I think soloing in large ships like an Idris is definitely going to be limited.. as in i think an Idris is about the LARGEST ship with practical solo capability, and in that one it'll be limited. Any idiot looking to fly a battlecruiser without support will suffer the consequences.
EVE is like that also, except in EVE a battlecruiser is (intuitively, at least) about what an Idris would be in SC. It's the border ship between smaller and larger ships. While people do solo PVP in battleships, it takes grreat skill and is very risky indeed. Granted, the pirate faction battleships, specifically the Machariel and Vindicator are the most powerful PVP ships in the game outside of the capital ship classes, but they're also among the most costly. I have never been able to afford one of either.. or at least I could, but I save my blingy ships for PVE where there's more of a return on the investment and I don't have enough left over to throw into a PVP monster. Even if I did, I wouldn't take a BB into PVP solo. I have cheaper BBs for PVP, but I only use them in fleets.
(People in EVE do sometimes do solo PVE in carriers and supercarriers, and regularly in battleships, but PVE is a totally different animal and you don't want to get jumped by gankers in a carrier! That's an expensive loss.)
If what I'm saying is true, then an Idris or comparable ship in SC, much like a battlecruiser or battleship, isn't seriously threatened by single smaller opponents, or even 2 or 3 ships like say Hornets, or 325As, but once the numbers start piling up it will rapidly tilt in favor of the small ships. Pilot skill is important here; if some idiot takes his expensive Idris out and gets in fights with a highly skilled solo fighter pilot with no regard for proper tactics and expects sheer weight of metal to crush him, then the solo fighter pilot ought to get credit for an Idris kill. Similarly, if half a dozen fools come in on an Idris piloted by a smart guy who set up to deal with them and think simple weight of numbers ought to be a win button, then the Idris pilot ought to singlehandedly smash aside all opposition and harvest the tears.
As for optional PVP, I expect that the less risk of PVP you take, the harder it will be to get the best rewards out of PVE. That said, even in EVE if you play it smart and maintain situational awareness it's pretty hard to get caught by anything other than a well-coordinated enemy in lowsec space (nullsec makes it easier, but that's a long story). There's a big difference between "I don't want to PVP so I won't engage when I see an attack coming" and "I want to be protected from PVP magically by the servers." The latter is possible, but it can't happen in conjunction with being able to do all the other risky stuff without totally throwing risk-reward out of balance.
Mus - dude, get a WINGMAN! PVP is a lot less scary with friends. There's at least 4 of us here that would happily fly along with you, probably more.
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