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 Post subject: Re: Re:
PostPosted: Wed Jun 12, 2013 6:45 pm 
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Lenas wrote:
Kaffis Mark V wrote:
I think that's throwing the baby out with the bathwater, though. I'd say the ability to share my games among up to 10 "family" members is a pretty neat notion, and it's enabled by the 24-hour check-in.


Note: it's a 1-hour check-in when someone is playing from your shared library. But how is any of that beneficial to a person that wants to play a single player game and has no intention of sharing it with anyone else? How would the check-in benefit them?

It wouldn't, which is why I conceded that it would be "more universally beneficial" if the feature were opt-in/out.

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 Post subject: Re: Xbox One
PostPosted: Wed Jun 12, 2013 6:47 pm 
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Sure, but it's mandatory and it's built in at the system level. That's the problem.

Darkroland wrote:
Ooh, I hadn't even thought of that, I can think of several 360 games offhand that I read had a bad patch, that I waited on patching until it was remedied (while still playing the "unpatched" version). Another good point.


Jokes on you! The X1 and PS4 are both going to silently and automatically update as background processes. You probably wont even have a say in it.


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 Post subject: Re: Xbox One
PostPosted: Wed Jun 12, 2013 7:03 pm 
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Lenas wrote:
Sure, but it's mandatory and it's built in at the system level. That's the problem.

Darkroland wrote:
Ooh, I hadn't even thought of that, I can think of several 360 games offhand that I read had a bad patch, that I waited on patching until it was remedied (while still playing the "unpatched" version). Another good point.


Jokes on you! The X1 and PS4 are both going to silently and automatically update as background processes. You probably wont even have a say in it.


Son of a *****!


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PostPosted: Wed Jun 12, 2013 7:50 pm 
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Lenas to be clear the only person here making any arguments or claims about consumer benefits is you. No one else is under any illusion this is in our interest, most of us here just don't give a **** about it because 1 we stay connected and 2 we don't pirate games for the Xbox.

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 Post subject: Re:
PostPosted: Wed Jun 12, 2013 8:43 pm 
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Hopwin wrote:
Lenas to be clear the only person here making any arguments or claims about consumer benefits is you. No one else is under any illusion this is in our interest, most of us here just don't give a **** about it because 1 we stay connected and 2 we don't pirate games for the Xbox.


My first response even bringing it up was to this:
Darkroland wrote:
What possible reason that benefits the consumer would the console need to "check in" with a central server once a day?


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 Post subject: Re: Re:
PostPosted: Wed Jun 12, 2013 8:47 pm 
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Lenas wrote:
Hopwin wrote:
Lenas to be clear the only person here making any arguments or claims about consumer benefits is you. No one else is under any illusion this is in our interest, most of us here just don't give a **** about it because 1 we stay connected and 2 we don't pirate games for the Xbox.


My first response even bringing it up was to this:
Darkroland wrote:
What possible reason that benefits the consumer would the console need to "check in" with a central server once a day?


Hey man, let's not bring innocent bystanders into this! /slowly ninja stealths into darkness


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PostPosted: Wed Jun 12, 2013 10:27 pm 
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http://www.theverge.com/2013/5/21/43518 ... e-pictures

X-Bone UI stuffs.

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PostPosted: Wed Jun 12, 2013 10:31 pm 
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Ah Metro Jr, should have guessed. Pretty slick and stream-lined.


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PostPosted: Wed Jun 12, 2013 10:35 pm 
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Yeh, looks a lot like the current dashboard, just freshened up.

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PostPosted: Wed Jun 12, 2013 11:24 pm 
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PostPosted: Thu Jun 13, 2013 2:52 am 
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Huh, CAD is still a comic people read? I've not gone there since he killed off Ethan.

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 Post subject: Re: Re:
PostPosted: Thu Jun 13, 2013 6:59 am 
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Lenas wrote:
Hopwin wrote:
Lenas to be clear the only person here making any arguments or claims about consumer benefits is you. No one else is under any illusion this is in our interest, most of us here just don't give a **** about it because 1 we stay connected and 2 we don't pirate games for the Xbox.


My first response even bringing it up was to this:
Darkroland wrote:
What possible reason that benefits the consumer would the console need to "check in" with a central server once a day?

Dammit Evil!

Regardless, DR/Evil the Cat wasn't asking for realz because he amz not to be liking the online requirement. So I think we can all safely move on from the point of "this helps users" argument because no one believes it will.

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PostPosted: Thu Jun 13, 2013 7:09 am 
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http://games.yahoo.com/blogs/plugged-in ... 08365.html

Moot point I guess.

Quote:
“When I read the blogs and they talked about who’s really most impacted, it was a person who said ‘Hey, I’m on a nuclear sub’,” said Mattrick. “I don’t even know what it means to be on a nuclear sub, but I’ve got to imagine it’s not easy to get an Internet connection.”

Despite the PR tempest, Microsoft says pre-orders for the Xbox One are strong. Amazon has told the company that it has nearly sold out of its initial allocation of units (though how large that allocation is was not disclosed).

