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PostPosted: Tue Aug 03, 2010 12:49 pm 
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I seem to recall killing Drizzt in the first game as well, he dropped his two scimitars.. it was near some tower with chickens near it.

I don't remember the swords disappearing though, but its been a very, very long time.


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PostPosted: Tue Aug 03, 2010 3:36 pm 
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Ladas wrote:
I seem to recall killing Drizzt in the first game as well, he dropped his two scimitars.. it was near some tower with chickens near it.


Hmmm. You may be right. I seemed to recall his encounter being a pop-up encounter (like Elminster's) with him leaving after you done talking to him (and therefore no opportunity to attack). But searching shows he appears fighting gnolls.

That triggered my memory some more. I remember thinking it was a cheesy way of working him into the game. Drizzt asks for your help to kill the gnolls he is fighting, I believe. Which, if you read the books, is completely absurd. It would be like Batman asking some hero wannabes to help him take out some street thugs.

Which also brings to light some of my biggest problems with the Forgotten Realms books. Blatant munchkinism. Drizzt was one example. In fact, the character of Drizzt broke several different rules for the system in which he was created, 2e (he was dual classed, he was a ranger when only three races could be a ranger, etc.).

The worst I've read was Elminster though. Has anyone read the book that details Elminster's origin? Holy crap, it reads just like internet fanfiction. Except worse, it reads just like BAD internet fanfiction. You know, the kind where the author is obviously overcompensating for his real-life shortcomings by saying (but not directly) that his main character is really himself. And that he is so powerful that God says, "Damn!"

I honestly couldn't get through that Elminster book. And I own the stupid thing. :(

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PostPosted: Tue Aug 03, 2010 3:55 pm 
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Greenwood is a hack.

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PostPosted: Tue Aug 03, 2010 5:33 pm 
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Müs wrote:
Greenwood is a hack.



Yes, but his setting is decent all the same. Not that anything that's officially happened in the realms for the last few years has had his stamp of approval. From what I understand, the campaigns he himself DMs are post "time-of-troubles" but pretty much before anything that happened since the War of the Spider Queen series (which started off well, but ended up leading into a lot of dumbassery in the Lady Penitent sequel.) He also games 2nd edition. You'd like him.

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PostPosted: Tue Aug 03, 2010 5:55 pm 
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Salvatore has always said he doesn't write his books according to the rules. Drizzt is badass. He's supposed to be superfantastic, which is why he takes on other superfantastic beings. It's a swashbuckling adventure story, and in such stories, your heroes are supposed to pull off the impossible. It's like Jason Bourne with scimitars.

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PostPosted: Tue Aug 03, 2010 7:35 pm 
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Müs wrote:
Greenwood is a hack.


By all accounts he's rather a nice and approachable guy. Makes the con circuts; loves to hang with the fans.

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PostPosted: Tue Aug 03, 2010 9:38 pm 
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He's good people. I met him at a party in Lake Geneva, WI many years ago. My D&D buddy and I managed to get invited. He was kind enough to answer a big debate we had about Symbol of Death, and signed my PHB.

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PostPosted: Tue Aug 03, 2010 11:25 pm 
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Rorinthas wrote:
Müs wrote:
Greenwood is a hack.


By all accounts he's rather a nice and approachable guy. Makes the con circuts; loves to hang with the fans.



Doesn't mean he's not a hack :)

He's just a nice hack.

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PostPosted: Sat Aug 07, 2010 1:13 am 
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Monte wrote:
More and more, as a DM and as a consumer, I find the distant deity thing a lot more compelling than the "gods are right here, hanging out" SOP that seems to dominate fantasy settings.

The Maker in Dragon Age is an excellent example. It's a much closer analogue to our own experiences - faith and control, oppression and liberation through faith. It also allows you to have more variety in the faithful. Less cardboard cutout-y.

Yeah, chumming with the gods isn't really interesting to me. There's nothing in that for me unless I just wanted my characters to become super awesome powerful and didn't care about how interesting the story was getting there.

And Greenwood is terrible. I read the elminster series up to "Elminster in Hell," where I just threw the book away. He loves detailing excruciating agony for no particular reason. I think that book was probably his horrifying torment magnum opus. It's really boring to read about though.

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PostPosted: Sun Aug 08, 2010 7:39 pm 
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On the way home from Louisiana we listened to the rest of Salvatore's Demon Wars saga (the three books with the plague). It's very Drizzt-esque (like most of his stuff), but I'm actually ok with that. His characters never seem to fail to insinuate themselves into my heart, despite them being less well rounded than, say, GRRM's characters in a Song of Ice and Fire. It was a good story with fairly compelling social commentary, excellent action (as always), and a lot of heart.

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PostPosted: Sun Aug 08, 2010 10:26 pm 
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Monte wrote:
He's good people. I met him at a party in Lake Geneva, WI many years ago. My D&D buddy and I managed to get invited. He was kind enough to answer a big debate we had about Symbol of Death, and signed my PHB.


Same thing, except I met Keith Baker at Gencon 3 years ago....

I think I had him sign like 4 of my Eberron books, and he signed an Eberron DM screen too :D

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PostPosted: Sun Aug 08, 2010 11:06 pm 
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nice. I like me some Eberron. Go go steampunk all inclusive D&D.

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PostPosted: Tue Aug 10, 2010 5:39 am 
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I dunno, Terry Pratchet probably has more character and heart in his stories and he's taking a tongue in cheek approach to fantasy.

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PostPosted: Tue Aug 10, 2010 10:40 am 
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Apples and oranges, really. I love me some Terry Pratchet, don't get me wrong. But when I pick up an adventure novel, his name is unlikely to be at the top.

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