TheRiov wrote:
Piracy is alive and well in africa.
A) you're comparing it to the modern US navy. Most the world doesn't have one.
B) Small gunboats seem to be having reasonable success at piracy. Privateering could use a similar model.
Yes, its foolish to be attacking a modern warship, but against similarly balanced powers, (3rd world) I would assume that Privateering is still a valid option
Yes, if you can limit your "privateers" to
only attacking the ships of the nation you're fighting. If they don't, they quickly become pirates. Moreover, once you start doing this your opponent can fairly easily start arming his merchant vessels with machine guns and such, or using such expedients as helicopters to patrol the routes his merchant vessels take, or possibly even jet fighters.
At some point, however, your privateers, wanting to make money (that's the point of becoming one after all; make money on the war) are going to make a mistake and do something that's going to piss off a country with a more powerful Navy. Privateering was predicated on the idea that the privateer would have his behavior governed by fairly civilized rules and confine his targets to what the government wants. 3rd world areas aren't known for observing a lot of niceties in warfare, and it's really only a matter of time before someone; it could be us, Russia, China, Britain, France, Spain, Italy or a number of other countries start sending destroyers and frigates to put a stop to the nonsense.
Not only that but even 3rd world navies often have elderly frigates or destroyers and sometimes missile boats. It's not like they're going to be doing any amphibious assaults so its entirely possible that even a third world shithole can take on privateers.
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Privateering would work just fine if done properly. If you leave no witnesses then your ship blends into normal commercial traffic. It'd essentially be a smuggling operation with a smash 'n grab tactic.
That's very easy to type as a one-line assessment, but think about it - how are you going to do that?
Pirates operate small speedboats from motherships or shore in order to outmaneuver their targets in confined waters. They can't really deploy far out into the ocean because of the limitations of the speedboats themselves. Moreover, a privateer has to operate only against the nation(s) he has a letter of marque against. This makes it pretty easy to figure out which ships he's going to target, and if you know where and when they'll be going it's a lot easier to protect them. He can't just attack whoever he wants or the aforementioned modern navies will start showing up.
Even if you're a third world shithole fighting your equally shithole neighbor (in which case most merchant traffic coming to you won't be under your flag anyhow) it's fairly easy to figure out where the privateers are going to have to go and when, and send your shitty helicopters and shitty ancient MiGs out there to look for them, and even a MiG-17 or -21 will make short work of a privateer speedboat. If you figure out where the mother ship is, you just radio back to base and a few more shitty MiGs come out with iron bombs and blow it out of the water. If you're a very lucky third world shithole you might have a few Exocets and be able to blast him from well outside the range of shoulder-fired SAMs that he might have, if he's a really lucky privateer.
But lets say our intrepid privateer gets lucky and seizes a ship. Well, privateers must make money by seeling their salvage, and since a ship is a big thing it's not all that hard to figure out where it went. Then assuming that anyone's willing to buy the salvaged ships, there's the problem of concealing which mother ship our little speedboats came off of. About the only thing that has a chance in hell of working is to false-flag your ship, but that's likely to piss off whoever's flag you use, and it's also not going to work for long because someone's obviously going to know there's a privateer at work in the area and when this one particular ship isn't in Lloyd's Registry under that flag.. and never seems to go anywhere else.. and seems to switch flags every now and then.. it's not going to be long before those MiGs show up with their iron bombs, or, if you've succumbed to typical 3rd world behavior, before you do something so brutal or so far out of line that it's not MiGs but Harriers or something showing up because Her Majesty's Government or someone else is none too pleased with your indiscretion.
There's also the fact that getting rid of all the witnesses is easier said than done. Modern merchant ships have radar. Radar can be detected by ESM at more than twice the range it can detect things, and it can also see targets at about 33% greater range than the human eye can given the same horizon. So even if you don't see any ships or planes around, they may see you if they're still fairly close (especially plane since you might just not see it) and when they see your target start behaving erratically on their radar or the target's radar suddenly disappear off their ESM plot if they're farther away, they may wonder what's going on.
Then of course, there's the whole issue of noise.. which travels through water and is how submarines find things. How will you ever know if a submarine has figured out what's going on?
In other words, this ruse might work for a short time, but it won't be for very long, and it will actually be harder for you to hide than a pirate because you'll have a far more limited and therefore predicatable target selection. Then of course, one wonders who will buy your plundered ship? The political implications of owning a ship captured by a privateer for a third party corporation or government are unknown, but certain to be volatile at least.