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 Post subject: Final Fantasy XIII/XIV
PostPosted: Thu Sep 17, 2009 6:14 pm 
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As a huge FF/Square RPG fan, I'm very excited about these even though they've been delayed left and right. Anyone else out there following either/both of these with rabid anticipation?

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PostPosted: Thu Sep 17, 2009 6:25 pm 
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I'm not looking forward to 14 at all. My MMO needs are met with WoW and SWTOR. FFXIII, on the other hand...I'm undecided. It looks neat and everything, but...there's something about it that doesn't quite click with me. Then again, I felt much the same way before FFXII came out and I ended up really enjoying that one. So, maybe the same will be said about XIII when it is all said and done. I need a demo, I think.

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PostPosted: Thu Sep 17, 2009 7:40 pm 
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Yeah, FFXIII looks cool, I love Final Fantasy games...I'm looking forward to it.

MMORPG Final Fantasy games can kiss my ***. XI was the most soul-crushingly boring MMO gaming experience of my life. Utterly terrible. I really with they'd have different naming nomenclature for the MMOs, though; I collect FF games, and having a numerical gap in my collection kinda **** with my OCD.


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PostPosted: Thu Sep 17, 2009 7:43 pm 
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FarSky wrote:
Yeah, FFXIII looks cool, I love Final Fantasy games...I'm looking forward to it.

MMORPG Final Fantasy games can kiss my ***. XI was the most soul-crushingly boring MMO gaming experience of my life. Utterly terrible. I really with they'd have different naming nomenclature for the MMOs, though; I collect FF games, and having a numerical gap in my collection kinda **** with my OCD.


Well...I just count X-2 as Final Fantasy 11. I mean, it isn't technically part 11, but it's good enough for me in all honesty. Then again, I actually own FFXI, so I could line them up correctly regardless.

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PostPosted: Thu Sep 17, 2009 7:47 pm 
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Yeah, sadly I own XI. I will not own XIV. Once bitten, twice shy.


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PostPosted: Thu Sep 17, 2009 7:53 pm 
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Yeah, I can feel you there. Not even giving XIV a second thought.

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PostPosted: Thu Sep 17, 2009 10:16 pm 
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So is 13 "cyberpunk" (7,8 and 10) based, Ivalace (tactics and 12) based, or something else?

I was never a fan of any of the "cyberpunk" ffs. In my opinion they are the Epitome of everything that's wrong with gaming today. The Ivalace based ones are cool, but they are distinctly separate from the FFs of my childhood, and I wonder why it was necessary for them to bare the name.

Fortunatly we have true sucessors to the name, like the port of the entire series to english and the after years series. I'm looking forward to what they plan to do (if anything) to 5 and 6

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PostPosted: Thu Sep 17, 2009 10:21 pm 
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I wouldn't really say 10 is like 7 and 8. And 12, while being based in Ivalice(Ivalice's distant past), is more technologically advanced than all of them save for probably 8. 13 looks very advanced, as far as tech goes...but I haven't really been keeping up on it. But the screenshots tell me it is more in line with 7 and 8.

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PostPosted: Thu Sep 17, 2009 11:58 pm 
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To be honest, I'm more excited about FF XIII Versus. The videos of it so far have looked amazing and have caught my attention more than the main game. I'll be buying both, though. FF XIII will probably be on the 360, for the achievements, but Versus is PS3 only so yeah.


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PostPosted: Fri Sep 18, 2009 9:48 am 
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I'm extremely stoked for XIII. I would love a good cyberpunk-ish RPG. That was a big part of why I dug FF VII and VIII. I'm pretty sure XIII is not going to be Ivalice-based like XII. That's probably a good thing right now.

FF XII is one of my all-time favorite games though. I can't imagine I'll ever sell it.

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PostPosted: Fri Sep 18, 2009 12:03 pm 
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I must be easy to please on this front because I enjoyed 6 on. There is, of course, the exception of X-2 which I have and am plodding my way through.

I enjoyed XI early on but found that as you got further into it, it was much less fun as you needed more and more people for the simplest things. I'm hoping that with XIV they will make it more individual oriented and less team oriented to rectify this.

