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PostPosted: Mon Feb 22, 2010 12:14 pm 
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My biggest problem with FPS controls on consoles (Wii excluded) is the dual toggle sticks on a single controller. Typically one is used for movement and the other is for aiming which requires that both thumbs be on the toggle sticks however due to the layout you must then jump your thumb off the right stick to whatever action button you are trying to utilize.

This throws me for fits for a few reasons. First, as a PC gamer this is the total opposite where my left hand (which controls motion via WASD) is the one hitting additional keys. My second and bigger problem is that on a kb&m setup I am still free to move while maintaining aim and shots while triggering actions since I can hold down a direction while another finger wanders to the action. With the console controller you have no choice but to abandon the right toggle stick completely while triggering an action, unless of course you have limp/boneless jellyfish attached to the stumps at the end of your arms ;)

In other words, much likes penguins and the Incredible Hulk, it ain't natural.

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PostPosted: Mon Feb 22, 2010 12:25 pm 
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I feel that everything outside of FPS/RTS is better with a controller.


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PostPosted: Mon Feb 22, 2010 12:30 pm 
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Lenas wrote:
I feel that everything outside of FPS/RTS is better with a controller.

I prefer MMORPGs on the computer. Everything else, console.


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PostPosted: Mon Feb 22, 2010 12:45 pm 
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I couldn't image playing World in Conflict on a controller.


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PostPosted: Mon Feb 22, 2010 12:49 pm 
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FarSky wrote:
I prefer MMORPGs on the computer. Everything else, console.


I left MMORPG out of my statement because, well, they don't really exist on the consoles :p


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PostPosted: Mon Feb 22, 2010 1:36 pm 
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Lenas wrote:
FarSky wrote:
I prefer MMORPGs on the computer. Everything else, console.


I left MMORPG out of my statement because, well, they don't really exist on the consoles :p


Can console people play FPS against PC people or are the servers independant?

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PostPosted: Mon Feb 22, 2010 1:39 pm 
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Hopwin wrote:
Lenas wrote:
FarSky wrote:
I prefer MMORPGs on the computer. Everything else, console.


I left MMORPG out of my statement because, well, they don't really exist on the consoles :p


Can console people play FPS against PC people or are the servers independant?

I haven't heard of anything where this was successfully achieved to date in a published product, except Shadowbane, which was widely hailed as an abomination on both platforms.

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PostPosted: Mon Feb 22, 2010 1:42 pm 
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Wasn't it Shadowrun that was hailed as an abomination that linked PC and console? >_> I think Shadowbane was a PC MMO that went under a few years back.

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PostPosted: Mon Feb 22, 2010 1:49 pm 
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Kaffis Mark V wrote:
I haven't heard of anything where this was successfully achieved to date in a published product, except Shadowbane, which was widely hailed as an abomination on both platforms.

I'd be curious to see which group fared better. I am assuming there are no stats out there for this?

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PostPosted: Mon Feb 22, 2010 2:15 pm 
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Dalantia wrote:
Wasn't it Shadowrun that was hailed as an abomination that linked PC and console? >_> I think Shadowbane was a PC MMO that went under a few years back.


This is correct. Which is too bad as I have been hoping for a well done Shadowrun PC game for years.


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PostPosted: Mon Feb 22, 2010 3:09 pm 
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Hopwin wrote:
Kaffis Mark V wrote:
I haven't heard of anything where this was successfully achieved to date in a published product, except Shadowbane, which was widely hailed as an abomination on both platforms.

I'd be curious to see which group fared better. I am assuming there are no stats out there for this?


I believe the consensus was that PC players dominated.


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PostPosted: Mon Feb 22, 2010 3:12 pm 
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Yeah, if I recall, the console players complained that the PC players had an advantage in precision and accuracy, and the PC players complained that the turn rate limits were artificially sluggish to accommodate the console players' controls, resulting in a game that was reviled by both sides.

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 Post subject: Re: PC Elitism
PostPosted: Mon Feb 22, 2010 3:23 pm 
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I don't think pc users have a huge leg to stand on. They may have more options when it comes to downloadable content, especially if it's fan-made. The only thing the PC has going for it is that the mouse gives gamers much finer control. I am not being elitist when I say I could run circles around the best consolers, it is just simple physics Jim. Combine that with the fact I've been playing first person shooters before first person shooters were made for Consoles.

But... Consolers don't have to upgrade nearly as often (and when they do upgrade it's far cheaper for them). Consolers don't have to worry about buggy games nearly as much PCs. Consolers don't have to worry about game compatibility. And there is something inherently nice about picking up 2 - 4 controllers and just immediately beginning playing a multiplayer game with your friends. And there is something even more inherently nice playing a multiplayer game with people in the same room as you. PC users can do this via a LAN party but even then 1. It's a pain in the *** to lug around a PC, as well as finding space for the party. and 2. Even though people are in the same room, it's still not quite the same because everyone is still kind of isolated to their own machine.

