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PostPosted: Tue Jan 05, 2010 2:35 am 
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Spoiler:
I'm still curious about what happens to the select few humans left behind when the air filters run out, the human food runs out, etc.

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PostPosted: Tue Jan 05, 2010 2:57 am 
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Spoiler:
They've achieved cryostasis, can travel to across the solar system, can create remote-controlled organic beings, etc... Who's to say the air filters don't last for decades? Also willing to bet there's something edible for humans on the planet.


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PostPosted: Tue Jan 05, 2010 9:40 am 
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Midgen wrote:
Spoiler:
did anyone else think to themselves at the end, that the happy ending would be short lived, and that the humans would be back, in force, to get their unobtanium?


Spoiler:
Yes, this is a possibility. More likely, however, the corporation isn't going to exist anymore. A few things to consider:

Pandora was in the Alpha Centauri star system. This puts it at around 4+ light years from Earth. To the people awake aboard the ship, it took an apparent five years to reach Pandora. This puts the average speed of the ship at significantly less than the speed of light, but close enough for relativistic calculations to have caused much longer...perhaps a decade, perhaps more... to have gone by back on mother Terra during the trip. The cost of sending a sublight colony ship to another world would be substantial, they were obviously counting on some return on investment, but with the massive time lag means that no corporation is going to front the expedition directly, counting on that return. Furthermore, the trip is going to take 5 years to get back, multiplied by that same relativity factor. The total time they've already been gone is going to end up being 22-30 years on Earth, and it will be at least that much to get back, assuming they had another colony ship ready and stocked and the added military resources they would need to defeat the Nav'vi. The funding for the expedition would have to have been self contained, the benefactors right there on the mission itself. They aren't going to have much left when they get home, or much support to go back. Remember, investors frown upon wiping out indigenous populations. Trying to do that AND having no return to show for it? It's going to be a long time before anyone tries to go back to Pandora. If they do, they better have support to sanitize it from orbit first...

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PostPosted: Tue Jan 05, 2010 10:22 am 
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They'll just drop the Alien superweapon on Pandora.

Nuke from orbit later, then come get your unobtainium.

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PostPosted: Sat Jan 23, 2010 11:26 pm 
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I thought it was pretty decent. Defeinitely can't cricticize it for painful length after "Alexander" *shudder*

I didn't so much wonder if the humans would be back to kick *** as I did why they didn't drop something on the world tree from orbit as a kinetic strike in the first place. Evidently they knew it's location and could scan into the area just fine as long as the actual scanner wasn't in the interference. It would probably have been jury-rigged, but then the bombs the shuttle was going to drop were even more jury-rigged, and if they missed they could always keep trying with impunity.

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PostPosted: Sat Jan 23, 2010 11:29 pm 
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Diamondeye wrote:
I thought it was pretty decent. Defeinitely can't cricticize it for painful length after "Alexander" *shudder*

I didn't so much wonder if the humans would be back to kick *** as I did why they didn't drop something on the world tree from orbit as a kinetic strike in the first place. Evidently they knew it's location and could scan into the area just fine as long as the actual scanner wasn't in the interference. It would probably have been jury-rigged, but then the bombs the shuttle was going to drop were even more jury-rigged, and if they missed they could always keep trying with impunity.

But if you do it that way, you don't get to see the pain in their eyes right before you kill them.

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PostPosted: Sun Jan 24, 2010 2:10 am 
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Screeling wrote:
Diamondeye wrote:
I thought it was pretty decent. Defeinitely can't cricticize it for painful length after "Alexander" *shudder*

I didn't so much wonder if the humans would be back to kick *** as I did why they didn't drop something on the world tree from orbit as a kinetic strike in the first place. Evidently they knew it's location and could scan into the area just fine as long as the actual scanner wasn't in the interference. It would probably have been jury-rigged, but then the bombs the shuttle was going to drop were even more jury-rigged, and if they missed they could always keep trying with impunity.

But if you do it that way, you don't get to see the pain in their eyes right before you kill them.


In other words, no in-character reason any better than "because it would ruin the plot". ;)

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PostPosted: Sun Jan 24, 2010 10:53 am 
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Well, that and that it would be a P.R. nightmare. Sure, mega-corporations are evil, but they usually don't want to look outright evil. (Yes I know people on earth would probably never know, etc etc). :)


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PostPosted: Sun Jan 24, 2010 2:53 pm 
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Now that the shineyness has worn off, I've decided I'm not a big fan of this movie.

