Taskiss wrote:
I'm always perturbed by non-symmetrical, off-centerline engine arraignments.
You know what else perturbs me?
Mecha
I **** hate mecha. I wouldn't really mind mecha much; they are kind of cool in and of themselves, and I really don't mind power armor; i.e. armored suits that a person wears, rather than flies or drives. They also don't bug me as much in settings like RIFTS where there are all sorts of huge monsters that try to get into melee range with them.
But when the mecha only exist because the other guy has mecha, it's **** absurd. Mecha are hugely impractical; it takes like 3 times as much power to make a robot walk at the same speed as a vehicle of the same weight would drive, they stick way up in the **** air where everyone can see them, and of course 90% of them have some huge rifle-style main gun that they shoot like a rifle.
HELLO!!! RECOIL, YOU ASSHOLES! Why do you think tanks have their main guns on the CENTERLINE! While you're at it, why don't you just ditch the mecha in favor of hovertanks and jet/space fighter planes? Then you could actually put some meaningful armor on them without having to use wanktanium to protect them that mysteriously can't be used to armor tanks in your setting. You also wouldn't need to do they AERODYNAMICS MEAN NOTHING TO ME RARRR!! thing to make them somehow keep up with fighters.
What's worse, people come up with really absurd arguments as to why they'd be uberwanktastic, most of which really come from the fact that A) they just like mecha and B) they work better in Battletech. Well no **** sherlock. Battletech is a game
about giant **** robots. The rules make tanks suck so that there's a reason to have the giant robots without having people wonder "hey how come these idiots don't build tanks". That's fine, it's just suspension of disbelief, but it doesn't mean mecha are
actually a good idea.