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 Post subject: Re: The Fail-mory
PostPosted: Sun Jan 31, 2010 2:11 am 
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there is this fail rogue and fail DK on my server.... the rogue is talented and well geared, but WTF trying to get a group with this asshat is retarded hard and the DK is just weaksauce at 3k DPS.

Failrogue
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hehe. had to do it

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 Post subject: Re: The Fail-mory
PostPosted: Sun Jan 31, 2010 3:54 pm 
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I knew this was going to be you two assholes before I even clicked the link.

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 Post subject: Re: The Fail-mory
PostPosted: Sun Jan 31, 2010 5:07 pm 
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Diamondeye wrote:
I knew this was going to be you two assholes before I even clicked the link.


the good thing about being predictable is that it is a slight bit of stability...

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 Post subject: Re: The Fail-mory
PostPosted: Fri Feb 05, 2010 1:50 am 
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Tanknhealz

58 protadin... OK...
Stupid name? Yeah, but not Fail-mory material alone.
Then what drove me to list him?

We did Dire Maul - North and part of East - he didn't seem so bad in East, but in North...

2351 Consecration casts
1256 Retribution aura
81 Avenger's Shield
48 Exorcism
107 Judgement
19 Hammer of Wrath
27 Hand of Reckoning
12 Holy Wrath (which I had to tell him to put on his cast bar for the demons)
117 Fiery Weapon procs
14 Holy Shield blocks - I don't think he was Holy Shielding until I told him to.
13 Consecration misses

*sigh*

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PostPosted: Fri Feb 05, 2010 10:31 am 
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This could get really big if we started listing DPSers who just don't contribute.

Tanks and heals are the most visible Fails, they're what people notice most. If you can't hold agro, can't take a hit, your group fails. If you can't keep your tank healthy, your group fails. Fail-DPS can sneak in under the radar--one great DPSer can compensate for a couple bad ones.

I haven't been tracking them, but I really should. Yesterday I was in a random heroic (Forge of Souls, so the gear levels should have been relatively high.) I was doing 5900 dps. Second place was 2600 dps...and that was the druid bear-tank. The other two were doing 1800 and 1600 dps respectively.

While you might not obviously wipe the group, if you can't perform your role, you fail!

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 Post subject: Re: The Fail-mory
PostPosted: Fri Feb 05, 2010 1:05 pm 
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Noggel wrote:
It is my understanding that DND is always the "best", but not strictly in terms of pure threat. It definitely has a convenience and assurance edge over BB. Mobs in heroics like to stand all nicely grouped up to begin with, and you don't run the risk of the healer aggroing a bunch of them because of ticking hots before you can spread your diseases.

If they didn't die so fast and longer term threat mattered more, then I wouldn't be sad to not see dnd anymore (perhaps beyond initial aggro, depending on if they're already grouped up or not). In any case, I have run with an alt tank in my guild who doesn't use dnd, and it works pretty well. If this DK in the group were doing that, I wouldn't mind. But by single target, I really mean single target. No spread diseases and Boiling Blood spam. :( I think his diseases were being spread, because the healer wasn't pulling aggro each pull, but anything I tried to dps beyond 2 or 3 GCDs was definitely aggroing on me.

...and having to wait in a heroic? Just not fun! ;) Though a sub-10 minute Azjol-Nerub still eludes us... Anub is not at all cooperative with all that submerging.


The issue with DnD for aggro is that it takes a bit for it to ramp up. If you have really hot dps, it doesn't lock them fast enough. As Khross points out, it's better to HB them (glyphed so they are now also diseased), then OB (hope for a proc on Rime) and BB twice. From there you've pretty much locked down threat unless there is a big gear discrepancy between the tank and the dps. If it's lots of mobs that will be up for a bit while getting aoe'd down, then you could hit a Bloot Tap when the initial HB runes are back, and toss DnD down.

I've also done HB, BB then DnD as a starter rotation which works fairly well too.


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PostPosted: Fri Feb 05, 2010 3:09 pm 
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Talya wrote:
This could get really big if we started listing DPSers who just don't contribute.

