTW!)

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PostPosted: Mon Jun 17, 2013 11:51 am 
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I think it's been stated that while the PS4 will be able to play 4k media, it will not be pushing games at 4k.


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PostPosted: Mon Jun 17, 2013 12:13 pm 
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Nor should it. The benefits of 4k are negligible at best given average display size / viewing distance, and the amount of people with displays capable of the resolution are probably going to be in very low numbers even when the system is matured


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PostPosted: Mon Jun 17, 2013 1:01 pm 
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Bringing us back to the point where we say that I'll be shocked if the X-Box One is GPU limited.

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PostPosted: Mon Jun 17, 2013 1:04 pm 
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It's not limited, but we're probably going to be seeing smoother gameplay and faster loading times for cross-platform titles on PS4 strictly due to the faster RAM.

From a quick search
Quote:
The “AMD Radeon” GPU in the PS4 & Xbox One are not equal. The GDDR5 isn’t the only big difference despite popular belief.

PS4:
AMD Radeon GCN 1.x GPU (on APU)
18 Compute Units / 1152 GCN Cores
32 ROPS (Fillrate)
8 ACES * 8 Compute Queues = 64 Compute Queues

Xbox One:
AMD Radeon GCN 1.x GPU (on APU)
12 Compute Units / 768 GCN Cores
16 ROPS (Fillrate)
2 ACES * 2 Compute Queues = 4 Compute Queues

The PS4 has 50% more raw shader performance, a 100% increase in fillrate and a 700% increase in compute (gpgpu) queue granularity.
This isn’t negligible and just because they share the same system architecture doesn’t mean they’re equal. The PS4′s gpu holds a performance advantage of around 50% before you even take into account compute capabilities and the rest.


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PostPosted: Mon Jun 17, 2013 1:16 pm 
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You will see faster texture performance on the PS4. GDDR5, however, only realizes any significant speed increase over GDDR3 when handling very large chunks of data. GDDR3 is markedly faster handling smaller chunks of data, and Microsoft has a huge chunk of 1T-SRAM that's going to smoke your GDDR5 on procedural data because it's not hitting the shared bus. Money says the XBox One has better real world memory performance.

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PostPosted: Mon Jun 17, 2013 1:36 pm 
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But the One only has 2 ACES... and half the ROPS!

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PostPosted: Mon Jun 17, 2013 1:37 pm 
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ACRONYMSSSSS!

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PostPosted: Mon Jun 17, 2013 1:39 pm 
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The better question is this ...

What embedded 7xxx series GPU does AMD have that's twice the size of their mainstream add-on cards and Microsoft's embedded solution?

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PostPosted: Mon Jun 17, 2013 5:31 pm 
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Rodahn wrote:
So, I've been largely disinterested in gaming for a few years now, but have been slowly getting back into them. One of the things I have been toying with is the idea of purchasing all big three consoles: WiiU, PS4, and XBone.

Is anyone else considering a similar route? What are the pros and cons? Do you feel multiple consoles are even necessary for the best gaming experience?


I just stick with my PC, there are VERY few console exclusives that I care for, and with the architecture change of the next gen consoles, the likeliness of PC versions is even higher >_>

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PostPosted: Mon Jun 17, 2013 5:47 pm 
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Crimsonsun wrote:
Rodahn wrote:
So, I've been largely disinterested in gaming for a few years now, but have been slowly getting back into them. One of the things I have been toying with is the idea of purchasing all big three consoles: WiiU, PS4, and XBone.

Is anyone else considering a similar route? What are the pros and cons? Do you feel multiple consoles are even necessary for the best gaming experience?


I just stick with my PC, there are VERY few console exclusives that I care for, and with the architecture change of the next gen consoles, the likeliness of PC versions is even higher >_>


I'm afraid I'll be shunned and villainized by the Proletarians for being too bourgeois
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PostPosted: Mon Jun 17, 2013 5:53 pm 
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No one denies that the PC is the best gaming platform, but it is the most expensive to maintain, prone to bugs and many people like myself don't want to come home from an 8 hour desk job to sit down at another desk and game.


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PostPosted: Mon Jun 17, 2013 5:59 pm 
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Hopwin wrote:
Sony will use the PS4 as a platform to push a new video standard


I hope this is a joke... otherwise eff those guys.

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PostPosted: Mon Jun 17, 2013 6:02 pm 
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Some head at Sony has already stated that they included the ability to do 4k only because it's the new hot item in the display arena. They also said that's the only reason they pushed 3D so much, because it was a new big thing in consumer electronics, and they don't talk about it now because people at places like CES aren't talking about it anymore. It's pretty much just an expected feature at this point.


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