Everyone likes levelling, everyone likes getting shiny goodies. RPGs are based on this idea.
Play-by-Post games have a problem, in that combat is both horrifically slow. PbP games run slowly to start with, but at least can progress at a reasonable pace, until combat starts. Then a six-second round can take two weeks. So the only real means by which people typically gain experience or shiny goodies takes a slowish game and has it grind to an intolerable halt.
There are several approaches one could take to fixing this (and they aren't exclusive). One is to try to find a way to speed up PbP combat. This could involve the DM screen coming down at times, and providing more transparent combat - if your players knew the armor class and hit points of their targets, for instance, they could simply attack without asking you questions. It could also involve a gentleman's agreement to keep complex maneuvering and taking advantage of map terrain out of one's actions. In response, the DM will be very permissive with regard to spell ranges and line of effect and obstructions while charging, and simply letting the dice fall where they may. This removes some of the creativity from combat, but perhaps it's worthwhile? How would you streamline PbP combat to speed things up?
Another approach (that could work with the first), is to make combat far more rare in your campaign. Doesn't this slow down advancement? It would, if you didn't compensate for it. You'd need new challenges that gave experience, new methods of acquiring shinies. Alternately (or additionally), combat could be more rewarding, and more risky. Instead of 4 challenges a day, perhaps it's 1 challenge a day, with far greater risk, 4 times the experience, and 4 times the loot. If necessary, perhaps some 1/day abilities now can only be refreshed on the new moon and full moon, to create a sense of economy in using one's abilities.
I'm just throwing out ideas, some are easier to implement than others, some would require substantially reworking the system. What are your thoughts?
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