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PostPosted: Thu Jun 13, 2013 8:59 am 
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FYI, Amazon's already sold out of its initial allocation of PS4 units (it became available for preorder during Sony's conference). The Xbone has been up for longer, and hasn't accomplished it yet. Again, pretty meaningless given that we don't know allocation numbers for either system, but still.


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 Post subject: Re:
PostPosted: Thu Jun 13, 2013 9:45 am 
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FarSky wrote:
FYI, Amazon's already sold out of its initial allocation of PS4 units (it became available for preorder during Sony's conference). The Xbone has been up for longer, and hasn't accomplished it yet. Again, pretty meaningless given that we don't know allocation numbers for either system, but still.

4 whole hours longer? lol

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 Post subject: Re: Xbox One
PostPosted: Thu Jun 13, 2013 10:02 am 
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It was up about a week prior, I believe. I think it went up well before E3.


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 Post subject: Re: Xbox One
PostPosted: Thu Jun 13, 2013 10:39 am 
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I'll just mention that Sony has had supply chain issues for their last two console launches. Initial allocations of the PS2 were tiny and availability was still questionable when the original XBox launched. PS3 had massive backlog issues because of component availability for their Blu-Ray devices (that's the official story).

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 Post subject: Re: Xbox One
PostPosted: Thu Jun 13, 2013 11:51 am 
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FarSky wrote:
It was up about a week prior, I believe. I think it went up well before E3.

It was not. You can't pre-order until someone announces a timeframe and price which happened 4 hours before Sony @ E3 ;)

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PostPosted: Thu Jun 13, 2013 11:52 am 
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OK. *shrug*

http://www.ibtimes.com/ps4-vs-xbox-one- ... igh-demand

Quote:
PS4 Vs. Xbox One: Amazon Splits PlayStation 4 Preorder Page, May Not Ship On Release Date Due To High Demand

Amazon adds to Microsoft’s list of problems: The Sony PS4 preorder page is firmly in first place on the online retail giant’s list of bestselling video games. The Xbox One falls to second place, and but the PlayStation 4 also pops up in third place on the list. Amazon now claims they may not be able to promise PS4 delivery on the launch date due to overwhelming demand.

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Amazon was forced to split the PS4 preorder product listing into two due to high demand. Amazon also listed the following “Product Alert” on the PS4 preorder page: “The standard version of the PlayStation 4 is identical to the Launch Edition. Due to high demand, we cannot guarantee Release-Date Delivery on the standard version of the PlayStation 4. We will deliver the standard version of PlayStation 4 as close to its release date as possible.”

Those that preorders the PS4 also got the following message:

“Dear Amazon.com Customer,

Thank you for pre-ordering the PlayStation 4. Yesterday, we made a change to the name of the product by adding “Launch” and “Standard” editions, which may have caused confusion for some of our customers.”


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Sony also comes in eighth and tenth place on the list, with the Dualshock 4 controller for the PS4 currently at number eight, and the $20 PlayStation Network Card rounding out the top ten. The only other Xbox product on the list is in twelfth place, for the Xbox 360 version of Ubisoft’s Far Cry 3.


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 Post subject: Re: Xbox One
PostPosted: Thu Jun 13, 2013 7:07 pm 
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Ms is definitely maintaining the "you should play the 360!" Line.

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PostPosted: Thu Jun 13, 2013 7:40 pm 
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I think I took my xbox on a trip once. But only because It was a road trip with a bunch of friends and I had like just got it.

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 Post subject: Re: Xbox One
PostPosted: Thu Jun 13, 2013 7:52 pm 
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Darkroland wrote:
Ms is definitely maintaining the "you should play the 360!" Line.

Image


What's with MS not want me to buy their console. Maybe it's reserve psychology because "to screw over MS" would be a good reason to buy one.

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 Post subject: Re: Xbox One
PostPosted: Thu Jun 13, 2013 8:27 pm 
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Rorinthas wrote:
Darkroland wrote:
Ms is definitely maintaining the "you should play the 360!" Line.

Image


What's with MS not want me to buy their console. Maybe it's reserve psychology because "to screw over MS" would be a good reason to buy one.


I was thinking the same thing, Rori. It's like they are trying to stealth boost 360 sales.


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 Post subject: Re:
PostPosted: Fri Jun 14, 2013 4:45 am 
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Müs wrote:
Ctrl+Alt+****

Sir, how dare you post CAD here. Please, I have to ask you to leave. /monocle

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 Post subject: Re: Xbox One
PostPosted: Fri Jun 14, 2013 6:25 am 
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Rodahn wrote:
I was thinking the same thing, Rori. It's like they are trying to stealth boost 360 sales.

Not an entirely crazy notion, actually. Maybe MS keeps mentioning the things for which the 360 will still be useful/needed in part so they can boost sales and clear out inventory before they're discontinued. I know I plan to replace my increasingly wonky PS3 before the model is discontinued because the games I have won't be playable on the new PS4, and I want to preserve a few years of playability.


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