Tanks and heals are the most visible Fails, they're what people notice most. If you can't hold agro, can't take a hit, your group fails. If you can't keep your tank healthy, your group fails. Fail-DPS can sneak in under the radar--one great DPSer can compensate for a couple bad ones.

I haven't been tracking them, but I really should. Yesterday I was in a random heroic (Forge of Souls, so the gear levels should have been relatively high.) I was doing 5900 dps. Second place was 2600 dps...and that was the druid bear-tank. The other two were doing 1800 and 1600 dps respectively.

While you might not obviously wipe the group, if you can't perform your role, you fail!


I wasn't looking so much for people who attempted to perform their role and just did a poor job as those who utterly failed to perform it (i.e. didn't do ****, or were geared in such an inferior fashion that they had no buisness showing up). That said, DPS utterly failing is just as worthy of the thread as tanks and healing.

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 Post subject: Re: The Fail-mory
PostPosted: Fri Feb 05, 2010 3:14 pm 
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Like a DK who wears spellpower plate....

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 Post subject: Re: The Fail-mory
PostPosted: Fri Feb 05, 2010 3:43 pm 
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Mookhow wrote:
Like a DK who wears spellpower plate....


For example.

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 Post subject: Re: The Fail-mory
PostPosted: Sat Feb 06, 2010 9:37 pm 
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I really need to find the two warlocks, different pugs both still wearing their Black Temple tier heads....yes it looks fine with your spooky wings flaring, but save it for strutting around IF. Two of the quickest kicks I have seen as soon as they where able.


I actually have no problem with a bad dps who does not actually know their class, but is willing to take instructions and improves. The ones that don't listen are a pain. The trying a new spec group also gets a little slack as well :)

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PostPosted: Sun Feb 07, 2010 12:06 am 
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One thing I'm having to keep firmly in my head when I do randoms and listen to healers ***** (and when they inevitably drop, the next healer comes in and begins healing without having a problem or complaint):

"The tank will be geared someday - but you will always be on his ignore list."

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PostPosted: Sun Feb 07, 2010 3:05 am 
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I once (on my DK) grouped with a hunter who had no pet, in H VH. He was pulling 800dps......

When I asked why....he said pets agro stuff they aren't suppose to, and he didn't use them.

This is IN VH! ffs there are NO extra mobs to accidentally pull, rofl....


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PostPosted: Wed Feb 10, 2010 2:46 am 
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so I was informed on my last venture into WoW; by a random group that I am shitty DPS. I have my DPS monitor set to measure per fight. And during most of the fights; I was holding between 2400 to 3200 DPS.

Well the warrior starts telling me I am itemized all wrong wearing half tank gear and half DPS gear; and that I am only holding 1700 DPS. So the guy decides he is going to stop doing anything until I am kicked from the group; this causes the group to wipe.

After the wipe the tank leaves, as does the warrior and the healer, followed by the rogue.. as a result I was removed from the dungeon and had to suck the 11 minutes remaining on the dungeon timer.

And the tank is one whom I have grouped with a few times before, and he has never had problems before.

Since this happened I have been a bit discouraged and have not logged in at all.

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 Post subject: Re: The Fail-mory
PostPosted: Wed Feb 10, 2010 3:42 am 
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What dps meter are you using? I tend to stick with Recount as it seems to feedback fairly accurate information imho.

If you post your armory, I am sure people here can give you advice on how to improve. Totally up to you and how comfortable you feel posting such info. If not, give the class you are playing, and at least that will be a start.

As for equipment, assuming you are level 80, the tank was correct in that wearing half tank/half dps gear is going to hamper your dps role, as you lose a lot of offensive stats in the process for gains in stuff like defense, dodge, parry, stamina.

This can easily be remedied over time by gathering dps gear thru dungeons, AH buying, quests, crafting, rep rewards.

Not knowing your character......you may also have something in your talent build that is hampering your output. Or perhaps it's your use of spells/skills in a certain order that could be redone to provide more dps.