There are a lot of reasons, but I'm going to put;

If you're going to make such an epic movie, at least write an original story

...on top of the (long and getting longer) list...


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PostPosted: Sun Jan 24, 2010 6:55 pm 
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Saw it again this weekend with a friend who hadn't seen it. I was amazed at the incredible amount of foreshadowing in this movie. This may be why little about the story surprised me, they told you what they were going to do well before they did it.

Still amazingly beautiful though.

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PostPosted: Tue Jan 26, 2010 3:04 am 
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Finally saw it.

The movie is indeed a rehash of many other movies (Ferngully definitely being the top of the list). But, so are most of the great movies. Rehashing is what Hollywood has been doing for decades upon decades.

I enjoyed it. It was certainly the first movie I've seen to blend CGI perfectly with real elements. And I don't mind the movie sending me a message, in fact most of my favorite movies have some message to give.

This will be one that I will purchase when it comes out.

Also, even though the movie has been out for a while, the theater I saw it in was still packed. And, as the credits rolled, the audience applauded. I don't think I've ever experienced that in a theater (outside of Star Wars movies on opening day, but those don't really count). I admit I banged my hands together no more than a couple times, but Cameron I think deserved it.

James Cameron, whether you like him or not, knows how to make a movie.

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PostPosted: Tue Jan 26, 2010 11:53 am 
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Darkroland wrote:
Well, that and that it would be a P.R. nightmare. Sure, mega-corporations are evil, but they usually don't want to look outright evil. (Yes I know people on earth would probably never know, etc etc). :)


I would think that evil is better than incompetant. Getting your *** handed to you by a bunch of aliens with bows and arrows isn't exactly a PR win.

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PostPosted: Tue Jan 26, 2010 12:00 pm 
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Diamondeye wrote:
I would think that evil is better than incompetant. Getting your *** handed to you by a bunch of aliens with bows and arrows isn't exactly a PR win.


That's the key here...they had no idea that the aliens they incorrectly viewed as "primitive" could mount such a defense. The loss was pure overconfidence.

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PostPosted: Tue Jan 26, 2010 1:25 pm 
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Talya wrote:
Diamondeye wrote:
I would think that evil is better than incompetant. Getting your *** handed to you by a bunch of aliens with bows and arrows isn't exactly a PR win.


That's the key here...they had no idea that the aliens they incorrectly viewed as "primitive" could mount such a defense. The loss was pure overconfidence.



Spoiler:
Also, at least they have all that time on the trip back home to come up with a good story as to why they're coming back empty handed.


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PostPosted: Wed Jan 27, 2010 12:24 pm 
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Talya wrote:
Diamondeye wrote:
I would think that evil is better than incompetant. Getting your *** handed to you by a bunch of aliens with bows and arrows isn't exactly a PR win.


That's the key here...they had no idea that the aliens they incorrectly viewed as "primitive" could mount such a defense. The loss was pure overconfidence.


Yet they were deeply concerned those same aliens could overrun a fortified defensive position, and the Colonel emphasized to his men during their advance to keep their eyes open. They advanced slowly and cautiously. Neither of those facts fit with overconfidence.

It seems more likely that their overconfidence came from believing they had the element of surprise and the aliens, being busy with their attack preparations, were not prepared to mount a defense. Essentially, they were having some really bizarre cognitave dissonance where they were fearful of the aliens yet at the same time confident they had some sort of overwhelming superiority.

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PostPosted: Fri Jan 29, 2010 1:22 pm 
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plot was relatively weak and predictable (the second i saw that giant bird thing i knew he was going to tame it).

still, doesn't need to be original to be wildly entertaining


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PostPosted: Fri Feb 05, 2010 4:27 pm 
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Screeling wrote:
I saw it in IMAX 3D up in San Diego over the weekend. I really dug it. I didn't walk in with huge expectations. I'm rarely expecting the best storyline outta movies these days so when it's half way decent, or a good copy of a story I already liked, I'm usually satisfied.

Seeing it in 3D didn't really do much for me though. It almost seemed like the image quality was worse because of it.

The thing that bothers me about 3D movies is, you can add all the stereopsis and convergence you want with the 3D cameras and rendering, but they're still limited by the depth of field they can achieve.

