FarSky wrote:
Woof, yeah. Sony just announced
10 million PS4s sold (not shipped, but sold), while the Xbox One's third-party devs aren't wanting to sink money into development until
there's a "higher installed base across next-gen".
To be fair, CryTek has the option of putting Ryse 2 on PS4, as well, so that suggests they're not happy enough with the PS4 sales to do a next-gen only game yet, either.
All that's saying is that there are a staggering number of PS3s and 360s out there, and they're not ready to abandon that market for high profile next gen exclusives when the number of folks who've upgraded are still very much in the minority.
Which isn't that uncommon for 3rd parties. How long into the PS3 cycle were PS2 versions of games still being put out? Even with a veritable arsenal of high-powered first party franchises, it took Sony forever to kill off the PS2 and drive upgrades.
Microsoft, on the other hand, has never had the kind of cross-genre first party armory at its disposal that Sony has cultivated over the last 15 years. It's always relied on negotiating exclusives with 3rd parties (and renting Bungee.. Bungie? Whatever.). And with Epic deciding it's done with producing AAA titles and going off to build a playset of blocks to sell on its UT project, and losing access to Bungie, yeah, it's scrambling to make up ground as it's running into the problem Sony first discovered it had with the PS2/PS3 transition... Not enough people actually had the X-Box to stall adoption of the 360, is my guess.