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PostPosted: Fri Sep 18, 2009 12:05 pm 
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There are parts of all of the games that I don't like, but(aside from FFII) I've enjoyed them all. There was just something about 2 that annoyed me. The leveling system was all screwed up, the characters were boring...I dunno. I just didn't like it. VI was by far my favorite, though.

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PostPosted: Fri Sep 18, 2009 12:07 pm 
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Raltar wrote:
There are parts of all of the games that I don't like, but(aside from FFII) I've enjoyed them all. There was just something about 2 that annoyed me. The leveling system was all screwed up, the characters were boring...I dunno. I just didn't like it. VI was by far my favorite, though.


This is the kind of thing that killed Crisis Core on the PSP for me. Random level ups made the game infuriating for my OCD need to see number increases at specified intervals.

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PostPosted: Fri Sep 18, 2009 12:31 pm 
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Yeah. II was downright horrible. Was 6 the one that had the job-class system and looked like FFIV?

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PostPosted: Fri Sep 18, 2009 12:43 pm 
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That's 5. I really enjoyed 5, as well. I actually perfer the Final Fantasies that either have a fixed job system(1, 4, 6, 9) or those that have the job swapping(3, 5, X-2, Tactics).

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PostPosted: Fri Sep 18, 2009 1:22 pm 
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Screeling wrote:
Yeah. II was downright horrible. Was 6 the one that had the job-class system and looked like FFIV?

6 was the one with like 30 characters total, each with their own schtick, and the esper-based magic system.

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PostPosted: Fri Sep 18, 2009 1:30 pm 
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Not 30. Not even half that. It has 14 characters.

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PostPosted: Fri Sep 18, 2009 3:11 pm 
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Raltar wrote:
Not 30. Not even half that. It has 14 characters.

Damn, I could've sworn it was at least, like, 20. I knew 30 was exaggerating, and I didn't try to run through a list or anything, but...

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PostPosted: Fri Sep 18, 2009 3:30 pm 
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In order of appearance:

Terra
Locke
Edgar
Sabin
Shadow
Cyan
Gau
Celes
Setzer
Mog
Strago
Relm
Umaro
Gogo

Though, there are quite a few temporary characters that you control in combat at certain points of the game. The moogles in the beginning(I think there are 10 of them, since you get three groups of four, but Locke and Mog take up two spots during that sequence), Biggs and Wedge at the beginning and then General Leo. Then again, there's the ghosts on the Phantom Train that you can control as well. And Banon as well.

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PostPosted: Fri Sep 18, 2009 3:43 pm 
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Oh yeah, okay. Duh. I still think of that one as III. The story was really good in that. I just hated that you could make pretty much every character the same with the only difference being their special ability. There wasn't any real incentive to use a lot of characters (like Cyan).

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PostPosted: Fri Sep 18, 2009 3:59 pm 
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People give X-2 ****, but it really does have one of the best battle systems to ever grace a FF game. X, X-2 and XII have all had wonderful battle systems.


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PostPosted: Fri Sep 18, 2009 4:06 pm 
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Yes. I agree. Most people give X-2 **** because, in all honesty...it starts out really girly. Like, really, really girly. I don't blame people for thinking that. But if they play past the first chapter, the game comes out on its own. Not the best, by any means, but it isn't horrible. But I'll be god damned if it isn't one of the funnest Final Fantasy games I've ever played.

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PostPosted: Fri Sep 18, 2009 4:15 pm 
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My only quip with X is that I found it to be too linear for my taste. I have to say that I was in heaven with XII though, played that game like it was my job for months. I bought it when it came out and had a save file of 24 hours after 4 days. Ah, good times...

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PostPosted: Fri Sep 18, 2009 4:19 pm 
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I didn't think 10 was any more linear than the 9 that preceded it. Go through the story, level up, before the end you get massive freedom, get epic weapons, beat game. That's how most of them go.

X-2 was the first that finally let you really freely explore.


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PostPosted: Fri Sep 18, 2009 4:25 pm 
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Lenas wrote:
I didn't think 10 was any more linear than the 9 that preceded it. Go through the story, level up, before the end you get massive freedom, get epic weapons, beat game. That's how most of them go.

X-2 was the first that finally let you really freely explore.


That is true to a point but I remember 7 & 8 giving you more freedom to go back to earlier points/roam around to fill out your tiers of gear than 10 did. 10 is more, city by city with travel montages.

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