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PostPosted: Mon Feb 22, 2010 3:42 pm 
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Console.

I can lay in bed and play on my hugeass screen comfortably.

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PostPosted: Mon Feb 22, 2010 5:41 pm 
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Müs wrote:
Console.

I can lay in bed and play on my hugeass screen comfortably.


I do that with my PC too. =)


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PostPosted: Mon Feb 22, 2010 6:10 pm 
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I can do that with my PC. But then I have to stand up every hour or two and reboot because it locks up when I play just about anything.

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PostPosted: Tue Feb 23, 2010 1:41 am 
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A big point in favor of PCs is that.....you actually own your PC. You do not really own your console. They tell you what you can and cannot put on it. Remember the archetypical example: It's illegal to install Linux on your Xbox360. You theoretically own the hardware. You have the right to use Linux in this fashion. You're not using any of Microsoft's IP. But it's still illegal. The only logical conclusion is that you do not really own your XBox, you're just buying a license to use it that they can revoke at any time.

PCs have a lot more security. Sure, Valve could pull the plug on Steam and lock you out of all the Steam games you purchased forever, but they would be cracked in days anyway, and probably already have been, so it would accomplish nothing for them. If Microsoft decides to deactivate all your Xbox games, you're SOL and out a lot of money.


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 Post subject: Re: PC Elitism
PostPosted: Tue Feb 23, 2010 8:43 am 
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Xequecal:

It's not illegal to put Linux on a 360. You simply cannot use that 360 in good faith on Microsoft's proprietary gaming network.

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PostPosted: Tue Feb 23, 2010 9:48 am 
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Xequecal wrote:
PCs have a lot more security. Sure, Valve could pull the plug on Steam and lock you out of all the Steam games you purchased forever,

Actually, Valve's on record stating that if it ever comes time to pull the plug on Steam, they will either migrate their games to a new system or release patches to remove the copy protection entirely. I'm not sure if that's a Steam-wide thing, or just Valve developed games, but it tells you it's possible (and that some developers, at least, will do so).

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PostPosted: Tue Feb 23, 2010 10:38 am 
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Kaffis Mark V wrote:
Xequecal wrote:
PCs have a lot more security. Sure, Valve could pull the plug on Steam and lock you out of all the Steam games you purchased forever,

Actually, Valve's on record stating that if it ever comes time to pull the plug on Steam, they will either migrate their games to a new system or release patches to remove the copy protection entirely. I'm not sure if that's a Steam-wide thing, or just Valve developed games, but it tells you it's possible (and that some developers, at least, will do so).


Then again it doesn't hurt to say that since it is a hypothetical. If this were to happen and these promised patches never materialized it is no skin off their heiney.

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 Post subject: Re: PC Elitism
PostPosted: Tue Feb 23, 2010 11:52 am 
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Numbuk wrote:
Consolers don't have to worry about buggy games nearly as much PCs. Consolers don't have to worry about game compatibility.
That's not true anymore. I run into more crash bugs these days on console games than on PC games. That used to be a huge advantage for consoles, though.

Of course, that's anecdotal, but still...


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PostPosted: Tue Feb 23, 2010 12:22 pm 
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I run into the occasional lockup, but still, nowhere near as bad as my desktop.

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 Post subject: Re: PC Elitism
PostPosted: Tue Feb 23, 2010 3:30 pm 
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Consoles have definitely been picking up a lot of the bad traits of PC stuffs lately. :( 360/PS3 at least.

Makes me a bit sad, as I used to like that clear distinction. Games would always just work, with developers not having a way out via patches. Games almost always ran fine, not requiring that you have updated your hardware in the past 6 months to keep above 15 fps. So much less hassle.

There are a lot of pros to the Internet and all, I am not arguing otherwise. It brings in negative qualities too sometimes, however. The purity of consoleland has been mildly tainted by it. :p The lines have been blurring for years now... which reflects curiously on the PC vs console debate.

If I'm a Halo frat boy XBL diehard fan, is there really much difference?


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PostPosted: Tue Feb 23, 2010 6:14 pm 
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Course, the way consoles are evolving, they will practically be able to match PC output soon enough. Making a mouse/keyboard interface is cake with most consoles having USB ports now. All they will lack is Plug-n-Pray internal components.


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 Post subject: Re: PC Elitism
PostPosted: Tue Feb 23, 2010 7:31 pm 
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I don't know what you guys are talking about. PC is waaay better! Am I right?!

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