Reguarding the group in question.......true, they were being harsh. I have no details other than what you posted, but if you were indeed doing 2400 to 3200 dps, there isn't one heroic 5 man that you can't do with that amount. You may not lead the meters, but you are certainly not hampering the group's success (unless all the other dps are sucking hind teet).

As to randoms.......don't worry about it. It's just a game filled with mostly anonymous characters. Laugh it off and play on. Randoms are like a box of chocolates (cue Forrest Gump). Only difference to me is instead of that crummy coconut filling, some of the candies are filled with feces.

I personally HATE randoms. LOATHE them. Even the good ones are no fun....just a means to an end. And unlike before, where I felt like I had some sort of reputation to uphold......the new system allows you to suck, be a ****, rip people off, and not worry because you may never group with those people again. Before, if you were a total jerk or hopelessly inept, word would get around and you would have to pay the piper. Not now.

Hopefully you have some friends or a guild that you enjoy. Try to stick with that. Otherwise, the game is very bleh.......might as well be a solo game. If not, look around for a family oriented guild on your server and hopefully you will find some nice people with a place you can call home. Depends on your goals in the game, but for me it has always been about fun over progress/uber. For some, it's the other way around.....

good luck!


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PostPosted: Wed Feb 10, 2010 7:59 am 
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darksiege wrote:
so I was informed on my last venture into WoW; by a random group that I am shitty DPS. I have my DPS monitor set to measure per fight. And during most of the fights; I was holding between 2400 to 3200 DPS.

Well the warrior starts telling me I am itemized all wrong wearing half tank gear and half DPS gear; and that I am only holding 1700 DPS. So the guy decides he is going to stop doing anything until I am kicked from the group; this causes the group to wipe.

After the wipe the tank leaves, as does the warrior and the healer, followed by the rogue.. as a result I was removed from the dungeon and had to suck the 11 minutes remaining on the dungeon timer.

And the tank is one whom I have grouped with a few times before, and he has never had problems before.

Since this happened I have been a bit discouraged and have not logged in at all.



Doh, that's lame. Well dont be discouraged. I'm sure if there is a problem it's easily fixed. Hey I was a WoW noob like 3 months ago and was doing awful dps, now I'm doing ridiculous dps in groups. So if you are doing bad DPS it's fixable. Just post your armory or name and server.

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PostPosted: Wed Feb 10, 2010 8:18 am 
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1.7k when yours is saying much more can be waved off as a "Only my DPS meter is accurate" issue.

Half tank gear (assuming you're Zexx the DK, and wearing the same thing as above).. exaggerating, though you may want to look into a new second ring, back, and boots.

Sucky DK comparison link!

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Last edited by Dalantia on Wed Feb 10, 2010 12:59 pm, edited 1 time in total.

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 Post subject: Re: The Fail-mory
PostPosted: Wed Feb 10, 2010 8:51 am 
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Ah yeah sorry didnt see you already posted it. Yes easy fixes and you should be doing just fine in heroics although I couldnt put a number on it.

So,

Helm, replace the +hit gem, you're way over cap. Only need 263.
Neck and shoulders look fine
Cloak you need something else, I suggest Drape of the Undefeated from normal mode Trial of the Champion which you can run over and over til you get it. While you're there, grab the Banner of Victory http://www.wowhead.com/?item=47214 to replace the blue trinket and Urka's ring http://www.wowhead.com/?item=47222 to replace the signet.

Can also run Heroic Trail of Champion for the wrist slot and boots. Another option for boots are these crafted ones: http://www.wowhead.com/?item=41391 or if you are exalted with Knights of the Ebon Blade: http://www.wowhead.com/?item=44306 .

BP, Belt, Hands, shoulders, neck, legs, 1 ring, mirror trinket, weapon all look fine to me.

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PostPosted: Wed Feb 10, 2010 2:10 pm 
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Dash,

coincidentally, those pieces are the ones I know I need to upgrade. :-)

I am looking at the bladed boots, I just need a blue gem somewhere to not lose my meta

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PostPosted: Wed Feb 10, 2010 2:15 pm 
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I'd be thrilled if I tanked a heroic and any of the DPS were doing 1.7k...

