FarSky wrote:
If a game is opened, it's not new, you useless pieces of human refuse.
The opened games as new is a touchy subject. I'm actually surprised more customer didn't complain about it during my time at GS. When I was there, employees had a "Check out" policy, where they could take a new or used game (as long as we have more than one copy of it) and try it out at home. While it (in theory) allowed employees to do their job better, I always saw it as a somewhat shady practice. Whenever a product is used by someone and returned to the store to be re-sold, it becomes a
used product. Period. No matter how great of shape it is returned in.
Now, that said, the opening of games for display purposes only is another matter, and comes down to how you define what constitutes a "used" and "new" game.
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Stock new games? Why, that's absurd! We'll shovel overpriced used games (money no dev ever sees) down your throat, though!
I'll admit, the focus on used games got a little ridiculous, even while I was there and pretty much witnessed the birth of the big used game push. That and it was a pain in the *** keeping up with the constant price changes, judging what needed money knocked off of it for refurbishing, etc. And offering ridiculously low trade-in value (even less if you opted for cash) and resale of sometimes only $5 less than the new counterpart was like . . . /scratch head WTF. Obviously, the company wants to make profit, but come on.
Now, that all said, they do offer the magazine subscription which gives you the discount card, as well as the various trade-in/used purchase specials they run quite frequently. Then it becomes a matter of how much value you put into those offers. I personally think the magazine and the discount card are nice, but there is something to be said for seeing more up-front reduced game prices. Course, if they did that, the magazine/card attach rate would drop like a rock, which is probably why that will not happen anytime soon.
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What, now you want cover art and game manuels with your used games? Pishaw! Begone, blaggard!
This kinda ties into the price of used game issue for me. It makes no sense to still pay the prices of most used games and not get a manual. Not all games have in-game tutorials/walkthroughs. Cover art, IMO, is more arbitrary. Unless it is a potentially valuable collectible game, I could care less about cover art, but that's just me.
For new games (when I was there at least) a 10% discount was offered if the box/cover art had gone missing for whatever reason.
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Digital delivery cannot destroy these douchenozzels fast enough, as far as I'm concerned. Amazon FTW.
I think at this point, stores like GameStop exist purely for those who: A) are truly in the dark about games and need more personal assistance when purchasing, or B) do not have internet access. For a gamer, they are pretty much going to know what they want already and what to look for. Only reason they should go to GameStop is for the exclusive specials or promo events/deals that GS runs periodically.