This topic came up in guild chat last night. In trying to explain it to folks (returnees) i realized how little I really understood about the rewards, what you are entitled to, how to flag a character, and how to claim the rewards.
I started to try to type up a basic outline of the system, and realized that I just don't really know it well enough to even do that.
Here is a link to the FAQ at Sony's site
http://forums.station.sony.com/eq/posts ... _id=135831From that page, here is a list of the rewards you get at various anniversaries
SOE wrote:
1st year - Lesson of the Devoted:
The player is surrounded by a beautiful blue/white glow as they gain double experience for half an hour every 20 hours.
2nd year - Infusion of the Faithful:
The player enjoys maximum resistances and statistics and a faster run speed for 15 minutes while he glows brightly with power. Usable once every 20 hours.
3rd year - Chaotic Jester:
Summons a Bristlebane puppet that persists for 15 minutes and will randomly cast various spells that provide benefits or minor penalties. Usable once every 20 hours.
4th year- Expedient Recovery:
All the player’s corpses are summoned to their feet and given 100% experience resurrection if they are still eligible. Usable once per week.
5th year - Steadfast Servant:
Summons a creature that casts healing spells upon the player and others nearby. Lasts for half an hour or until you zone. Usable once every 20 hours.
6th year - Staunch Recovery:
The player is healed with health, mana, and endurance fully restored. Usable once every 3 days.
7th year - Intensity of the Resolute:
Surrounds the player in a glow of energy and increases the power of the player’s melee abilities, spells and heals substantially for 1 minute. Usable once every 4 hours.
8th year - Throne of Heroes:
The player is teleported to the Throne of Heroes in the Guild Lobby. Usable every 72 minutes.
9th Year - Armor of Experience:
The player is granted several layers of protection from harm for 90 seconds or 10 strikes. This protection lessens as you take more damage. Usable once every 20 hours.
10th Year - Resupply Agent:
Summons a mechanical merchant to the player's side who sells supplies and buys loot. He will stay up for 10 minutes or until dismissed by the player. Usable once every 20 hours.
11th year - Clockwork Banker:
Summon Clockwork Banker: Usable once every 20 hours, a helpful mechanical banker is the latest initiative from the new Norrathian Banking Consortium.
For those not familiar, as you can see, some of these are quite useful.
Warning: Make sure you fully understand the flagging process and it's limitations before you decide which characters to enable.
Let's use this thread to ask/answer questions about the system.