On nearly every random heroic I've tanked recently I've been the top dps. Thank god I only do 1 per day.


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PostPosted: Wed Feb 10, 2010 2:44 pm 
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Yah for the blue gem... well I actually dont know what DKs do but Ret pally we use that Nightmare Tear which is 10 to all stats i think, counts as a blue. Anyway yeah you're doing good dude dont let some dope get to ya =)

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 Post subject: Re: The Fail-mory
PostPosted: Wed Feb 10, 2010 4:00 pm 
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Yeah, I don't really expect more than 1.7k out of PUG dps. They could definitely be doing more with their gear and all, but 1.7k isn't going to cause the group any problems at all.

I had a group about a month ago with my failhunter who is mostly in blues and his old PVP gear from last expansion, along with a mage and ...some other dps mostly in blues. We still got the extra boss in CoT: Strath. Aside from lucky LNL procs on bosses you can be assured I wasn't doing much more than 2k myself.

Plus, you're a dwarf. Dwarf DKs get bonus points for being awesome regardless.

So yeah, you should improve your gear via splitting up a DPS vs tanking set, but that guy was an overreacting ***.

DPS is kinda misleading for heroics, anyway. It's pretty relevant for bosses in raids, some more than others, but you spend the majority of your time in heroics running from place to place. If there is no downtime between pulls, it will be an extremely minimal difference in the total instance time to completion if you're doing 1.7k dps vs doing 3.5k dps. If all 3 dps in the heroic go from 1.7k to 3.5k, a difference will definitely be noticed, but even then it's probably going to be pretty small compared to the total time from heroic queue til boss dies... especially if you're queuing without a tank or healer and have to wait 10-15 for it to pop. :p

edit: Alright, that was too confusing to repair via ninja editing. Obviously the less downtime between pulls, the more your dps counts. What I meant is that how fast a group goes from one pull to the next is going to matter much more than one player's dps. Long story short, I don't even bother to check recount when I'm in heroics as someone doing 1.5k or whatever is going to bother me in the slightest. Though it's fun to check when I'm on horribly geared alts. :p Which thankfully is in the past now that I'm done with primordial saronite...


Last edited by Noggel on Wed Feb 10, 2010 4:45 pm, edited 1 time in total.

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PostPosted: Wed Feb 10, 2010 4:23 pm 
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darksiege wrote:
Dash,

coincidentally, those pieces are the ones I know I need to upgrade. :-)

I am looking at the bladed boots, I just need a blue gem somewhere to not lose my meta


NIGHTMARE TEAR :p

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 Post subject: Re: The Fail-mory
PostPosted: Wed Feb 10, 2010 6:58 pm 
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Noggel wrote:
Obviously the less downtime between pulls, the more your dps counts. What I meant is that how fast a group goes from one pull to the next is going to matter much more than one player's dps.
I don't HAVE downtime between pulls. I pull until the healer squeels ;)

I try not to have to cast Divine Plea more than once an instance.


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PostPosted: Thu Feb 11, 2010 12:09 pm 
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Timmit wrote:
I'd be thrilled if I tanked a heroic and any of the DPS were doing 1.7k...

On nearly every random heroic I've tanked recently I've been the top dps. Thank god I only do 1 per day.


Really? Wow, that's nuts.

With the ease of getting t9 gear these days, mid to high 2k is like the low end of the bar. If you're even moderately geared and know your toon, it's stupid easy to hit 4-5k.


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PostPosted: Thu Feb 11, 2010 12:42 pm 
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Full Triumph emblem gear and weapons/trinkets/armor from TOC5/FOS/POS/HOR should have any DPS hitting 4k easily, yes. That said, not all instances are good judges of DPS for all classes. Rogues, for instance, cannot build up combo points to use finishing moves on single-mobs that die after they've only had time to use a single backstab or sinister strike.

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