In other words, you can make the soldiers between me and the Colonel look between me and the Colonel, but I still can't choose to look at them properly, because they're out of focus. I imagine someday, we'll have shrunk the cameras down even more, to allow for simultaneous shooting of multiple focal lengths from near-identical sets of binocular perspectives, and then composite them together in some kind of complex post-processing system (this is actually easier for computer renders, because you can simply render everything in focus rather than imposing depth of field effects upon you render to get it to blend in with the live photography).

Of course, this'll create a NEW problem, in that now everything's too sharp, when your eye is accustomed to having things you're not focusing (binocularly speaking) on falling out of monocular focus because they really are at a different depth, while you can't rely on images projected on a flat screen to do so. So we'll also have to move from dual projected images with glasses to selectively view them, to a system that will track an individual's eye movements and adjust the rendering (inserting the depth of field blur) in response to where in the image we're tracking our stereoptic convergence.

Until then, I can't help but find even our very good 3D a little distracting, particularly in scenes where I either want to "visually explore" them (like I found I was with a lot of the vistas of Pandora), or when I get a bit bored of the focus-guided action and stray from it unintentionally.

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PostPosted: Fri Feb 05, 2010 4:35 pm 
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That is very true Kaffis. When watching a 3D film your eyes are very much being directed to look at the things that the director wants you to look at. It can be both interesting and annoying at the same time. Interesting from the standpoint of seeing more clearly (no pun intended) what the director thinks is important, but annoying from the inability to really notice/appreciate some of the background detail that you miss on the first couple watchings.

That said, Avatar did the best job to date of smoothly incorporating 3D into the overall experience.


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PostPosted: Fri Feb 05, 2010 4:41 pm 
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It's actually not that much clearer what the director thinks is important, because you see this in normal film/video, too. It's simply something we've gotten used to in 2D video, as well as, I think, something similar to the uncanny valley -- because it's *closer* to real 3D, the ways in which it's not can become more noticeable and seem weird.

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PostPosted: Fri Feb 05, 2010 5:10 pm 
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Depending on the director, that is true. But I do think it's more pronounced in 3D and therefore easier to discern.


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PostPosted: Fri Feb 05, 2010 11:40 pm 
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just came back from avatar in 3d......WOW!!!


EDIT: going to see it again tonight! yay!

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PostPosted: Sat Feb 06, 2010 9:57 pm 
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Diamondeye wrote:
I thought it was pretty decent. Defeinitely can't cricticize it for painful length after "Alexander" *shudder*

I didn't so much wonder if the humans would be back to kick *** as I did why they didn't drop something on the world tree from orbit as a kinetic strike in the first place. Evidently they knew it's location and could scan into the area just fine as long as the actual scanner wasn't in the interference. It would probably have been jury-rigged, but then the bombs the shuttle was going to drop were even more jury-rigged, and if they missed they could always keep trying with impunity.


My thought on this is the ship they showed Jake traveling on looked like a deep space ship. Once it arrives at its destination it orbits and that is it. Just because it was able to make the long trip doesn't mean it can manuver within the Pandoan system looking for things to chuck at the planet. Even if it could they may not have the capability to move asteroids they find in the right way to do an orbital bombardment. They have military equipment there but it actually seemed pretty light more for local protection from the wildlife and hostile natives than a real invasion force. I don't think it was ever planned to be a real full scale military force. Also wern't they troops actually mercenaries and not really government troops.

Anyway I thought it was an enjoyable movie, the visuals were really good the story was meh, but overall it was entertaining.

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PostPosted: Sat Feb 06, 2010 11:13 pm 
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Saw it today in IMAX 3D. It wasn't bad. The theater was packed at a 2:45 show. It was very well done. That being said, after seeing the trailer for Alice in Wonderland in 3D I was expecting so much more. That looked awesome.

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PostPosted: Mon Feb 08, 2010 7:08 am 
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Numbuk wrote:
Finally saw it.

James Cameron, whether you like him or not, knows how to make a movie.


He's okay, I saw Inglorious Basterds this year.

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PostPosted: Mon Feb 08, 2010 10:29 am 
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Wwen wrote:
Numbuk wrote:
Finally saw it.

James Cameron, whether you like him or not, knows how to make a movie.


He's okay, I saw Inglorious Basterds this year.


Eh? Inglorious Basterds is a Tarantino film, not Cameron...


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